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authorTravis Howell2005-11-20 08:29:17 +0000
committerTravis Howell2005-11-20 08:29:17 +0000
commit832c9a1b490abd8d1ec374d5c8519ad57085287e (patch)
tree46a5a21f426158fc80ab1b305dd3570f87c9c108 /scumm/saveload.cpp
parente4736ad0b8bd8feeee6b101788af2459074d3d38 (diff)
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Update Commodore 64 palette table.
Cleanup. svn-id: r19673
Diffstat (limited to 'scumm/saveload.cpp')
-rw-r--r--scumm/saveload.cpp14
1 files changed, 5 insertions, 9 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp
index aab059cc36..34f423c9ce 100644
--- a/scumm/saveload.cpp
+++ b/scumm/saveload.cpp
@@ -320,16 +320,12 @@ bool ScummEngine::loadState(int slot, bool compat) {
// for backwards compatibility, and it may still prove useful if we
// ever add options for using different 16-colour palettes.
if (_version == 1) {
- if (_platform == Common::kPlatformC64)
+ if (_platform == Common::kPlatformC64) {
setupC64Palette();
- else {
- if (_gameId == GID_MANIAC)
- if (_platform == Common::kPlatformNES)
- setupNESPalette();
- else
- setupV1ManiacPalette();
- else
- setupV1ZakPalette();
+ } else if (_platform == Common::kPlatformNES) {
+ setupNESPalette();
+ } else {
+ setupV1Palette();
}
} else if (_features & GF_16COLOR) {
switch (_renderMode) {