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authorEugene Sandulenko2005-07-30 21:11:48 +0000
committerEugene Sandulenko2005-07-30 21:11:48 +0000
commit6b4484472b79dc7ea7d1ce545a28fba7d3b7696f (patch)
treec44c4e61f18ddd537f7082cb48869cf33d422fbd /scumm/saveload.h
parent86ab70b149e5cd00cf54f2e41896e2c4e16795e4 (diff)
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Remove trailing whitespaces.
svn-id: r18604
Diffstat (limited to 'scumm/saveload.h')
-rw-r--r--scumm/saveload.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/scumm/saveload.h b/scumm/saveload.h
index faee798a9f..8c9a6987c7 100644
--- a/scumm/saveload.h
+++ b/scumm/saveload.h
@@ -34,7 +34,7 @@ namespace Scumm {
/**
* The current savegame format version.
- * Our save/load system uses an elaborate scheme to allow us to modify the
+ * Our save/load system uses an elaborate scheme to allow us to modify the
* savegame while keeping full backward compatibility, in the sense that newer
* ScummVM versions always are able to load old savegames.
* In order to achieve that, we store a version in the savegame files, and whenever
@@ -57,7 +57,7 @@ namespace Scumm {
/**
* The OFFS macro essentially provides the functionality of offsetof(), that
- * is, it determines the offset of a struct/class member within instances of
+ * is, it determines the offset of a struct/class member within instances of
* that class.
*
* This is a place where we cheat a bit and sacrifice some potential portability
@@ -68,7 +68,7 @@ namespace Scumm {
* versions have a heuristic built in to detect "offset-of" patterns - which is exactly
* what our OFFS macro does. Now, for non-POD types this is not really legal, because
* member need not be at a fixed offset relative to the variable, even if they are in
- * current reality (many of our complex structs are non-POD; for an explanation of
+ * current reality (many of our complex structs are non-POD; for an explanation of
* what POD means refer to http://www-cpd.fnal.gov/personal/wb/boost/ISOcxx/doc/POD.html)
*/
#define OFFS(type,item) (((long)(&((type*)42)->type::item))-42)
@@ -155,7 +155,7 @@ public:
void saveBytes(void *b, int len);
void loadBytes(void *b, int len);
-
+
protected:
Common::InSaveFile *_loadStream;
Common::OutSaveFile *_saveStream;