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author | Eugene Sandulenko | 2005-03-25 22:11:08 +0000 |
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committer | Eugene Sandulenko | 2005-03-25 22:11:08 +0000 |
commit | a9c2e6ecbfdc6be61c86e6ac9cb05e232f7e7d43 (patch) | |
tree | d1108444226cfa73fe489f4878446a9a2dce1e0a /scumm/saveload.h | |
parent | 9a4bc8ce16dd8e5c4a15269cdda23398f9f59684 (diff) | |
download | scummvm-rg350-a9c2e6ecbfdc6be61c86e6ac9cb05e232f7e7d43.tar.gz scummvm-rg350-a9c2e6ecbfdc6be61c86e6ac9cb05e232f7e7d43.tar.bz2 scummvm-rg350-a9c2e6ecbfdc6be61c86e6ac9cb05e232f7e7d43.zip |
MM NES fixes:
o Fixed crash when in-game GUI was displayed
o Support for save/load
o Savegame version bumped
svn-id: r17232
Diffstat (limited to 'scumm/saveload.h')
-rw-r--r-- | scumm/saveload.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/saveload.h b/scumm/saveload.h index 0844dac53f..3a3e9ea34d 100644 --- a/scumm/saveload.h +++ b/scumm/saveload.h @@ -32,7 +32,7 @@ namespace Scumm { // Can be useful for other ports too :) #define VER(x) x -#define CURRENT_VER 46 +#define CURRENT_VER 47 // To work around a warning in GCC 3.2 (and 3.1 ?) regarding non-POD types, // we use a small trick: instead of 0 we use 42. Why? Well, it seems newer GCC |