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author | Jonathan Gray | 2003-08-11 02:31:03 +0000 |
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committer | Jonathan Gray | 2003-08-11 02:31:03 +0000 |
commit | 957185a62e5ccfdd7013b99f3baffccf01fda3b6 (patch) | |
tree | 9f2ba5339d316ae3cf2e686ca5fbe788b2e330d8 /scumm/script.cpp | |
parent | 02d8fa584d831533c02b961f6bd08ead233901a7 (diff) | |
download | scummvm-rg350-957185a62e5ccfdd7013b99f3baffccf01fda3b6.tar.gz scummvm-rg350-957185a62e5ccfdd7013b99f3baffccf01fda3b6.tar.bz2 scummvm-rg350-957185a62e5ccfdd7013b99f3baffccf01fda3b6.zip |
this fixme doesn't apply to old bundle games using GID_INDY3 target
svn-id: r9631
Diffstat (limited to 'scumm/script.cpp')
-rw-r--r-- | scumm/script.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script.cpp b/scumm/script.cpp index 7449391a8a..955da3f7e6 100644 --- a/scumm/script.cpp +++ b/scumm/script.cpp @@ -762,7 +762,7 @@ void Scumm::runExitScript() { // FIXME: the exit script of room 7 in indy3 only seems to have a size // and tag not actual data not even a 00 (stop code). Maybe we should // be limiting ourselves to strictly reading the size from the header? - if (_gameId == GID_INDY3) { + if (_gameId == GID_INDY3 && !(_features & GF_OLD_BUNDLE)) { byte *roomptr = getResourceAddress(rtRoom, _roomResource); const byte *excd = findResourceData(MKID('EXCD'), roomptr) - _resourceHeaderSize; if (!excd || (getResourceDataSize(excd) < 1)) { |