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author | Travis Howell | 2003-08-25 14:17:34 +0000 |
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committer | Travis Howell | 2003-08-25 14:17:34 +0000 |
commit | 285570f0d356cc8e067b1fedc40669e364cf3180 (patch) | |
tree | b3e3bb39023f068ef71838b412b5f3face854b62 /scumm/script_v2.cpp | |
parent | 2257f8c0cd6877e968d30f7990967b2145b1fcc3 (diff) | |
download | scummvm-rg350-285570f0d356cc8e067b1fedc40669e364cf3180.tar.gz scummvm-rg350-285570f0d356cc8e067b1fedc40669e364cf3180.tar.bz2 scummvm-rg350-285570f0d356cc8e067b1fedc40669e364cf3180.zip |
This fix should be v2 only
Update comment
svn-id: r9858
Diffstat (limited to 'scumm/script_v2.cpp')
-rw-r--r-- | scumm/script_v2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 9bd1c7fedf..7770946c44 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -415,7 +415,7 @@ void Scumm_v2::decodeParseString() { _string[textSlot].center = false; _string[textSlot].overhead = false; - // V1 Mansion Mansion uses static color table for subtitles + // V1 Mansion Mansion uses dynamic color table for subtitles if ((_gameId == GID_MANIAC) && (_version == 1)) { // Demo mode doesn't set subtitle color before display first subtitle. if (_demo_mode && _actorToPrintStrFor == 0xFF) |