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authorMax Horn2004-09-28 19:28:59 +0000
committerMax Horn2004-09-28 19:28:59 +0000
commit6a50ba2308c6a9fc3eb733f310c87ed279b565ed (patch)
treed2bb9ff8a5e4190454e5a114fe97a10d1931ed06 /scumm/script_v6.cpp
parent17f85e8b1a3aada9672d0929e775e776bcbd89f0 (diff)
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Changed more of the actor class members to match our coding guidelines (in the future, when adding new member vars here, please always use our conventions, i.e. prefix them with _ and use CamelBackStyle
svn-id: r15331
Diffstat (limited to 'scumm/script_v6.cpp')
-rw-r--r--scumm/script_v6.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index 7891008057..9256eee3c1 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -1404,7 +1404,7 @@ void ScummEngine_v6::o6_getActorRoom() {
void ScummEngine_v6::o6_getActorWalkBox() {
Actor *a = derefActor(pop(), "o6_getActorWalkBox");
- push(a->ignoreBoxes ? 0 : a->walkbox);
+ push(a->ignoreBoxes ? 0 : a->_walkbox);
}
void ScummEngine_v6::o6_getActorCostume() {
@@ -1446,7 +1446,7 @@ void ScummEngine_v6::o6_isActorInBox() {
void ScummEngine_v6::o6_getActorLayer() {
Actor *a = derefActor(pop(), "getActorLayer");
- push(a->layer);
+ push(a->_layer);
}
void ScummEngine_v6::o6_getObjectX() {
@@ -1792,14 +1792,14 @@ void ScummEngine_v6::o6_actorOps() {
a->sound[i] = args[i];
break;
case 79: // SO_WALK_ANIMATION
- a->walkFrame = pop();
+ a->_walkFrame = pop();
break;
case 80: // SO_TALK_ANIMATION
- a->talkStopFrame = pop();
- a->talkStartFrame = pop();
+ a->_talkStopFrame = pop();
+ a->_talkStartFrame = pop();
break;
case 81: // SO_STAND_ANIMATION
- a->standFrame = pop();
+ a->_standFrame = pop();
break;
case 82: // SO_ANIMATION
// dummy case in scumm6
@@ -1814,11 +1814,11 @@ void ScummEngine_v6::o6_actorOps() {
a->setElevation(pop());
break;
case 85: // SO_ANIMATION_DEFAULT
- a->initFrame = 1;
- a->walkFrame = 2;
- a->standFrame = 3;
- a->talkStartFrame = 4;
- a->talkStopFrame = 5;
+ a->_initFrame = 1;
+ a->_walkFrame = 2;
+ a->_standFrame = 3;
+ a->_talkStartFrame = 4;
+ a->_talkStopFrame = 5;
break;
case 86: // SO_PALETTE
j = pop();
@@ -1833,7 +1833,7 @@ void ScummEngine_v6::o6_actorOps() {
loadPtrToResource(rtActorName, a->number, NULL);
break;
case 89: // SO_INIT_ANIMATION
- a->initFrame = pop();
+ a->_initFrame = pop();
break;
case 91: // SO_ACTOR_WIDTH
a->width = pop();
@@ -1865,7 +1865,7 @@ void ScummEngine_v6::o6_actorOps() {
a->setAnimSpeed(pop());
break;
case 98: // SO_SHADOW
- a->shadow_mode = pop();
+ a->_shadowMode = pop();
break;
case 99: // SO_TEXT_OFFSET
a->talkPosY = pop();
@@ -1885,14 +1885,14 @@ void ScummEngine_v6::o6_actorOps() {
a->initActor(2);
break;
case 227: // SO_ACTOR_DEPTH
- a->layer = pop();
+ a->_layer = pop();
break;
case 228: // SO_ACTOR_WALK_SCRIPT
a->walkScript = pop();
break;
case 229: // SO_ACTOR_STOP
a->stopActorMoving();
- a->startAnimActor(a->standFrame);
+ a->startAnimActor(a->_standFrame);
break;
case 230: /* set direction */
a->moving &= ~MF_TURN;
@@ -2618,7 +2618,7 @@ void ScummEngine_v6::o6_kernelSetFunctions() {
break;
case 111:
a = derefActor(args[1], "o6_kernelSetFunctions: 111");
- a->shadow_mode = args[2] + args[3];
+ a->_shadowMode = args[2] + args[3];
break;
case 112: /* palette shift? */
setupShadowPalette(args[3], args[4], args[5], args[1], args[2], args[6], args[7]);