aboutsummaryrefslogtreecommitdiff
path: root/scumm/script_v7he.cpp
diff options
context:
space:
mode:
authorEugene Sandulenko2004-06-23 01:36:57 +0000
committerEugene Sandulenko2004-06-23 01:36:57 +0000
commit2e0814514c346cc3c7bf091131dce91f99473810 (patch)
tree839a79bfb88adce75c1fce320636f2dbb748b83a /scumm/script_v7he.cpp
parenta350fcda0d02806a0593d556745e16226543eaa0 (diff)
downloadscummvm-rg350-2e0814514c346cc3c7bf091131dce91f99473810.tar.gz
scummvm-rg350-2e0814514c346cc3c7bf091131dce91f99473810.tar.bz2
scummvm-rg350-2e0814514c346cc3c7bf091131dce91f99473810.zip
HE 7.0 fixes
o Stub for o7_startSound o graphics decoders o findResource was moved to ScummEngine and extended o 7.0+ titles use akos costumes, so fix that in launcher o more o6_resourceRoutines stubs Now HE 7.0 games (first 320x200 windows ports) show intros and some are playable to some extent. svn-id: r14003
Diffstat (limited to 'scumm/script_v7he.cpp')
-rw-r--r--scumm/script_v7he.cpp46
1 files changed, 45 insertions, 1 deletions
diff --git a/scumm/script_v7he.cpp b/scumm/script_v7he.cpp
index a58f4bb129..f29945759c 100644
--- a/scumm/script_v7he.cpp
+++ b/scumm/script_v7he.cpp
@@ -196,7 +196,7 @@ void ScummEngine_v7he::setupOpcodes() {
OPCODE(o6_getOwner),
OPCODE(o6_jump),
/* 74 */
- OPCODE(o6_startSound),
+ OPCODE(o7_startSound),
OPCODE(o6_stopSound),
OPCODE(o6_startMusic),
OPCODE(o6_stopObjectScript),
@@ -644,4 +644,48 @@ void ScummEngine_v7he::o7_pickupObject() {
}
+void ScummEngine_v7he::o7_startSound() {
+ byte op;
+ op = fetchScriptByte();
+
+ switch (op) {
+ case 224:
+ // _staticVar1 = pop();
+ pop();
+ break;
+
+ case 230:
+ // _staticVar2 = pop();
+ pop();
+ break;
+
+ case 231:
+ // _staticVar3 = pop();
+ pop();
+ break;
+
+ case 232:
+ pop();
+ // _staticVar4 = pop();
+ // _staticVar3 = 0;
+ // _staticVar1 = 11025;
+ // _staticVar2 = VAR(VAR_MUSIC_TIMER);
+ break;
+
+ case 245:
+ // _staticVar5 |= 1;
+ break;
+
+ case 255:
+ // _sound->addSoundToQueue(_staticVar4, _staticVar3, _staticVar2, _staticVar5);
+ // _staticVar5 = 0;
+ break;
+
+ default:
+ break;
+ }
+ warning("o7_startSound stub (%d)", op);
+}
+
+
} // End of namespace Scumm