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path: root/scumm/script_v7he.cpp
AgeCommit message (Expand)Author
2006-02-11Moved engines to the new engines/ directoryMax Horn
2006-02-11Change CVS keywords to SVN keywordsMax Horn
2006-02-11Cleanup HE debug msgsTravis Howell
2006-02-05Sync. subOp variable name and always use byte.Travis Howell
2006-02-04Split intern.h and moved HE stuff into the new file intern_he.hMax Horn
2006-01-27Resource modified status always cleared when nuked.Travis Howell
2006-01-27Make resource management of modified wizImages closer to original games.Travis Howell
2006-01-18Update copyright noticeEugene Sandulenko
2006-01-15Ooops, looping should have been left enabled.Travis Howell
2006-01-15Fix sound channel selection in HE95+ games.Travis Howell
2006-01-06Nukes resource directly in HE games.Travis Howell
2006-01-05Initial support for sound code in HE games.Travis Howell
2006-01-04Update commentsTravis Howell
2005-11-16The 'TextOn' ini setting is checked by earlier HE games too.Travis Howell
2005-11-16Missed a spot.Travis Howell
2005-11-16Opcode is used by HE71 too.Travis Howell
2005-11-06Revert +1 change, causes more glitches in lost.Travis Howell
2005-11-05Correct value.Travis Howell
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-08-06Cleanup.Torbjörn Andersson
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-24Whitespace changes.Torbjörn Andersson
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-13Rename opcode/functionTravis Howell
2005-06-04Fix another off by one in rects.Travis Howell
2005-05-29resourceMapper isn't used in HE72+ games.Travis Howell
2005-05-28Correct case order.Travis Howell
2005-05-28Sync opcode names and add HE72+ version of o_systemOps.Travis Howell
2005-05-26Changed name of addMessageToStack to convertMessageToString (still not really...Max Horn
2005-05-23Turn Wiz struct into class as requested.Eugene Sandulenko
2005-05-15Added AuxBlock::reset() method; moved aux related code to ScummEngine_v71he c...Max Horn
2005-05-13Cases apply to rtRoomImage in He70+ too.Travis Howell
2005-05-12Avoid HE regressions.Travis Howell
2005-05-07Missed one section.Travis Howell
2005-05-07Add missing opcode detailsTravis Howell
2005-05-02Add missing case for pajama.Travis Howell
2005-04-27Fix glitch when skipping AUX sequence in freddi.Travis Howell
2005-04-17Debug no longer needed.Travis Howell
2005-04-16Error on all unknown compression types.Travis Howell
2005-04-16CleanupTravis Howell
2005-04-13Off by one.Travis Howell
2005-04-13Read/write INI entries from config file in HE games.Travis Howell
2005-04-12Not all polygons should be cleared in startScene().Travis Howell
2005-04-10Enable object lock/unlock in HE 100 too.Travis Howell
2005-04-09Add flObject lock/unlock support for HE games.Travis Howell
2005-04-08Add HE70+ version of seekFilePos opcode.Travis Howell
2005-04-02CleanupTravis Howell
2005-03-31Started to move some resource related code into a new class ResourceManager (...Max Horn
2005-03-30CleanupTravis Howell
2005-03-28findObject in HE72+ only checks object boundsTravis Howell