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authorJames Brown2003-01-09 08:23:44 +0000
committerJames Brown2003-01-09 08:23:44 +0000
commit2cefb8a4a846f487f7aab72ba414ad60e09e0b83 (patch)
treefa86e0100c75a94df440696fb521466b36426f88 /scumm/script_v8.cpp
parent819a96d05bbc79eff8453b1206c986638fa766f1 (diff)
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Disable smush again, and apply patch 664890 ('Silencing the music')
svn-id: r6366
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r--scumm/script_v8.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index 42f6ae7a7f..186e95d7ee 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -1310,9 +1310,9 @@ void Scumm_v8::o8_startVideo()
warning("o8_startVideo(%s/%s)", getGameDataPath(), (char*)_scriptPointer);
- ScummRenderer * sr = new ScummRenderer(this, 1000/14);
- SmushPlayer * sp = new SmushPlayer(sr);
- sp->play((char*)_scriptPointer, getGameDataPath());
+ //ScummRenderer * sr = new ScummRenderer(this, 1000/14);
+ //SmushPlayer * sp = new SmushPlayer(sr);
+ //sp->play((char*)_scriptPointer, getGameDataPath());
_scriptPointer += len + 1;
}