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author | Jonathan Gray | 2003-01-20 06:35:34 +0000 |
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committer | Jonathan Gray | 2003-01-20 06:35:34 +0000 |
commit | 5c128f1c891026bce970c132133f176e7ae7a1a3 (patch) | |
tree | b99c2e719e95c51d993badba57c4228e2f0ff622 /scumm/script_v8.cpp | |
parent | 846d73c53686da151a83f310096421aa23676e74 (diff) | |
download | scummvm-rg350-5c128f1c891026bce970c132133f176e7ae7a1a3.tar.gz scummvm-rg350-5c128f1c891026bce970c132133f176e7ae7a1a3.tar.bz2 scummvm-rg350-5c128f1c891026bce970c132133f176e7ae7a1a3.zip |
I'm pretty sure 0x98 should be O_DRAW_OBJECT in comi but changing it to o6_isSoundRunning lets you pass that point in the game for now
svn-id: r6523
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r-- | scumm/script_v8.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index fe4641e11e..14871394d0 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -229,7 +229,7 @@ void Scumm_v8::setupOpcodes() OPCODE(o6_printSystem), OPCODE(o8_blastText), /* 98 */ - OPCODE(o6_invalid), + OPCODE(o6_isSoundRunning), // FIXME should be O_DRAW_OBJECT OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), |