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authorMax Horn2003-09-11 23:44:03 +0000
committerMax Horn2003-09-11 23:44:03 +0000
commit76d8ebf52fa450d57beb6f44aaaa0f7b23ef01d1 (patch)
treea599cfec694b848e1ddee638075fb8ee6cc3bb9c /scumm/script_v8.cpp
parent7be171f910b9368dc93691886303ee9c964c0c80 (diff)
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no need to manually call update_screen after a warp_mouse - if the backend needs to do a redraw in order to move the mouse, then it's the responsibility of the backend to ensure that it gets one
svn-id: r10186
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r--scumm/script_v8.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index c73dc32b51..6bfdd11a46 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -747,7 +747,6 @@ void Scumm_v8::o8_cursorCommand() {
int x = pop();
_system->warp_mouse(x, y);
- _system->update_screen();
}
break;
default: