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author | Max Horn | 2003-12-27 16:40:01 +0000 |
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committer | Max Horn | 2003-12-27 16:40:01 +0000 |
commit | c0cc941ea4be1190f7a046c7c36b55918e907c31 (patch) | |
tree | 861e100fe5fe286b6f4af6ff18855af4290a01cb /scumm/script_v8.cpp | |
parent | 811a6d4bb8581204a465bc00c66fdb00b3475bb3 (diff) | |
download | scummvm-rg350-c0cc941ea4be1190f7a046c7c36b55918e907c31.tar.gz scummvm-rg350-c0cc941ea4be1190f7a046c7c36b55918e907c31.tar.bz2 scummvm-rg350-c0cc941ea4be1190f7a046c7c36b55918e907c31.zip |
try to make it more obvious how certain timer freqs are derived
svn-id: r11974
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r-- | scumm/script_v8.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index 36cb2cfcc5..a88e65cf0c 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -1244,7 +1244,7 @@ void ScummEngine_v8::o8_startVideo() { debug(4, "o8_startVideo(%s/%s)", getGameDataPath(), (const char*)_scriptPointer); - SmushPlayer *sp = new SmushPlayer(this, 83333); + SmushPlayer *sp = new SmushPlayer(this, 1000000 / 12); sp->play((const char*)_scriptPointer, getGameDataPath()); delete sp; |