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authorMax Horn2003-12-27 16:40:01 +0000
committerMax Horn2003-12-27 16:40:01 +0000
commitc0cc941ea4be1190f7a046c7c36b55918e907c31 (patch)
tree861e100fe5fe286b6f4af6ff18855af4290a01cb /scumm/script_v8.cpp
parent811a6d4bb8581204a465bc00c66fdb00b3475bb3 (diff)
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try to make it more obvious how certain timer freqs are derived
svn-id: r11974
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r--scumm/script_v8.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index 36cb2cfcc5..a88e65cf0c 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -1244,7 +1244,7 @@ void ScummEngine_v8::o8_startVideo() {
debug(4, "o8_startVideo(%s/%s)", getGameDataPath(), (const char*)_scriptPointer);
- SmushPlayer *sp = new SmushPlayer(this, 83333);
+ SmushPlayer *sp = new SmushPlayer(this, 1000000 / 12);
sp->play((const char*)_scriptPointer, getGameDataPath());
delete sp;