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authorJames Brown2003-01-16 19:23:55 +0000
committerJames Brown2003-01-16 19:23:55 +0000
commitd589ecb14b0c5df04d0cfed549d9c5bead1da186 (patch)
treee2060ae4b90137f56d458189937a89567cd2584e /scumm/script_v8.cpp
parent2eff7e22423562f407a0978917d713463da83848 (diff)
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Small change to make actor talk anims look better
svn-id: r6486
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r--scumm/script_v8.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index cd0188cbb8..ddd80c1637 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -1592,7 +1592,8 @@ void Scumm_v8::o8_kernelGetFunctions()
case 0xDA: // lipSyncWidth
case 0xDB: // lipSyncHeight
// TODO - get lip sync data for the currently active voice
- push(255);
+ // HACK - return random values for now, to make things look half decent
+ push(_rnd.getRandomNumber(255));
break;
case 0xDC: // actorTalkAnimation
{