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author | Travis Howell | 2005-03-17 10:53:29 +0000 |
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committer | Travis Howell | 2005-03-17 10:53:29 +0000 |
commit | 4361ef655eb1619f91282c07c763151d1186224d (patch) | |
tree | 8dbf15510aff39a17c5c880d459fcf2cebd55763 /scumm/script_v80he.cpp | |
parent | 4c3d302e19e9435e3fad3ff1f71f73b541f641ae (diff) | |
download | scummvm-rg350-4361ef655eb1619f91282c07c763151d1186224d.tar.gz scummvm-rg350-4361ef655eb1619f91282c07c763151d1186224d.tar.bz2 scummvm-rg350-4361ef655eb1619f91282c07c763151d1186224d.zip |
HE72+ games use slightly different code for subtitle color.
svn-id: r17174
Diffstat (limited to 'scumm/script_v80he.cpp')
-rw-r--r-- | scumm/script_v80he.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/script_v80he.cpp b/scumm/script_v80he.cpp index 904be46a8e..f573187592 100644 --- a/scumm/script_v80he.cpp +++ b/scumm/script_v80he.cpp @@ -273,8 +273,8 @@ void ScummEngine_v80he::setupOpcodes() { /* B8 */ OPCODE(o6_printActor), OPCODE(o6_printEgo), - OPCODE(o6_talkActor), - OPCODE(o6_talkEgo), + OPCODE(o72_talkActor), + OPCODE(o72_talkEgo), /* BC */ OPCODE(o72_dimArray), OPCODE(o6_stopObjectCode), |