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authorTravis Howell2005-03-17 10:53:29 +0000
committerTravis Howell2005-03-17 10:53:29 +0000
commit4361ef655eb1619f91282c07c763151d1186224d (patch)
tree8dbf15510aff39a17c5c880d459fcf2cebd55763 /scumm/script_v80he.cpp
parent4c3d302e19e9435e3fad3ff1f71f73b541f641ae (diff)
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HE72+ games use slightly different code for subtitle color.
svn-id: r17174
Diffstat (limited to 'scumm/script_v80he.cpp')
-rw-r--r--scumm/script_v80he.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/script_v80he.cpp b/scumm/script_v80he.cpp
index 904be46a8e..f573187592 100644
--- a/scumm/script_v80he.cpp
+++ b/scumm/script_v80he.cpp
@@ -273,8 +273,8 @@ void ScummEngine_v80he::setupOpcodes() {
/* B8 */
OPCODE(o6_printActor),
OPCODE(o6_printEgo),
- OPCODE(o6_talkActor),
- OPCODE(o6_talkEgo),
+ OPCODE(o72_talkActor),
+ OPCODE(o72_talkEgo),
/* BC */
OPCODE(o72_dimArray),
OPCODE(o6_stopObjectCode),