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authorTravis Howell2005-05-13 08:37:12 +0000
committerTravis Howell2005-05-13 08:37:12 +0000
commitd987a5852962a31816c92487debf00f7bf6b3496 (patch)
tree0286afb932789ec0d96a9957b8428f3c63f4351b /scumm/scumm.cpp
parente23b62cfdf0db260255a41e9a2e40a25358b1ccb (diff)
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Didn't need to break HE70 saved games after all.
activity/freddi (he71) only use 13 actors. svn-id: r18079
Diffstat (limited to 'scumm/scumm.cpp')
-rw-r--r--scumm/scumm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index e5106550f8..b0fb7fb1fb 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -1479,7 +1479,7 @@ int ScummEngine::init(GameDetector &detector) {
_numActors = 25;
else if (_heversion >= 80)
_numActors = 62;
- else if (_heversion >= 70)
+ else if (_heversion >= 72)
_numActors = 30;
else
_numActors = 13;