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authorJames Brown2003-01-15 16:23:04 +0000
committerJames Brown2003-01-15 16:23:04 +0000
commitec006a4357a7aec841164ed1207f38cd03f540b1 (patch)
tree26d0c9f80ca2911dd4914bb12d5d2d97c7b2d344 /scumm/scumm.h
parent631f0e5d4b698f18ade5213481281498b06ab732 (diff)
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localvar fix take 2. Note that ship-to-ship combat is still impossible (cannons dont work), but at least it doesnt crash now - you
can use the cheat (shift-v i think) svn-id: r6471
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r--scumm/scumm.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 8780fe53e3..bbd7dff6c4 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -254,7 +254,7 @@ public:
byte cutSceneStackPointer;
ScriptSlot slot[NUM_SCRIPT_SLOT];
NestedScript nest[15];
- int32 localvar[NUM_SCRIPT_SLOT][21];
+ int32 localvar[NUM_SCRIPT_SLOT][26];
} vm;
struct {