aboutsummaryrefslogtreecommitdiff
path: root/scumm/scummvm.cpp
diff options
context:
space:
mode:
authorJonathan Gray2003-05-04 01:08:16 +0000
committerJonathan Gray2003-05-04 01:08:16 +0000
commit781564d4019f036b9b96f164fcb9c00b93aa5b97 (patch)
treede419875a5949284a97871000687a5adea816a80 /scumm/scummvm.cpp
parent7a2de47ce375690d85ef327aa21ef88e052fd459 (diff)
downloadscummvm-rg350-781564d4019f036b9b96f164fcb9c00b93aa5b97.tar.gz
scummvm-rg350-781564d4019f036b9b96f164fcb9c00b93aa5b97.tar.bz2
scummvm-rg350-781564d4019f036b9b96f164fcb9c00b93aa5b97.zip
don't segfault when starting maniac
svn-id: r7299
Diffstat (limited to 'scumm/scummvm.cpp')
-rw-r--r--scumm/scummvm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index 2872f1b409..3ae999289d 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -2067,7 +2067,7 @@ void Scumm::launch() {
else if ((_features & GF_AFTER_V7) || (_gameId == GID_SAMNMAX))
NUM_ACTORS = 30;
else if (_gameId == GID_MANIAC)
- NUM_ACTORS = 24; // Temporary (?) hack to get to the character selection screen
+ NUM_ACTORS = 23; // Temporary (?) hack to get to the character selection screen
else
NUM_ACTORS = 13;