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authorMax Horn2006-01-21 13:01:20 +0000
committerMax Horn2006-01-21 13:01:20 +0000
commit0b39c0ea9fbc43569a17f65db6fe6a89f29ccee1 (patch)
treec1b6170cbc006981a22b36c4b02f10bda699c542 /scumm/smush/smush_player.cpp
parente34d963027194654259c4ce3499780671f36e133 (diff)
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Fix various incorrect usages of the word 'target' instead of 'gameid'; change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid'
svn-id: r20115
Diffstat (limited to 'scumm/smush/smush_player.cpp')
-rw-r--r--scumm/smush/smush_player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/smush/smush_player.cpp b/scumm/smush/smush_player.cpp
index 34f5a01e5c..06e1af0cd8 100644
--- a/scumm/smush/smush_player.cpp
+++ b/scumm/smush/smush_player.cpp
@@ -1170,7 +1170,7 @@ void SmushPlayer::updateScreen() {
#ifdef DUMP_SMUSH_FRAMES
char fileName[100];
// change path below for dump png files
- sprintf(fileName, "/path/to/somethere/%s%04d.png", _vm->getGameName(), _frame);
+ sprintf(fileName, "/path/to/somethere/%s%04d.png", _vm->getBaseName(), _frame);
FILE *file = fopen(fileName, "wb");
if (file == NULL)
error("can't open file for writing png");