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author | Travis Howell | 2004-07-15 05:44:57 +0000 |
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committer | Travis Howell | 2004-07-15 05:44:57 +0000 |
commit | 84e77997d3531dcd89c81bf95cae6852f7385765 (patch) | |
tree | 6955aabfc46b02a3383e3a3a471095b02136c1d4 /scumm/sound.cpp | |
parent | fc0ee149383c5ab294bf37ef7de40a9478ff61f4 (diff) | |
download | scummvm-rg350-84e77997d3531dcd89c81bf95cae6852f7385765.tar.gz scummvm-rg350-84e77997d3531dcd89c81bf95cae6852f7385765.tar.bz2 scummvm-rg350-84e77997d3531dcd89c81bf95cae6852f7385765.zip |
Fix music volume regression in HE games.
svn-id: r14215
Diffstat (limited to 'scumm/sound.cpp')
-rw-r--r-- | scumm/sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 2be3532c37..aff38e969c 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -801,7 +801,7 @@ void Sound::stopSound(int a) { // Stop current music if (_currentMusic) _vm->_mixer->stopID(_currentMusic); - else if (_vm->_imuse) + else _vm->_imuse->stopSound(_vm->_imuse->getSoundStatus(-1)); } } |