aboutsummaryrefslogtreecommitdiff
path: root/scumm/sprite_he.cpp
diff options
context:
space:
mode:
authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /scumm/sprite_he.cpp
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
downloadscummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.tar.gz
scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.tar.bz2
scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.zip
Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'scumm/sprite_he.cpp')
-rw-r--r--scumm/sprite_he.cpp1440
1 files changed, 0 insertions, 1440 deletions
diff --git a/scumm/sprite_he.cpp b/scumm/sprite_he.cpp
deleted file mode 100644
index a6065eb7be..0000000000
--- a/scumm/sprite_he.cpp
+++ /dev/null
@@ -1,1440 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001 Ludvig Strigeus
- * Copyright (C) 2001-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/stdafx.h"
-
-#include "scumm/intern_he.h"
-#include "scumm/resource.h"
-#include "scumm/saveload.h"
-#include "scumm/scumm.h"
-#include "scumm/sprite_he.h"
-#include "scumm/usage_bits.h"
-#include "scumm/util.h"
-#include "scumm/wiz_he.h"
-
-namespace Scumm {
-
-Sprite::Sprite(ScummEngine_v90he *vm) : _vm(vm) {
-}
-
-Sprite::~Sprite() {
- free(_spriteGroups);
- free(_spriteTable);
- free(_activeSpritesTable);
-}
-
-void ScummEngine_v90he::allocateArrays() {
- ScummEngine::allocateArrays();
- _sprite->allocTables(_numSprites, MAX(64, _numSprites / 4), 64);
-}
-
-void Sprite::getSpriteBounds(int spriteId, bool checkGroup, Common::Rect &bound) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
- int32 spr_wiz_x, spr_wiz_y;
- int angle, scale, x1, y1;
- int32 w, h;
-
- SpriteInfo *spi = &_spriteTable[spriteId];
-
- _vm->_wiz->getWizImageSpot(spi->image, spi->imageState, spr_wiz_x, spr_wiz_y);
- if (checkGroup && spi->group) {
- SpriteGroup *spg = &_spriteGroups[spi->group];
-
- if (spg->scaling) {
- x1 = spi->tx * spg->scale_x_ratio_mul / spg->scale_x_ratio_div - spr_wiz_x + spg->tx;
- y1 = spi->ty * spg->scale_y_ratio_mul / spg->scale_y_ratio_div - spr_wiz_y + spg->ty;
- } else {
- x1 = spi->tx - spr_wiz_x + spg->tx;
- y1 = spi->ty - spr_wiz_y + spg->ty;
- }
- } else {
- x1 = spi->tx - spr_wiz_x;
- y1 = spi->ty - spr_wiz_y;
- }
-
- if (spi->image) {
- angle = spi->angle;
- scale = spi->scale;
- _vm->_wiz->getWizImageDim(spi->image, spi->imageState, w, h);
- if (spi->flags & (kSFScaled | kSFRotated)) {
- Common::Point pts[4];
- _vm->_wiz->polygonTransform(spi->image, spi->imageState, x1, y1, angle, scale, pts);
- _vm->_wiz->polygonCalcBoundBox(pts, 4, bound);
- } else {
- bound.left = x1;
- bound.top = y1;
- bound.right = x1 + w;
- bound.bottom = y1 + h;
- }
- } else {
- bound.left = 1234;
- bound.top = 1234;
- bound.right = -1234;
- bound.bottom = -1234;
- }
-}
-
-//
-// spriteInfoGet functions
-//
-int Sprite::findSpriteWithClassOf(int x_pos, int y_pos, int spriteGroupId, int type, int num, int *args) {
- debug(2, "findSprite: x %d, y %d, spriteGroup %d, type %d, num %d", x_pos, y_pos, spriteGroupId, type, num);
- Common::Point pos[1];
- bool cond;
- int code, classId;
-
- for (int i = (_numSpritesToProcess - 1); i >= 0; i--) {
- SpriteInfo *spi = _activeSpritesTable[i];
- if (!spi->curImage)
- continue;
-
- if (spriteGroupId && spi->group != spriteGroupId)
- continue;
-
- cond = true;
- for (int j = 0; j < num; j++) {
- code = classId = args[j];
- classId &= 0x7F;
- checkRange(32, 1, classId, "class %d out of range in statement");
- if (code & 0x80) {
- if (!(spi->classFlags & (1 << (classId - 1))))
- cond = 0;
- } else {
- if ((spi->classFlags & (1 << (classId - 1))))
- cond = 0;
- }
- }
- if (!cond)
- continue;
-
- if (type) {
- if (spi->bbox.left > spi->bbox.right)
- continue;
- if (spi->bbox.top > spi->bbox.bottom)
- continue;
- if (spi->bbox.left > x_pos)
- continue;
- if (spi->bbox.top > y_pos)
- continue;
- if (spi->bbox.right < x_pos)
- continue;
- if (spi->bbox.bottom < y_pos)
- continue;
- return spi->id;
- } else {
- int image, imageState, angle, scale;
- int32 w, h;
-
- image = spi->curImage;
- if (spi->maskImage) {
- int32 x1, x2, y1, y2;
-
- imageState = spi->curImageState % _vm->_wiz->getWizImageStates(spi->maskImage);
-
- pos[0].x = x_pos - spi->pos.x;
- pos[0].y = y_pos - spi->pos.y;
-
- _vm->_wiz->getWizImageSpot(spi->curImage, imageState, x1, y1);
- _vm->_wiz->getWizImageSpot(spi->maskImage, imageState, x2, y2);
-
- pos[0].x += (x2 - x1);
- pos[0].y += (y2 - y1);
- } else {
- if (spi->bbox.left > spi->bbox.right)
- continue;
- if (spi->bbox.top > spi->bbox.bottom)
- continue;
- if (spi->bbox.left > x_pos)
- continue;
- if (spi->bbox.top > y_pos)
- continue;
- if (spi->bbox.right < x_pos)
- continue;
- if (spi->bbox.bottom < y_pos)
- continue;
-
- pos[0].x = x_pos - spi->pos.x;
- pos[0].y = y_pos - spi->pos.y;
- imageState = spi->curImageState;
- }
-
- angle = spi->curAngle;
- scale = spi->curScale;
- if ((spi->flags & kSFScaled) || (spi->flags & kSFRotated)) {
- if (spi->flags & kSFScaled && scale) {
- pos[0].x = pos[0].x * 256 / scale;
- pos[0].y = pos[0].y * 256 / scale;
- }
- if (spi->flags & kSFRotated && angle) {
- angle = (360 - angle) % 360;
- _vm->_wiz->polygonRotatePoints(pos, 1, angle);
- }
-
- _vm->_wiz->getWizImageDim(image, imageState, w, h);
- pos[0].x += w / 2;
- pos[0].y += h / 2;
- }
-
- if (_vm->_wiz->isWizPixelNonTransparent(image, imageState, pos[0].x, pos[0].y, spi->curImgFlags))
- return spi->id;
- }
- }
-
- return 0;
-}
-
-int Sprite::getSpriteClass(int spriteId, int num, int *args) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
- int code, classId;
-
- if (num == 0)
- return _spriteTable[spriteId].classFlags;
-
- for (int i = 0; i < num; i++) {
- code = classId = args[i];
- classId &= 0x7F;
- checkRange(32, 1, classId, "class %d out of range in statement");
- if (code & 0x80) {
- if (!(_spriteTable[spriteId].classFlags & (1 << (classId - 1))))
- return 0;
- } else {
- if ((_spriteTable[spriteId].classFlags & (1 << (classId - 1))))
- return 0;
- }
- }
-
- return 1;
-}
-
-int Sprite::getSpriteFlagDoubleBuffered(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return ((_spriteTable[spriteId].flags & kSFDoubleBuffered) != 0) ? 1 : 0;
-}
-
-int Sprite::getSpriteFlagYFlipped(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return ((_spriteTable[spriteId].flags & kSFYFlipped) != 0) ? 1 : 0;
-}
-
-int Sprite::getSpriteFlagXFlipped(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return ((_spriteTable[spriteId].flags & kSFXFlipped) != 0) ? 1 : 0;
-}
-
-int Sprite::getSpriteFlagActive(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return ((_spriteTable[spriteId].flags & kSFActive) != 0) ? 1 : 0;
-}
-
-int Sprite::getSpriteFlagRemapPalette(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return ((_spriteTable[spriteId].flags & kSFRemapPalette) != 0) ? 1 : 0;
-}
-
-int Sprite::getSpriteFlagAutoAnim(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return ((_spriteTable[spriteId].flags & kSFAutoAnim) != 0) ? 1 : 0;
-}
-
-int Sprite::getSpriteFlagUpdateType(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return ((_spriteTable[spriteId].flags & kSFMarkDirty) != 0) ? 1 : 0;
-}
-
-int Sprite::getSpriteFlagEraseType(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return ((_spriteTable[spriteId].flags & kSFImageless) != 0) ? 1 : 0;
-}
-
-int Sprite::getSpriteImage(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return _spriteTable[spriteId].image;
-}
-
-int Sprite::getSpriteImageState(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return _spriteTable[spriteId].imageState;
-}
-
-int Sprite::getSpriteGroup(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return _spriteTable[spriteId].group;
-}
-
-int Sprite::getSpritePalette(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return _spriteTable[spriteId].palette;
-}
-
-int Sprite::getSpritePriority(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return _spriteTable[spriteId].priority;
-}
-
-int Sprite::getSpriteDisplayX(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- if (_spriteTable[spriteId].group)
- return _spriteTable[spriteId].tx + _spriteGroups[_spriteTable[spriteId].group].tx;
- else
- return _spriteTable[spriteId].tx;
-}
-
-int Sprite::getSpriteDisplayY(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- if (_spriteTable[spriteId].group)
- return _spriteTable[spriteId].ty + _spriteGroups[_spriteTable[spriteId].group].ty;
- else
- return _spriteTable[spriteId].ty;
-}
-
-int Sprite::getSpriteUserValue(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return _spriteTable[spriteId].userValue;
-}
-
-int Sprite::getSpriteShadow(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return _spriteTable[spriteId].shadow;
-}
-
-int Sprite::getSpriteImageStateCount(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return _spriteTable[spriteId].imageStateCount;
-}
-
-int Sprite::getSpriteScale(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return _spriteTable[spriteId].scale;
-}
-
-int Sprite::getSpriteAnimSpeed(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return _spriteTable[spriteId].animSpeed;
-}
-
-int Sprite::getSpriteSourceImage(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return _spriteTable[spriteId].sourceImage;
-}
-
-int Sprite::getSpriteMaskImage(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- return _spriteTable[spriteId].maskImage;
-}
-
-int Sprite::getSpriteGeneralProperty(int spriteId, int type) {
- debug(0, "getSpriteGeneralProperty: spriteId %d type 0x%x", spriteId, type);
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- // XXX U32 related check
-
- switch(type) {
- case 0x7B:
- return _spriteTable[spriteId].imgFlags;
- case 0x7D:
- return _spriteTable[spriteId].field_90;
- case 0x7E:
- return _spriteTable[spriteId].animProgress;
- default:
- error("getSpriteGeneralProperty: Invalid type %d", type);
- }
-}
-
-void Sprite::getSpriteImageDim(int spriteId, int32 &w, int32 &h) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- if (_spriteTable[spriteId].image) {
- _vm->_wiz->getWizImageDim(_spriteTable[spriteId].image, _spriteTable[spriteId].imageState, w, h);
- } else {
- w = 0;
- h = 0;
- }
-}
-
-void Sprite::getSpritePosition(int spriteId, int32 &tx, int32 &ty) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- tx = _spriteTable[spriteId].tx;
- ty = _spriteTable[spriteId].ty;
-}
-
-void Sprite::getSpriteDist(int spriteId, int32 &dx, int32 &dy) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- dx = _spriteTable[spriteId].dx;
- dy = _spriteTable[spriteId].dy;
-}
-
-//
-// spriteGroupGet functions
-//
-int ScummEngine_v90he::getGroupSpriteArray(int spriteGroupId) {
- int i, numSprites = 0;
-
- checkRange(_sprite->_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- for (i = (_sprite->_varNumSprites - 1); i > 0; i--) {
- if (_sprite->_spriteTable[i].group == spriteGroupId)
- numSprites++;
- }
-
- if (!numSprites)
- return 0;
-
- writeVar(0, 0);
- defineArray(0, kDwordArray, 0, 0, 0, numSprites);
- writeArray(0, 0, 0, numSprites);
-
- numSprites = 1;
- for (i = (_sprite->_varNumSprites - 1); i > 0; i--) {
- if (_sprite->_spriteTable[i].group == spriteGroupId) {
- writeArray(0, 0, numSprites, i);
- numSprites++;
- }
- }
-
- return readVar(0);
-}
-
-int Sprite::getGroupPriority(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- return _spriteGroups[spriteGroupId].priority;
-}
-
-int Sprite::getGroupDstResNum(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- return _spriteGroups[spriteGroupId].image;
-}
-
-int Sprite::getGroupXMul(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- return _spriteGroups[spriteGroupId].scale_x_ratio_mul;
-}
-
-int Sprite::getGroupXDiv(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- return _spriteGroups[spriteGroupId].scale_x_ratio_div;
-}
-
-int Sprite::getGroupYMul(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- return _spriteGroups[spriteGroupId].scale_y_ratio_mul;
-}
-
-int Sprite::getGroupYDiv(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- return _spriteGroups[spriteGroupId].scale_y_ratio_div;
-}
-
-void Sprite::getGroupPosition(int spriteGroupId, int32 &tx, int32 &ty) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- tx = _spriteGroups[spriteGroupId].tx;
- ty = _spriteGroups[spriteGroupId].ty;
-}
-
-//
-// spriteInfoSet functions
-//
-void Sprite::setSpritePalette(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- if (_spriteTable[spriteId].palette != value) {
- _spriteTable[spriteId].palette = value;
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
- }
-}
-
-void Sprite::setSpriteSourceImage(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- if (_spriteTable[spriteId].sourceImage != value) {
- _spriteTable[spriteId].sourceImage = value;
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
- }
-}
-
-void Sprite::setSpriteMaskImage(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- _spriteTable[spriteId].maskImage = value;
-}
-
-void Sprite::setSpriteImageState(int spriteId, int state) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- if (_spriteTable[spriteId].image) {
- int imageStateCount = _spriteTable[spriteId].imageStateCount - 1;
- state = MAX(0, state);
- state = MIN(state, imageStateCount);
-
- if (_spriteTable[spriteId].imageState != state) {
- _spriteTable[spriteId].imageState = state;
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
- }
- }
-}
-
-void Sprite::setSpritePosition(int spriteId, int tx, int ty) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- if (_spriteTable[spriteId].tx != tx || _spriteTable[spriteId].ty != ty) {
- _spriteTable[spriteId].tx = tx;
- _spriteTable[spriteId].ty = ty;
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
- }
-}
-
-void Sprite::setSpriteGroup(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
- checkRange(_varNumSpriteGroups, 0, value, "Invalid sprite group %d");
-
- _spriteTable[spriteId].group = value;
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
-}
-
-void Sprite::setSpriteDist(int spriteId, int value1, int value2) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- _spriteTable[spriteId].dx = value1;
- _spriteTable[spriteId].dy = value2;
-}
-
-void Sprite::setSpriteShadow(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- _spriteTable[spriteId].shadow = value;
- if (_spriteTable[spriteId].image)
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
-}
-
-void Sprite::setSpriteUserValue(int spriteId, int value1, int value2) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- _spriteTable[spriteId].userValue = value2;
-}
-
-void Sprite::setSpritePriority(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- _spriteTable[spriteId].priority = value;
-}
-
-void Sprite::moveSprite(int spriteId, int value1, int value2) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- _spriteTable[spriteId].tx += value1;
- _spriteTable[spriteId].ty += value2;
-
- if (value1 || value2)
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
-}
-
-void Sprite::setSpriteScale(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- _spriteTable[spriteId].flags |= kSFScaled;
-
- if (_spriteTable[spriteId].scale != value) {
- _spriteTable[spriteId].scale = value;
-
- if (_spriteTable[spriteId].image)
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
- }
-}
-
-void Sprite::setSpriteAngle(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- _spriteTable[spriteId].flags |= kSFRotated;
-
- if (_spriteTable[spriteId].angle != value) {
- _spriteTable[spriteId].angle = value;
-
- if (_spriteTable[spriteId].image)
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
- }
-}
-
-void Sprite::setSpriteFlagDoubleBuffered(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- int oldFlags = _spriteTable[spriteId].flags;
- if (value)
- _spriteTable[spriteId].flags |= kSFDoubleBuffered;
- else
- _spriteTable[spriteId].flags &= ~kSFDoubleBuffered;
-
- if (_spriteTable[spriteId].image && _spriteTable[spriteId].flags != oldFlags)
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
-}
-
-void Sprite::setSpriteFlagYFlipped(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- int oldFlags = _spriteTable[spriteId].flags;
- if (value)
- _spriteTable[spriteId].flags |= kSFYFlipped;
- else
- _spriteTable[spriteId].flags &= ~kSFYFlipped;
-
- if (_spriteTable[spriteId].image && _spriteTable[spriteId].flags != oldFlags)
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
-}
-
-void Sprite::setSpriteFlagXFlipped(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- int oldFlags = _spriteTable[spriteId].flags;
- if (value)
- _spriteTable[spriteId].flags |= kSFXFlipped;
- else
- _spriteTable[spriteId].flags &= ~kSFXFlipped;
-
- if (_spriteTable[spriteId].image && _spriteTable[spriteId].flags != oldFlags)
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
-}
-
-void Sprite::setSpriteFlagActive(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- if (value)
- _spriteTable[spriteId].flags |= kSFActive;
- else
- _spriteTable[spriteId].flags &= ~kSFActive;
-}
-
-void Sprite::setSpriteFlagRemapPalette(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- int oldFlags = _spriteTable[spriteId].flags;
- if (value)
- _spriteTable[spriteId].flags |= kSFRemapPalette;
- else
- _spriteTable[spriteId].flags &= ~kSFRemapPalette;
-
- if (_spriteTable[spriteId].image && _spriteTable[spriteId].flags != oldFlags)
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
-}
-
-void Sprite::setSpriteFlagAutoAnim(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- if (value)
- _spriteTable[spriteId].flags |= kSFAutoAnim;
- else
- _spriteTable[spriteId].flags &= ~kSFAutoAnim;
-}
-
-void Sprite::setSpriteFlagUpdateType(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- switch(value) {
- case 2:
- _spriteTable[spriteId].flags &= ~(kSFMarkDirty);
- _spriteTable[spriteId].flags |= kSFBlitDirectly;
- break;
- case 1:
- _spriteTable[spriteId].flags |= kSFMarkDirty | kSFBlitDirectly;
- break;
- case 0:
- _spriteTable[spriteId].flags &= ~(kSFMarkDirty | kSFBlitDirectly);
- break;
- default:
- error("setSpriteFlagUpdateType: Invalid value %d", value);
- }
-}
-
-void Sprite::setSpriteFlagEraseType(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- // Note that condition is inverted
- if (!value)
- _spriteTable[spriteId].flags |= kSFImageless;
- else
- _spriteTable[spriteId].flags &= ~kSFImageless;
-}
-
-void Sprite::setSpriteAnimSpeed(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- _spriteTable[spriteId].animSpeed = value;
- _spriteTable[spriteId].animProgress = value;
-}
-
-void Sprite::setSpriteSetClass(int spriteId, int classId, int toggle) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
- checkRange(32, 1, classId, "class %d out of range in statement");
-
- if (toggle) {
- _spriteTable[spriteId].classFlags |= (1 << (classId - 1));
- } else {
- _spriteTable[spriteId].classFlags &= ~(1 << (classId - 1));
- }
-}
-
-void Sprite::setSpriteResetClass(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- _spriteTable[spriteId].classFlags = 0;
-}
-
-void Sprite::setSpriteField84(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- _spriteTable[spriteId].field_84 = value;
-}
-
-void Sprite::setSpriteGeneralProperty(int spriteId, int type, int value) {
- debug(0, "setSpriteGeneralProperty: spriteId %d type 0x%x", spriteId, type);
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
- int32 delay;
-
- // XXX U32 related check
-
- switch(type) {
- case 0x7B:
- _spriteTable[spriteId].imgFlags = value;
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
- break;
- case 0x7D:
- _spriteTable[spriteId].field_90 = value;
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
- break;
- case 0x7E:
- delay = MAX(0, value);
- delay = MIN(delay, _spriteTable[spriteId].animSpeed);
-
- _spriteTable[spriteId].animProgress = delay;
- break;
- default:
- error("setSpriteGeneralProperty: Invalid value %d", type);
- }
-}
-
-void Sprite::resetSprite(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- _spriteTable[spriteId].angle = 0;
- _spriteTable[spriteId].scale = 0;
-
- setSpriteImage(spriteId, 0);
-
- _spriteTable[spriteId].shadow = 0;
- _spriteTable[spriteId].tx = 0;
- _spriteTable[spriteId].ty = 0;
-
- _spriteTable[spriteId].flags &= ~(kSFYFlipped | kSFXFlipped);
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
- _spriteTable[spriteId].dx = 0;
- _spriteTable[spriteId].dy = 0;
- _spriteTable[spriteId].userValue = 0;
- _spriteTable[spriteId].group = 0;
- _spriteTable[spriteId].animSpeed = 0;
- _spriteTable[spriteId].animProgress = 0;
- _spriteTable[spriteId].classFlags = 0;
- _spriteTable[spriteId].palette = 0;
- _spriteTable[spriteId].sourceImage = 0;
- _spriteTable[spriteId].maskImage = 0;
- _spriteTable[spriteId].priority = 0;
- _spriteTable[spriteId].field_84 = 0;
- _spriteTable[spriteId].imgFlags = 0;
- _spriteTable[spriteId].field_90 = 0;
-}
-
-void Sprite::setSpriteImage(int spriteId, int imageNum) {
- int origResId, origResWizStates;
-
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
-
- origResId = _spriteTable[spriteId].image;
- origResWizStates = _spriteTable[spriteId].imageStateCount;
-
- _spriteTable[spriteId].image = imageNum;
- _spriteTable[spriteId].field_74 = 0;
- _spriteTable[spriteId].imageState = 0;
-
- if (_spriteTable[spriteId].image) {
- _spriteTable[spriteId].imageStateCount = _vm->_wiz->getWizImageStates(_spriteTable[spriteId].image);
- _spriteTable[spriteId].flags |= kSFActive | kSFAutoAnim | kSFMarkDirty | kSFBlitDirectly;
-
- if (_spriteTable[spriteId].image != origResId || _spriteTable[spriteId].imageStateCount != origResWizStates)
- _spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
- } else {
- if (_spriteTable[spriteId].flags & kSFImageless)
- _spriteTable[spriteId].flags = 0;
- else
- _spriteTable[spriteId].flags = kSFChanged | kSFBlitDirectly;
- _spriteTable[spriteId].curImage = 0;
- _spriteTable[spriteId].curImageState = 0;
- _spriteTable[spriteId].imageStateCount = 0;
- }
-}
-
-//
-// spriteGroupSet functions
-//
-void Sprite::redrawSpriteGroup(int spriteGroupId) {
- for (int i = 0; i < _numSpritesToProcess; ++i) {
- SpriteInfo *spi = _activeSpritesTable[i];
- if (spi->group == spriteGroupId) {
- spi->flags |= kSFChanged | kSFNeedRedraw;
- }
- }
-}
-
-void Sprite::moveGroupMembers(int spriteGroupId, int value1, int value2) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- for (int i = 1; i < _varNumSprites; i++) {
- if (_spriteTable[i].group == spriteGroupId) {
- _spriteTable[i].tx += value1;
- _spriteTable[i].ty += value2;
-
- if (value1 || value2)
- _spriteTable[i].flags |= kSFChanged | kSFNeedRedraw;
- }
- }
-}
-
-void Sprite::setGroupMembersPriority(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- for (int i = 1; i < _varNumSprites; i++) {
- if (_spriteTable[i].group == spriteGroupId)
- _spriteTable[i].priority = value;
- }
-}
-
-void Sprite::setGroupMembersGroup(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- for (int i = 1; i < _varNumSprites; i++) {
- if (_spriteTable[i].group == spriteGroupId) {
- _spriteTable[i].group = value;
- _spriteTable[i].flags |= kSFChanged | kSFNeedRedraw;
- }
- }
-}
-
-void Sprite::setGroupMembersUpdateType(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- for (int i = 1; i < _varNumSprites; i++) {
- if (_spriteTable[i].group == spriteGroupId)
- setSpriteFlagUpdateType(i, value);
- }
-}
-
-void Sprite::setGroupMembersResetSprite(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- for (int i = 1; i < _varNumSprites; i++) {
- if (_spriteTable[i].group == spriteGroupId)
- resetSprite(i);
- }
-}
-
-void Sprite::setGroupMembersAnimationSpeed(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- for (int i = 1; i < _varNumSprites; i++) {
- if (_spriteTable[i].group == spriteGroupId) {
- _spriteTable[i].animSpeed = value;
- _spriteTable[i].animProgress = value;
- }
- }
-}
-
-void Sprite::setGroupMembersAutoAnimFlag(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- for (int i = 1; i < _varNumSprites; i++) {
- if (_spriteTable[i].group == spriteGroupId) {
- if (value)
- _spriteTable[i].flags |= kSFAutoAnim;
- else
- _spriteTable[i].flags &= ~kSFAutoAnim;
- }
- }
-}
-
-void Sprite::setGroupMembersShadow(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- for (int i = 1; i < _varNumSprites; i++) {
- if (_spriteTable[i].group == spriteGroupId) {
- _spriteTable[i].shadow = value;
- if (_spriteTable[i].image)
- _spriteTable[i].flags |= kSFChanged | kSFNeedRedraw;
- }
- }
-}
-
-void Sprite::setGroupBounds(int spriteGroupId, int x1, int y1, int x2, int y2) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- _spriteGroups[spriteGroupId].flags |= kSGFClipBox;
- _spriteGroups[spriteGroupId].bbox.left = x1;
- _spriteGroups[spriteGroupId].bbox.top = y1;
- _spriteGroups[spriteGroupId].bbox.right = x2;
- _spriteGroups[spriteGroupId].bbox.bottom = y2;
-
- redrawSpriteGroup(spriteGroupId);
-}
-
-void Sprite::setGroupPriority(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- if (_spriteGroups[spriteGroupId].priority != value) {
- _spriteGroups[spriteGroupId].priority = value;
- redrawSpriteGroup(spriteGroupId);
- }
-}
-
-void Sprite::setGroupPosition(int spriteGroupId, int value1, int value2) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- if (_spriteGroups[spriteGroupId].tx != value1 || _spriteGroups[spriteGroupId].ty != value2) {
- _spriteGroups[spriteGroupId].tx = value1;
- _spriteGroups[spriteGroupId].ty = value2;
- redrawSpriteGroup(spriteGroupId);
- }
-}
-
-void Sprite::moveGroup(int spriteGroupId, int value1, int value2) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- if (value1 || value2) {
- _spriteGroups[spriteGroupId].tx += value1;
- _spriteGroups[spriteGroupId].ty += value2;
- redrawSpriteGroup(spriteGroupId);
- }
-}
-
-void Sprite::setGroupImage(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- if (_spriteGroups[spriteGroupId].image != value) {
- _spriteGroups[spriteGroupId].image = value;
- redrawSpriteGroup(spriteGroupId);
- }
-}
-
-void Sprite::setGroupScaling(int spriteGroupId) {
- if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
- _spriteGroups[spriteGroupId].scaling = 1;
- else
- _spriteGroups[spriteGroupId].scaling = 0;
-
-}
-
-void Sprite::setGroupXMul(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- if (_spriteGroups[spriteGroupId].scale_x_ratio_mul != value) {
- _spriteGroups[spriteGroupId].scale_x_ratio_mul = value;
- setGroupScaling(spriteGroupId);
- redrawSpriteGroup(spriteGroupId);
- }
-}
-
-void Sprite::setGroupXDiv(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- if (value == 0)
- error("setGroupXDiv: Divisor must not be 0");
-
- if (_spriteGroups[spriteGroupId].scale_x_ratio_div != value) {
- _spriteGroups[spriteGroupId].scale_x_ratio_div = value;
- setGroupScaling(spriteGroupId);
- redrawSpriteGroup(spriteGroupId);
- }
-}
-
-void Sprite::setGroupYMul(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- if (_spriteGroups[spriteGroupId].scale_y_ratio_mul != value) {
- _spriteGroups[spriteGroupId].scale_y_ratio_mul = value;
- setGroupScaling(spriteGroupId);
- redrawSpriteGroup(spriteGroupId);
- }
-}
-
-void Sprite::setGroupYDiv(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- if (value == 0)
- error("setGroupYDiv: Divisor must not be 0");
-
- if (_spriteGroups[spriteGroupId].scale_y_ratio_div != value) {
- _spriteGroups[spriteGroupId].scale_y_ratio_div = value;
- setGroupScaling(spriteGroupId);
- redrawSpriteGroup(spriteGroupId);
- }
-}
-
-void Sprite::resetGroupBounds(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
-
- _spriteGroups[spriteGroupId].flags &= ~(kSGFClipBox);
- redrawSpriteGroup(spriteGroupId);
-}
-
-void Sprite::allocTables(int numSprites, int numGroups, int numMaxSprites) {
- _varNumSpriteGroups = numGroups;
- _numSpritesToProcess = 0;
- _varNumSprites = numSprites;
- _varMaxSprites = numMaxSprites;
- _spriteGroups = (SpriteGroup *)malloc((_varNumSpriteGroups + 1) * sizeof(SpriteGroup));
- _spriteTable = (SpriteInfo *)malloc((_varNumSprites + 1) * sizeof(SpriteInfo));
- _activeSpritesTable = (SpriteInfo **)malloc((_varNumSprites + 1) * sizeof(SpriteInfo *));
-}
-
-void Sprite::resetGroup(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- SpriteGroup *spg = &_spriteGroups[spriteGroupId];
-
- spg->priority = 0;
- spg->tx = spg->ty = 0;
-
- spg->flags &= ~kSGFClipBox;
- redrawSpriteGroup(spriteGroupId);
-
- spg->image = 0;
- spg->scaling = 0;
- spg->scale_x_ratio_mul = 1;
- spg->scale_x_ratio_div = 1;
- spg->scale_y_ratio_mul = 1;
- spg->scale_y_ratio_div = 1;
-}
-
-void Sprite::resetTables(bool refreshScreen) {
- memset(_spriteTable, 0, (_varNumSprites + 1) * sizeof(SpriteInfo));
- memset(_spriteGroups, 0, (_varNumSpriteGroups + 1) * sizeof(SpriteGroup));
- for (int curGrp = 1; curGrp < _varNumSpriteGroups; ++curGrp)
- resetGroup(curGrp);
-
- if (refreshScreen) {
- _vm->gdi.copyVirtScreenBuffers(Common::Rect(_vm->_screenWidth, _vm->_screenHeight));
- }
- _numSpritesToProcess = 0;
-}
-
-void Sprite::resetBackground() {
- int xmin, xmax, ymin, ymax;
- xmin = ymin = 1234;
- xmax = ymax = -1234;
- bool firstLoop = true;
- bool refreshScreen = false;
-
- for (int i = 0; i < _numSpritesToProcess; ++i) {
- SpriteInfo *spi = _activeSpritesTable[i];
- if (!(spi->flags & kSFImageless) && (spi->flags & kSFChanged)) {
- spi->flags &= ~kSFChanged;
- if (spi->bbox.left <= spi->bbox.right && spi->bbox.top <= spi->bbox.bottom) {
- if (spi->flags & kSFBlitDirectly) {
- _vm->gdi.copyVirtScreenBuffers(spi->bbox, USAGE_BIT_RESTORED);
- } else if (firstLoop) {
- xmin = spi->bbox.left;
- ymin = spi->bbox.top;
- xmax = spi->bbox.right;
- ymax = spi->bbox.bottom;
- firstLoop = false;
- refreshScreen = true;
- } else {
- if (xmin > spi->bbox.left) {
- xmin = spi->bbox.left;
- }
- if (ymin > spi->bbox.top) {
- ymin = spi->bbox.top;
- }
- if (xmax < spi->bbox.right) {
- xmax = spi->bbox.right;
- }
- if (ymax < spi->bbox.bottom) {
- ymax = spi->bbox.bottom;
- }
- refreshScreen = true;
- }
- if (!(spi->flags & kSFNeedRedraw) && spi->image)
- spi->flags |= kSFNeedRedraw;
- }
- }
- }
- if (refreshScreen) {
- _vm->gdi.copyVirtScreenBuffers(Common::Rect(xmin, ymin, xmax, ymax), USAGE_BIT_RESTORED);
- }
-}
-
-void Sprite::setRedrawFlags(bool checkZOrder) {
- VirtScreen *vs = &_vm->virtscr[kMainVirtScreen];
- for (int i = 0; i < _numSpritesToProcess; ++i) {
- SpriteInfo *spi = _activeSpritesTable[i];
- if (!(spi->flags & kSFNeedRedraw)) {
- if ((!checkZOrder || spi->priority >= 0) && (spi->flags & kSFMarkDirty)) {
- int lp = spi->bbox.left / 8;
- lp = MAX(0, lp);
- lp = MIN(lp, 79);
- int rp = (spi->bbox.right + 7) / 8;
- rp = MAX(0, rp);
- rp = MIN(rp, 79);
- for (; lp <= rp; ++lp) {
- if (vs->tdirty[lp] < vs->h && spi->bbox.bottom >= vs->tdirty[lp] && spi->bbox.top <= vs->bdirty[lp]) {
- spi->flags |= kSFNeedRedraw;
- break;
- }
- }
- }
- }
- }
-}
-
-void Sprite::updateImages() {
- for (int i = 0; i < _numSpritesToProcess; ++i) {
- SpriteInfo *spi = _activeSpritesTable[i];
- if (spi->dx || spi->dy) {
- int tx = spi->tx;
- int ty = spi->ty;
- spi->tx += spi->dx;
- spi->ty += spi->dy;
- if (tx != spi->tx || ty != spi->ty) {
- spi->flags |= kSFChanged | kSFNeedRedraw;
- }
- }
- if (spi->flags & kSFAutoAnim) {
- if (spi->animSpeed) {
- --spi->animProgress;
- if (spi->animProgress)
- continue;
-
- spi->animProgress = spi->animSpeed;
- }
- int imageState = spi->imageState;
- ++spi->imageState;
- if (spi->imageState >= spi->imageStateCount) {
- spi->imageState = 0;
- if (imageState == 0)
- continue;
- }
- spi->flags |= kSFChanged | kSFNeedRedraw;
- }
- }
-}
-
-static int compareSprTable(const void *a, const void *b) {
- const SpriteInfo *spr1 = *(const SpriteInfo *const*)a;
- const SpriteInfo *spr2 = *(const SpriteInfo *const*)b;
-
- if (spr1->zorder > spr2->zorder)
- return 1;
-
- if (spr1->zorder < spr2->zorder)
- return -1;
-
- return 0;
-}
-
-void Sprite::sortActiveSprites() {
- int groupZorder;
-
- _numSpritesToProcess = 0;
-
- if (_varNumSprites <= 1)
- return;
-
- for (int i = 1; i < _varNumSprites; i++) {
- SpriteInfo *spi = &_spriteTable[i];
-
- if (spi->flags & kSFActive) {
- if (!(spi->flags & kSFMarkDirty)) {
- spi->flags |= kSFNeedRedraw;
- if (!(spi->flags & kSFImageless))
- spi->flags |= kSFChanged;
- }
- if (spi->group)
- groupZorder = _spriteGroups[spi->group].priority;
- else
- groupZorder = 0;
-
- spi->id = i;
- spi->zorder = spi->priority + groupZorder;
-
- _activeSpritesTable[_numSpritesToProcess++] = spi;
- }
- }
-
- if (_numSpritesToProcess < 2)
- return;
-
- qsort(_activeSpritesTable, _numSpritesToProcess, sizeof(SpriteInfo *), compareSprTable);
-}
-
-void Sprite::processImages(bool arg) {
- int spr_flags;
- int32 spr_wiz_x, spr_wiz_y;
- int image, imageState;
- Common::Rect *bboxPtr;
- int angle, scale;
- int32 w, h;
- WizParameters wiz;
-
- for (int i = 0; i < _numSpritesToProcess; i++) {
- SpriteInfo *spi = _activeSpritesTable[i];
-
- if (!(spi->flags & kSFNeedRedraw))
- continue;
-
- spr_flags = spi->flags;
-
- if (arg) {
- if (spi->zorder >= 0)
- return;
- } else {
- if (spi->zorder < 0)
- continue;
- }
-
- spi->flags &= ~kSFNeedRedraw;
- image = spi->image;
- imageState = spi->imageState;
- _vm->_wiz->getWizImageSpot(spi->image, spi->imageState, spr_wiz_x, spr_wiz_y);
-
- if (spi->group) {
- SpriteGroup *spg = &_spriteGroups[spi->group];
-
- if (spg->scaling) {
- wiz.img.x1 = spi->tx * spg->scale_x_ratio_mul / spg->scale_x_ratio_div - spr_wiz_x + spg->tx;
- wiz.img.y1 = spi->ty * spg->scale_y_ratio_mul / spg->scale_y_ratio_div - spr_wiz_y + spg->ty;
- } else {
- wiz.img.x1 = spi->tx - spr_wiz_x + spg->tx;
- wiz.img.y1 = spi->ty - spr_wiz_y + spg->ty;
- }
- } else {
- wiz.img.x1 = spi->tx - spr_wiz_x;
- wiz.img.y1 = spi->ty - spr_wiz_y;
- }
-
- wiz.spriteId = spi->id;
- wiz.spriteGroup = spi->group;
- wiz.field_23EA = spi->field_90;
- spi->curImageState = wiz.img.state = imageState;
- spi->curImage = wiz.img.resNum = image;
- wiz.processFlags = kWPFNewState | kWPFSetPos;
- spi->curAngle = spi->angle;
- spi->curScale = spi->scale;
- spi->pos.x = wiz.img.x1;
- spi->pos.y = wiz.img.y1;
- bboxPtr = &spi->bbox;
- if (image) {
- angle = spi->angle;
- scale = spi->scale;
- _vm->_wiz->getWizImageDim(image, imageState, w, h);
- if (spi->flags & (kSFScaled | kSFRotated)) {
- Common::Point pts[4];
- _vm->_wiz->polygonTransform(image, imageState, wiz.img.x1, wiz.img.y1, angle, scale, pts);
- _vm->_wiz->polygonCalcBoundBox(pts, 4, spi->bbox);
- } else {
- bboxPtr->left = wiz.img.x1;
- bboxPtr->top = wiz.img.y1;
- bboxPtr->right = wiz.img.x1 + w;
- bboxPtr->bottom = wiz.img.y1 + h;
- }
- } else {
- bboxPtr->left = 1234;
- bboxPtr->top = 1234;
- bboxPtr->right = -1234;
- bboxPtr->bottom = -1234;
- }
-
- wiz.img.flags = kWIFMarkBufferDirty;
- wiz.img.zorder = 0;
- if (spr_flags & kSFXFlipped)
- wiz.img.flags |= kWIFFlipX;
- if (spr_flags & kSFYFlipped)
- wiz.img.flags |= kWIFFlipY;
- if (spr_flags & kSFDoubleBuffered) {
- wiz.img.flags &= ~kWIFMarkBufferDirty;
- wiz.img.flags |= kWIFBlitToFrontVideoBuffer;
- }
- if (spi->shadow) {
- wiz.img.flags |= 0x200;
- wiz.processFlags |= kWPFShadow;
- wiz.img.shadow = spi->shadow;
- }
- if (spr_flags & kSFRemapPalette)
- wiz.img.flags |= kWIFRemapPalette;
- if (spi->field_84) {
- wiz.processFlags |= 0x200000;
- wiz.img.field_390 = spi->field_84;
- wiz.img.zorder = spi->priority;
- }
- if (spi->sourceImage) {
- wiz.processFlags |= kWPFMaskImg;
- wiz.sourceImage = spi->sourceImage;
- }
- wiz.processFlags |= kWPFNewFlags;
- wiz.img.flags |= spi->imgFlags;
-
- if (spr_flags & kSFRotated) {
- wiz.processFlags |= kWPFRotate;
- wiz.angle = spi->angle;
- }
- if (spr_flags & kSFScaled) {
- wiz.processFlags |= kWPFScaled;
- wiz.scale = spi->scale;
- }
- spi->curImgFlags = wiz.img.flags;
-
- if (spi->group && (_spriteGroups[spi->group].flags & kSGFClipBox)) {
- Common::Rect &spgBbox = _spriteGroups[spi->group].bbox;
- if (spgBbox.isValidRect() && spi->bbox.intersects(spgBbox)) {
- spi->bbox.clip(spgBbox);
- wiz.processFlags |= kWPFClipBox;
- wiz.box = spi->bbox;
- } else {
- bboxPtr->left = 1234;
- bboxPtr->top = 1234;
- bboxPtr->right = -1234;
- bboxPtr->bottom = -1234;
- continue;
- }
- }
- if (spi->palette) {
- wiz.processFlags |= kWPFPaletteNum;
- wiz.img.palette = spi->palette;
- }
- if (spi->image && spi->group && _spriteGroups[spi->group].image) {
- wiz.processFlags |= kWPFDstResNum;
- wiz.dstResNum = _spriteGroups[spi->group].image;
- }
- _vm->_wiz->displayWizComplexImage(&wiz);
- }
-}
-
-void Sprite::saveOrLoadSpriteData(Serializer *s) {
- static const SaveLoadEntry spriteEntries[] = {
- MKLINE(SpriteInfo, id, sleInt32, VER(48)),
- MKLINE(SpriteInfo, zorder, sleInt32, VER(48)),
- MKLINE(SpriteInfo, flags, sleInt32, VER(48)),
- MKLINE(SpriteInfo, image, sleInt32, VER(48)),
- MKLINE(SpriteInfo, imageState, sleInt32, VER(48)),
- MKLINE(SpriteInfo, group, sleInt32, VER(48)),
- MKLINE(SpriteInfo, palette, sleInt32, VER(48)),
- MKLINE(SpriteInfo, priority, sleInt32, VER(48)),
- MKLINE(SpriteInfo, bbox.left, sleInt32, VER(48)),
- MKLINE(SpriteInfo, bbox.top, sleInt32, VER(48)),
- MKLINE(SpriteInfo, bbox.right, sleInt32, VER(48)),
- MKLINE(SpriteInfo, bbox.bottom, sleInt32, VER(48)),
- MKLINE(SpriteInfo, dx, sleInt32, VER(48)),
- MKLINE(SpriteInfo, dy, sleInt32, VER(48)),
- MKLINE(SpriteInfo, pos.x, sleInt32, VER(48)),
- MKLINE(SpriteInfo, pos.y, sleInt32, VER(48)),
- MKLINE(SpriteInfo, tx, sleInt32, VER(48)),
- MKLINE(SpriteInfo, ty, sleInt32, VER(48)),
- MKLINE(SpriteInfo, userValue, sleInt32, VER(48)),
- MKLINE(SpriteInfo, curImageState, sleInt32, VER(48)),
- MKLINE(SpriteInfo, curImage, sleInt32, VER(48)),
- MKLINE(SpriteInfo, imglistNum, sleInt32, VER(48)),
- MKLINE(SpriteInfo, shadow, sleInt32, VER(48)),
- MKLINE(SpriteInfo, imageStateCount, sleInt32, VER(48)),
- MKLINE(SpriteInfo, angle, sleInt32, VER(48)),
- MKLINE(SpriteInfo, scale, sleInt32, VER(48)),
- MKLINE(SpriteInfo, animProgress, sleInt32, VER(48)),
- MKLINE(SpriteInfo, curAngle, sleInt32, VER(48)),
- MKLINE(SpriteInfo, curScale, sleInt32, VER(48)),
- MKLINE(SpriteInfo, curImgFlags, sleInt32, VER(48)),
- MKLINE(SpriteInfo, field_74, sleInt32, VER(48)),
- MKLINE(SpriteInfo, animSpeed, sleInt32, VER(48)),
- MKLINE(SpriteInfo, sourceImage, sleInt32, VER(48)),
- MKLINE(SpriteInfo, maskImage, sleInt32, VER(48)),
- MKLINE(SpriteInfo, field_84, sleInt32, VER(48)),
- MKLINE(SpriteInfo, classFlags, sleInt32, VER(48)),
- MKLINE(SpriteInfo, imgFlags, sleInt32, VER(48)),
- MKLINE(SpriteInfo, field_90, sleInt32, VER(48)),
- MKEND()
- };
-
- static const SaveLoadEntry spriteGroupEntries[] = {
- MKLINE(SpriteGroup, bbox.left, sleInt32, VER(48)),
- MKLINE(SpriteGroup, bbox.top, sleInt32, VER(48)),
- MKLINE(SpriteGroup, bbox.right, sleInt32, VER(48)),
- MKLINE(SpriteGroup, bbox.bottom, sleInt32, VER(48)),
- MKLINE(SpriteGroup, priority, sleInt32, VER(48)),
- MKLINE(SpriteGroup, flags, sleInt32, VER(48)),
- MKLINE(SpriteGroup, tx, sleInt32, VER(48)),
- MKLINE(SpriteGroup, ty, sleInt32, VER(48)),
- MKLINE(SpriteGroup, image, sleInt32, VER(48)),
- MKLINE(SpriteGroup, scaling, sleInt32, VER(48)),
- MKLINE(SpriteGroup, scale_x_ratio_mul, sleInt32, VER(48)),
- MKLINE(SpriteGroup, scale_x_ratio_div, sleInt32, VER(48)),
- MKLINE(SpriteGroup, scale_y_ratio_mul, sleInt32, VER(48)),
- MKLINE(SpriteGroup, scale_y_ratio_div, sleInt32, VER(48)),
- MKEND()
- };
-
- if (s->getVersion() >= VER(64)) {
- s->saveLoadArrayOf(_spriteTable, _varNumSprites + 1, sizeof(_spriteTable[0]), spriteEntries);
- s->saveLoadArrayOf(_spriteGroups, _varNumSpriteGroups + 1, sizeof(_spriteGroups[0]), spriteGroupEntries);
- } else {
- s->saveLoadArrayOf(_activeSpritesTable, _varNumSprites, sizeof(_activeSpritesTable[0]), spriteEntries);
- s->saveLoadArrayOf(_spriteTable, _varNumSprites, sizeof(_spriteTable[0]), spriteEntries);
- s->saveLoadArrayOf(_spriteGroups, _varNumSpriteGroups, sizeof(_spriteGroups[0]), spriteGroupEntries);
- }
-
- // Reset active sprite table
- if (s->isLoading())
- _numSpritesToProcess = 0;
-
-}
-
-} // End of namespace Scumm