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author | Travis Howell | 2006-02-04 09:38:51 +0000 |
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committer | Travis Howell | 2006-02-04 09:38:51 +0000 |
commit | ba2c097653c04645e5b96831387778f6dc06b891 (patch) | |
tree | 25d084d6af51b202ec21e75395d685a662f5e932 /scumm/sprite_he.cpp | |
parent | cd24d93f7b5e2235134ede0854d3a95339c54578 (diff) | |
download | scummvm-rg350-ba2c097653c04645e5b96831387778f6dc06b891.tar.gz scummvm-rg350-ba2c097653c04645e5b96831387778f6dc06b891.tar.bz2 scummvm-rg350-ba2c097653c04645e5b96831387778f6dc06b891.zip |
Actually active sprite table doesn't need to be saved.
svn-id: r20369
Diffstat (limited to 'scumm/sprite_he.cpp')
-rw-r--r-- | scumm/sprite_he.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/scumm/sprite_he.cpp b/scumm/sprite_he.cpp index cdcf144ebc..f0ecc7b6be 100644 --- a/scumm/sprite_he.cpp +++ b/scumm/sprite_he.cpp @@ -1422,7 +1422,6 @@ void Sprite::saveOrLoadSpriteData(Serializer *s) { }; if (s->getVersion() >= VER(64)) { - s->saveLoadArrayOf(_activeSpritesTable, _varNumSprites + 1, sizeof(_activeSpritesTable[0]), spriteEntries); s->saveLoadArrayOf(_spriteTable, _varNumSprites + 1, sizeof(_spriteTable[0]), spriteEntries); s->saveLoadArrayOf(_spriteGroups, _varNumSpriteGroups + 1, sizeof(_spriteGroups[0]), spriteGroupEntries); } else { @@ -1430,6 +1429,11 @@ void Sprite::saveOrLoadSpriteData(Serializer *s) { s->saveLoadArrayOf(_spriteTable, _varNumSprites, sizeof(_spriteTable[0]), spriteEntries); s->saveLoadArrayOf(_spriteGroups, _varNumSpriteGroups, sizeof(_spriteGroups[0]), spriteGroupEntries); } + + // Reset active sprite table + if (s->isLoading()) + _numSpritesToProcess = 0; + } } // End of namespace Scumm |