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authorPaweł Kołodziejski2003-11-17 21:16:43 +0000
committerPaweł Kołodziejski2003-11-17 21:16:43 +0000
commit185395ca36af5851d6b59b00ab70ad5a74d32664 (patch)
tree04947e99854b244b17f00cb920a29faa94224e5e /scumm/string.cpp
parent1b77e5c41f6a5d7f45deac6f308b8841e8c40b24 (diff)
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replaced demo GIDs wth GF_DEMO
svn-id: r11326
Diffstat (limited to 'scumm/string.cpp')
-rw-r--r--scumm/string.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp
index ec89b5e6fd..fc55dda3d5 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -401,7 +401,7 @@ void ScummEngine::drawString(int a) {
// and never time out. We can't do it blindly for all games, because
// it causes problem with the FOA intro.
- if ((_gameId == GID_FT || _gameId == GID_FTDEMO) && a == 4)
+ if ((_gameId == GID_FT) && a == 4)
_talkDelay = -1;
if (!buf[0]) {