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author | Max Horn | 2003-12-22 08:22:04 +0000 |
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committer | Max Horn | 2003-12-22 08:22:04 +0000 |
commit | 1e5496b2c8fc998e9210d90e05ff006e0409918a (patch) | |
tree | 30bc67d198403af556e378733d95d38d9261d802 /scumm/string.cpp | |
parent | 44f1ed75fd76fd9842acd5784a31672a37536996 (diff) | |
download | scummvm-rg350-1e5496b2c8fc998e9210d90e05ff006e0409918a.tar.gz scummvm-rg350-1e5496b2c8fc998e9210d90e05ff006e0409918a.tar.bz2 scummvm-rg350-1e5496b2c8fc998e9210d90e05ff006e0409918a.zip |
Moved bundle music code from class Sound to IMuseDigital (seems more natural; and allows for various cleanup)
svn-id: r11846
Diffstat (limited to 'scumm/string.cpp')
-rw-r--r-- | scumm/string.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp index fc55dda3d5..f9f01f8f51 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -25,6 +25,7 @@ #include "scumm/actor.h" #include "scumm/charset.h" #include "scumm/dialogs.h" +#include "scumm/imuse_digi.h" #include "scumm/verbs.h" #include "scumm/sound.h" @@ -899,7 +900,7 @@ const byte *ScummEngine::translateTextAndPlaySpeech(const byte *ptr) { pointer[j] = 0; // Play speech - _sound->playBundleSound(pointer, &_sound->_talkChannelHandle); + _imuseDigital->playBundleSound(pointer, &_sound->_talkChannelHandle); ptr = _transText; } |