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author | Max Horn | 2003-05-14 09:47:53 +0000 |
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committer | Max Horn | 2003-05-14 09:47:53 +0000 |
commit | 05c44e606ecda344801adb957aebee5160a35f2e (patch) | |
tree | 1aa3b43859f0d1ea63d146b29de410b31748b6e0 /scumm | |
parent | bb3e596951ad2140092ab01977ac1b2e54567d1b (diff) | |
download | scummvm-rg350-05c44e606ecda344801adb957aebee5160a35f2e.tar.gz scummvm-rg350-05c44e606ecda344801adb957aebee5160a35f2e.tar.bz2 scummvm-rg350-05c44e606ecda344801adb957aebee5160a35f2e.zip |
various V8 tweaks
svn-id: r7494
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/dialogs.cpp | 5 | ||||
-rw-r--r-- | scumm/gfx.cpp | 4 | ||||
-rw-r--r-- | scumm/scummvm.cpp | 13 |
3 files changed, 12 insertions, 10 deletions
diff --git a/scumm/dialogs.cpp b/scumm/dialogs.cpp index 435e58a89d..44c04c69d1 100644 --- a/scumm/dialogs.cpp +++ b/scumm/dialogs.cpp @@ -175,7 +175,10 @@ const ScummVM::String ScummDialog::queryResString(int stringno) { if (stringno == 0) return String(); - if (_scumm->_features & GF_AFTER_V7) + if (_scumm->_features & GF_AFTER_V8 ) + // TODO: Maybe grab the strings from the language file? + return string_map_table_v5[stringno - 1].string; + else if (_scumm->_features & GF_AFTER_V7) result = _scumm->getStringAddressVar(string_map_table_v7[stringno - 1].num); else if (_scumm->_features & GF_AFTER_V6) result = _scumm->getStringAddressVar(string_map_table_v6[stringno - 1].num); diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index d4ce3168d5..763740765f 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -203,7 +203,7 @@ void Scumm::getGraphicsPerformance() { initScreens(0, 0, _screenWidth, _screenHeight); } - if (!(_features & GF_SMALL_HEADER)) // Variable is reserved for game scripts in earlier games + if (VAR_PERFORMANCE_1 != 0xFF) // Variable is reserved for game scripts in earlier games VAR(VAR_PERFORMANCE_1) = 0; for (i = 10; i != 0; i--) { @@ -211,7 +211,7 @@ void Scumm::getGraphicsPerformance() { drawDirtyScreenParts(); } - if (!(_features & GF_SMALL_HEADER)) // Variable is reserved for game scripts in earlier games + if (VAR_PERFORMANCE_2 != 0xFF) // Variable is reserved for game scripts in earlier games VAR(VAR_PERFORMANCE_2) = 0; if (_features & GF_AFTER_V7) diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 49f45aa1a3..9c6333755e 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -795,7 +795,12 @@ void Scumm::initScummVars() { if (!(_features & GF_AFTER_V6)) VAR(VAR_V5_TALK_STRING_Y) = -0x50; - if (!(_features & GF_AFTER_V7)) { + if (_features & GF_AFTER_V8) { // Fixme: How do we deal with non-cd installs? + VAR(VAR_CURRENTDISK) = 1; + VAR(VAR_LANGUAGE) = _language; + } else if (_features & GF_AFTER_V7) { + VAR(VAR_V6_EMSSPACE) = 10000; + } else { VAR(VAR_CURRENTDRIVE) = 0; VAR(VAR_FIXEDDISK) = true; VAR(VAR_SOUNDCARD) = 3; @@ -815,14 +820,8 @@ void Scumm::initScummVars() { // Setup light VAR(VAR_CURRENT_LIGHTS) = LIGHTMODE_actor_base | LIGHTMODE_actor_color | LIGHTMODE_screen; - } else { - VAR(VAR_V6_EMSSPACE) = 10000; } - if (_features & GF_AFTER_V8) { // Fixme: How do we deal with non-cd installs? - VAR(VAR_CURRENTDISK) = 1; - VAR(VAR_LANGUAGE) = _language; - } VAR(VAR_CHARINC) = 4; VAR(VAR_TALK_ACTOR) = 0; |