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author | Travis Howell | 2003-11-14 10:19:28 +0000 |
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committer | Travis Howell | 2003-11-14 10:19:28 +0000 |
commit | 0c6eabe4a3def06f74a5e77421eda42e0c183b8e (patch) | |
tree | f3a4d0ca4ad5679fd22445ddb998fce9acbd165e /scumm | |
parent | f5a1e9e7bb6ad86870895691b913b3f7102448f1 (diff) | |
download | scummvm-rg350-0c6eabe4a3def06f74a5e77421eda42e0c183b8e.tar.gz scummvm-rg350-0c6eabe4a3def06f74a5e77421eda42e0c183b8e.tar.bz2 scummvm-rg350-0c6eabe4a3def06f74a5e77421eda42e0c183b8e.zip |
Kanji support only seems to work in scumm5 games
svn-id: r11293
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/scummvm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 229efc4e5b..16aa2b3e50 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -758,7 +758,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS fp.read(_2byteFontPtr, ((_2byteWidth + 7) / 8) * _2byteHeight * numChar); fp.close(); } - } else if (_language == Common::JA_JPN && _version <= 5) { //FM Towns Kanji + } else if (_language == Common::JA_JPN && _version == 5) { //FM Towns Kanji File fp; int numChar = 256 * 32; _2byteWidth = 16; |