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author | Jonathan Gray | 2003-04-24 14:33:31 +0000 |
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committer | Jonathan Gray | 2003-04-24 14:33:31 +0000 |
commit | 0e4c195b7c324cddb9c288a979a2aae6a873f135 (patch) | |
tree | 42d42ba2aa24d9823e336e311386a0632900a229 /scumm | |
parent | d092f1c82a40b00edeebaf0599f0d4063855ad9b (diff) | |
download | scummvm-rg350-0e4c195b7c324cddb9c288a979a2aae6a873f135.tar.gz scummvm-rg350-0e4c195b7c324cddb9c288a979a2aae6a873f135.tar.bz2 scummvm-rg350-0e4c195b7c324cddb9c288a979a2aae6a873f135.zip |
disable masks in OLD_BUNDLE games for now
svn-id: r7094
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/gfx.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index f8a6aa222b..d2ef384114 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -854,6 +854,9 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, const int h, assert(smap_ptr); numzbuf = _disable_zbuffer ? 0 : _numZBuffer; + if (_vm->_features & GF_OLD_BUNDLE) { // FIXME make masks decompress properly + numzbuf = 0; + } assert(numzbuf <= (int)ARRAYSIZE(zplane_list)); if (_vm->_features & GF_OLD_BUNDLE) { |