aboutsummaryrefslogtreecommitdiff
path: root/scumm
diff options
context:
space:
mode:
authorMax Horn2004-09-29 22:06:24 +0000
committerMax Horn2004-09-29 22:06:24 +0000
commit13c0d340a083243c59ce6fc5e863575e9b4bf109 (patch)
tree6cb59a89147fe796408395b7f761bc7b054d5699 /scumm
parent40deccb10507eeb2a3e25bb21f615b2e4de6d260 (diff)
downloadscummvm-rg350-13c0d340a083243c59ce6fc5e863575e9b4bf109.tar.gz
scummvm-rg350-13c0d340a083243c59ce6fc5e863575e9b4bf109.tar.bz2
scummvm-rg350-13c0d340a083243c59ce6fc5e863575e9b4bf109.zip
cleanup
svn-id: r15351
Diffstat (limited to 'scumm')
-rw-r--r--scumm/string.cpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp
index 764580bf91..ade944b1b2 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -96,7 +96,7 @@ void ScummEngine::unkMessage2(const byte *msg) {
void ScummEngine::CHARSET_1() {
uint32 talk_sound_a = 0;
uint32 talk_sound_b = 0;
- int s, i, t, c;
+ int i, t, c;
int frme;
Actor *a;
byte *buffer;
@@ -116,28 +116,29 @@ void ScummEngine::CHARSET_1() {
a = derefActorSafe(getTalkingActor(), "CHARSET_1");
if (a && _string[0].overhead != 0) {
+ int s;
+
+ _string[0].xpos = a->_pos.x - virtscr[0].xstart;
+ _string[0].ypos = a->_pos.y - a->getElevation() - _screenTop;
+
if (_version <= 5) {
- _string[0].xpos = a->_pos.x - camera._cur.x + (_screenWidth / 2);
if (VAR(VAR_V5_TALK_STRING_Y) < 0) {
s = (a->scaley * (int)VAR(VAR_V5_TALK_STRING_Y)) / 0xFF;
- _string[0].ypos = (int)(((VAR(VAR_V5_TALK_STRING_Y) - s) / 2) + s - a->getElevation() + a->_pos.y);
+ _string[0].ypos += (int)(((VAR(VAR_V5_TALK_STRING_Y) - s) / 2) + s);
} else {
_string[0].ypos = (int)VAR(VAR_V5_TALK_STRING_Y);
}
} else {
- s = a->scaley * a->talkPosY / 0xFF;
- _string[0].ypos = ((a->talkPosY - s) / 2) + s - a->getElevation() + a->_pos.y;
+ s = a->scalex * a->talkPosX / 0xFF;
+ _string[0].xpos += ((a->talkPosX - s) / 2) + s;
- if (_features & GF_NEW_CAMERA)
- _string[0].ypos = _string[0].ypos - camera._cur.y + (_screenHeight / 2);
+ s = a->scaley * a->talkPosY / 0xFF;
+ _string[0].ypos += ((a->talkPosY - s) / 2) + s;
if (_string[0].ypos > _screenHeight - 40)
_string[0].ypos = _screenHeight - 40;
-
- s = a->scalex * a->talkPosX / 0xFF;
- _string[0].xpos = ((a->talkPosX - s) / 2) + s + a->_pos.x - camera._cur.x + (_screenWidth / 2);
}
if (_string[0].ypos < 1)