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author | Travis Howell | 2004-07-26 11:49:41 +0000 |
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committer | Travis Howell | 2004-07-26 11:49:41 +0000 |
commit | 1d31aff18ee3402a06f425c4a2964fe34a8c4ae5 (patch) | |
tree | 555150d0298870f84050d083d341260b6bc5dcfe /scumm | |
parent | e256033622af0cd0afda6bd4d6127a90880d4ee1 (diff) | |
download | scummvm-rg350-1d31aff18ee3402a06f425c4a2964fe34a8c4ae5.tar.gz scummvm-rg350-1d31aff18ee3402a06f425c4a2964fe34a8c4ae5.tar.bz2 scummvm-rg350-1d31aff18ee3402a06f425c4a2964fe34a8c4ae5.zip |
One last hack to allow demo script in V2 Maniac Mansion.
svn-id: r14335
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/script_v5.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp index f156b0175f..a79b8824b2 100644 --- a/scumm/script_v5.cpp +++ b/scumm/script_v5.cpp @@ -1359,6 +1359,11 @@ void ScummEngine_v5::o5_isEqual() { if (_gameId == GID_MONKEY2 && var == VAR_SOUNDCARD && b == 5) b = a; + // HACK: To allow demo script of Maniac Mansion V2 + // The camera x position is only 100, instead of 180, after game title name scrolls. + if (_gameId == GID_MANIAC && _version == 2 && _demoMode && isScriptRunning(173) && b == 180) + b = 100; + if (b == a) ignoreScriptWord(); else |