diff options
author | Paweł Kołodziejski | 2003-11-08 21:59:32 +0000 |
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committer | Paweł Kołodziejski | 2003-11-08 21:59:32 +0000 |
commit | 1f9e408e2fab0f11a648d113fd7e4a19f113f234 (patch) | |
tree | fd1992d4410f511e2691ddfb8fea144af9df83d2 /scumm | |
parent | 9e7402e14b381030b0b09f4ba71e92132e192eff (diff) | |
download | scummvm-rg350-1f9e408e2fab0f11a648d113fd7e4a19f113f234.tar.gz scummvm-rg350-1f9e408e2fab0f11a648d113fd7e4a19f113f234.tar.bz2 scummvm-rg350-1f9e408e2fab0f11a648d113fd7e4a19f113f234.zip |
cleanup whitespaces
svn-id: r11217
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/charset.cpp | 2 | ||||
-rw-r--r-- | scumm/debugger.cpp | 11 | ||||
-rw-r--r-- | scumm/dialogs.cpp | 23 | ||||
-rw-r--r-- | scumm/gfx.cpp | 32 | ||||
-rw-r--r-- | scumm/imuse.cpp | 23 | ||||
-rw-r--r-- | scumm/imuse_digi.cpp | 2 | ||||
-rw-r--r-- | scumm/imuse_internal.h | 66 | ||||
-rw-r--r-- | scumm/imuse_player.cpp | 55 | ||||
-rw-r--r-- | scumm/intern.h | 3 | ||||
-rw-r--r-- | scumm/midiparser_eup.cpp | 6 | ||||
-rw-r--r-- | scumm/nut_renderer.cpp | 8 | ||||
-rw-r--r-- | scumm/object.cpp | 2 | ||||
-rw-r--r-- | scumm/player_mod.h | 3 | ||||
-rw-r--r-- | scumm/player_v1.cpp | 18 | ||||
-rw-r--r-- | scumm/player_v2.cpp | 62 | ||||
-rw-r--r-- | scumm/player_v2.h | 4 | ||||
-rw-r--r-- | scumm/player_v2a.cpp | 19 | ||||
-rw-r--r-- | scumm/player_v2a.h | 3 | ||||
-rw-r--r-- | scumm/player_v3a.cpp | 10 | ||||
-rw-r--r-- | scumm/player_v3a.h | 9 | ||||
-rw-r--r-- | scumm/resource.cpp | 127 | ||||
-rw-r--r-- | scumm/script_v2.cpp | 26 | ||||
-rw-r--r-- | scumm/scummvm.cpp | 11 | ||||
-rw-r--r-- | scumm/sound.cpp | 13 | ||||
-rw-r--r-- | scumm/string.cpp | 10 |
25 files changed, 257 insertions, 291 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp index 6461775a1a..70218803ba 100644 --- a/scumm/charset.cpp +++ b/scumm/charset.cpp @@ -1014,7 +1014,7 @@ void CharsetRendererClassic::printChar(int chr) { return; _vm->_charsetColorMap[1] = _color; - + if (is2byte) { _dropShadow = true; charPtr = g_scumm->get2byteCharPtr(chr); diff --git a/scumm/debugger.cpp b/scumm/debugger.cpp index 3461bb6ad0..c90ad3cf0d 100644 --- a/scumm/debugger.cpp +++ b/scumm/debugger.cpp @@ -474,7 +474,7 @@ bool ScummDebugger::Cmd_Object(int argc, const char **argv) { } else if (!strcmp(argv[2], "name")) { DebugPrintf("Name of object %d: %s\n", obj, _vm->getObjOrActorName(obj)); } else { - DebugPrintf("Unknown object command '%s'\nUse <pickup | state> as command\n", argv[2]); + DebugPrintf("Unknown object command '%s'\nUse <pickup | state> as command\n", argv[2]); } return true; @@ -605,8 +605,7 @@ void ScummDebugger::printBox(int box) { static int gfxPrimitivesCompareInt(const void *a, const void *b); -static void hlineColor(ScummEngine *scumm, int x1, int x2, int y, byte color) -{ +static void hlineColor(ScummEngine *scumm, int x1, int x2, int y, byte color) { VirtScreen *vs = &scumm->virtscr[0]; byte *ptr; @@ -634,13 +633,11 @@ static void hlineColor(ScummEngine *scumm, int x1, int x2, int y, byte color) } } -static int gfxPrimitivesCompareInt(const void *a, const void *b) -{ +static int gfxPrimitivesCompareInt(const void *a, const void *b) { return (*(const int *)a) - (*(const int *)b); } -static void fillQuad(ScummEngine *scumm, int16 vx[4], int16 vy[4], int color) -{ +static void fillQuad(ScummEngine *scumm, int16 vx[4], int16 vy[4], int color) { const int N = 4; int i; int y; diff --git a/scumm/dialogs.cpp b/scumm/dialogs.cpp index d7054297cf..85e5f9016c 100644 --- a/scumm/dialogs.cpp +++ b/scumm/dialogs.cpp @@ -246,7 +246,6 @@ void SaveLoadChooser::handleCommand(CommandSender *sender, uint32 cmd, uint32 da } } - Common::StringList generateSavegameList(ScummEngine *scumm, bool saveMode) { // Get savegame names Common::StringList l; @@ -273,15 +272,15 @@ Common::StringList generateSavegameList(ScummEngine *scumm, bool saveMode) { enum { kRowHeight = 18, kBigButtonWidth = 90, - kMainMenuWidth = (kBigButtonWidth + 2*8), - kMainMenuHeight = 7*kRowHeight + 3*5 + 7 + 5 + kMainMenuWidth = (kBigButtonWidth + 2 * 8), + kMainMenuHeight = 7 * kRowHeight + 3 * 5 + 7 + 5 }; #define addBigButton(label, cmd, hotkey) \ new ButtonWidget(this, x, y, kBigButtonWidth, 16, label, cmd, hotkey); y += kRowHeight MainMenuDialog::MainMenuDialog(ScummEngine *scumm) - : ScummDialog(scumm, (320 - kMainMenuWidth)/2, (200 - kMainMenuHeight)/2, kMainMenuWidth, kMainMenuHeight) { + : ScummDialog(scumm, (320 - kMainMenuWidth) / 2, (200 - kMainMenuHeight)/2, kMainMenuWidth, kMainMenuHeight) { int y = 7; const int x = (_w - kBigButtonWidth) / 2; @@ -418,13 +417,13 @@ OptionsDialog::OptionsDialog(ScummEngine *scumm) // Add the buttons // #ifdef _WIN32_WCE - addButton(_w-kButtonWidth-8, _h-24 - kButtonHeight - 4, "OK", kOKCmd, 'O'); - addButton(_w-2*kButtonWidth-12, _h-24 - kButtonHeight - 4, "Cancel", kCancelCmd, 'C'); + addButton(_w - kButtonWidth - 8, _h - 24 - kButtonHeight - 4, "OK", kOKCmd, 'O'); + addButton(_w - 2 * kButtonWidth - 12, _h - 24 - kButtonHeight - 4, "Cancel", kCancelCmd, 'C'); - addButton(kButtonWidth+12, _h-24, "Keys", kKeysCmd, 'K'); + addButton(kButtonWidth+12, _h - 24, "Keys", kKeysCmd, 'K'); #else - addButton(_w-kButtonWidth-8, _h-24, "OK", kOKCmd, 'O'); - addButton(_w-2*kButtonWidth-12, _h-24, "Cancel", kCancelCmd, 'C'); + addButton(_w - kButtonWidth-8, _h - 24, "OK", kOKCmd, 'O'); + addButton(_w - 2 * kButtonWidth-12, _h - 24, "Cancel", kCancelCmd, 'C'); #endif // @@ -433,7 +432,7 @@ OptionsDialog::OptionsDialog(ScummEngine *scumm) int yoffset = 8; _masterVolumeSlider = new SliderWidget(this, 5, yoffset, 185, 12, "Master volume: ", 100, kMasterVolumeChanged); - _masterVolumeLabel = new StaticTextWidget(this, 200, yoffset+2, 24, 16, "100%", kTextAlignLeft); + _masterVolumeLabel = new StaticTextWidget(this, 200, yoffset + 2, 24, 16, "100%", kTextAlignLeft); _masterVolumeSlider->setMinValue(0); _masterVolumeSlider->setMaxValue(255); _masterVolumeLabel->setFlags(WIDGET_CLEARBG); yoffset += 16; @@ -445,7 +444,7 @@ OptionsDialog::OptionsDialog(ScummEngine *scumm) yoffset += 16; _sfxVolumeSlider = new SliderWidget(this, 5, yoffset, 185, 12, "SFX volume: ", 100, kSfxVolumeChanged); - _sfxVolumeLabel = new StaticTextWidget(this, 200, yoffset+2, 24, 16, "100%", kTextAlignLeft); + _sfxVolumeLabel = new StaticTextWidget(this, 200, yoffset + 2, 24, 16, "100%", kTextAlignLeft); _sfxVolumeSlider->setMinValue(0); _sfxVolumeSlider->setMaxValue(255); _sfxVolumeLabel->setFlags(WIDGET_CLEARBG); yoffset += 16; @@ -641,7 +640,7 @@ void InfoDialog::setInfoText(const String& message) { _x = (_scumm->_screenWidth - width) >> 1; _w = width; - new StaticTextWidget(this, 4, 4, _w-8, _h, message, kTextAlignCenter); + new StaticTextWidget(this, 4, 4, _w - 8, _h, message, kTextAlignCenter); } #pragma mark - diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 6a03e4cfb7..05dd039263 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -802,7 +802,7 @@ void ScummEngine::redrawBGStrip(int start, int num) { gdi._C64ObjectMode = false; } gdi.drawBitmap(getResourceAddress(rtRoom, _roomResource) + _IM00_offs, - &virtscr[0], s, 0, _roomWidth, virtscr[0].height, s, num, 0, _roomStrips); + &virtscr[0], s, 0, _roomWidth, virtscr[0].height, s, num, 0, _roomStrips); } void ScummEngine::restoreCharsetBg() { @@ -910,7 +910,7 @@ byte *ScummEngine::getMaskBuffer(int x, int y, int z) { * and objects, used throughout all SCUMM versions. */ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, int y, const int width, const int height, - int stripnr, int numstrip, byte flag, StripTable *table) { + int stripnr, int numstrip, byte flag, StripTable *table) { assert(ptr); assert(height > 0); byte *backbuff_ptr, *bgbak_ptr; @@ -1304,10 +1304,10 @@ StripTable *Gdi::generateStripTable(const byte *src, int width, int height, Stri for (x = 0 ; x < width; x++) { if ((x % 8) == 0) { - assert(x/8 < 160); - table->run[x/8] = run; - table->color[x/8] = color; - table->offsets[x/8] = src - bitmapStart; + assert(x / 8 < 160); + table->run[x / 8] = run; + table->color[x / 8] = color; + table->offsets[x / 8] = src - bitmapStart; } for (y = 0; y < height; y++) { @@ -1761,12 +1761,12 @@ void Gdi::decompressMaskImgOr(byte *dst, const byte *src, int height) { } } -#define READ_BIT (cl--, bit = bits&1, bits>>=1,bit) -#define FILL_BITS do { \ - if (cl <= 8) { \ - bits |= (*src++ << cl); \ - cl += 8; \ - } \ +#define READ_BIT (cl--, bit = bits & 1, bits >>= 1, bit) +#define FILL_BITS do { \ + if (cl <= 8) { \ + bits |= (*src++ << cl); \ + cl += 8; \ + } \ } while (0) void Gdi::unkDecodeA(byte *dst, const byte *src, int height) { @@ -2829,7 +2829,7 @@ void ScummEngine::cyclePalette() { if (_proc_special_palette) { doCycleIndirectPalette(_proc_special_palette, cycl->start, cycl->end, !(cycl->flags & 2)); } - + if (_shadowPalette) { if (_version >= 7) { for (j = 0; j < NUM_SHADOW_PALETTE; j++) @@ -2864,7 +2864,7 @@ void ScummEngine::palManipulateInit(int start, int end, int string_id, int time) string3 = getStringAddress(string_id + 2); if (!string1 || !string2 || !string3) { warning("palManipulateInit(%d,%d,%d,%d): Cannot obtain string resources %d, %d and %d", - start, end, string_id, time, string_id, string_id + 1, string_id + 2); + start, end, string_id, time, string_id, string_id + 1, string_id + 2); return; } @@ -2875,7 +2875,7 @@ void ScummEngine::palManipulateInit(int start, int end, int string_id, int time) _palManipStart = start; _palManipEnd = end; _palManipCounter = 0; - + if (!_palManipPalette) _palManipPalette = (byte *)calloc(0x300, 1); if (!_palManipIntermediatePal) @@ -3509,7 +3509,7 @@ void ScummEngine::setCursorHotspot(int x, int y) { void ScummEngine::updateCursor() { _system->set_mouse_cursor(_grabbedCursor, _cursor.width, _cursor.height, - _cursor.hotspotX, _cursor.hotspotY); + _cursor.hotspotX, _cursor.hotspotY); } void ScummEngine::animateCursor() { diff --git a/scumm/imuse.cpp b/scumm/imuse.cpp index e0e01254d2..02ccb729da 100644 --- a/scumm/imuse.cpp +++ b/scumm/imuse.cpp @@ -63,8 +63,7 @@ _queue_cleared(0), _master_volume(0), _music_volume(0), _trigger_count(0), -_snm_trigger_index(0) -{ +_snm_trigger_index(0) { memset(_channel_volume,0,sizeof(_channel_volume)); memset(_channel_volume_eff,0,sizeof(_channel_volume_eff)); memset(_volchan_table,0,sizeof(_volchan_table)); @@ -229,7 +228,7 @@ bool IMuseInternal::startSound(int sound) { debug(2, "IMuseInternal::startSound(): Couldn't find sound %d!", sound); return false; } - + // Check which MIDI driver this track should use. // If it's NULL, it ain't something we can play. MidiDriver *driver = getBestMidiDriver(sound); @@ -461,8 +460,7 @@ int IMuseInternal::get_queue_sound_status(int sound) const { for (i = 0; i < ARRAYSIZE (_deferredCommands); ++i) { if (_deferredCommands[i].time_left && _deferredCommands[i].a == 8 && - _deferredCommands[i].b == sound) - { + _deferredCommands[i].b == sound) { return 2; } } @@ -942,9 +940,7 @@ int32 IMuseInternal::ImClearTrigger(int sound, int id) { int i; ImTrigger *trig = _snm_triggers; for (i = ARRAYSIZE(_snm_triggers); i; --i, ++trig) { - if ((sound == -1 || trig->sound == sound) && - trig->id && (id == -1 || trig->id == id)) - { + if ((sound == -1 || trig->sound == sound) && trig->id && (id == -1 || trig->id == id)) { trig->sound = trig->id = 0; ++count; } @@ -957,8 +953,7 @@ int32 IMuseInternal::ImFireAllTriggers(int sound) { int count = 0; int i; for (i = 0; i < 16; ++i) { - if (_snm_triggers [i].sound == sound) - { + if (_snm_triggers [i].sound == sound) { _snm_triggers [i].sound = _snm_triggers [i].id = 0; doCommand (8, _snm_triggers[i].command); ++count; @@ -1660,8 +1655,7 @@ void Part::sendPitchBend() { // so we'll do the scaling ourselves. if (_player->_se->isNativeMT32()) bend = bend * _pitchbend_factor / 12; - _mc->pitchBend(clamp(bend + (_detune_eff * 64 / 12) + - (_transpose_eff * 8192 / 12), -8192, 8191)); + _mc->pitchBend(clamp(bend + (_detune_eff * 64 / 12) + (_transpose_eff * 8192 / 12), -8192, 8191)); } void Part::programChange(byte value) { @@ -1709,9 +1703,8 @@ void IMuseInternal::reallocateMidiChannels(MidiDriver *midi) { hipart = NULL; for (i = 32, part = _parts; i; i--, part++) { if (part->_player && part->_player->getMidiDriver() == midi && - !part->_percussion && part->_on && - !part->_mc && part->_pri_eff >= hipri) - { + !part->_percussion && part->_on && + !part->_mc && part->_pri_eff >= hipri) { hipri = part->_pri_eff; hipart = part; } diff --git a/scumm/imuse_digi.cpp b/scumm/imuse_digi.cpp index adfe7ff35c..74e143ad69 100644 --- a/scumm/imuse_digi.cpp +++ b/scumm/imuse_digi.cpp @@ -783,7 +783,7 @@ void IMuseDigital::musicTimer() { int8 pan = _channel[l]._volumeRight - _channel[l]._volume; if (_channel[l]._mixerChannel == 0) { _scumm->_mixer->newStream(&_channel[l]._mixerChannel, buf, mixer_size, - _channel[l]._freq, _channel[l]._mixerFlags, 100000, _channel[l]._volume, pan); + _channel[l]._freq, _channel[l]._mixerFlags, 100000, _channel[l]._volume, pan); } else { _scumm->_mixer->appendStream(_channel[l]._mixerChannel, buf, mixer_size); _scumm->_mixer->setChannelVolume(_channel[l]._mixerChannel, _channel[l]._volume); diff --git a/scumm/imuse_internal.h b/scumm/imuse_internal.h index 3cc6b903f4..e959db6e66 100644 --- a/scumm/imuse_internal.h +++ b/scumm/imuse_internal.h @@ -222,42 +222,42 @@ public: Player(); virtual ~Player(); - int addParameterFader(int param, int target, int time); - void clear(); - void clearLoop(); - void fixAfterLoad(); + int addParameterFader(int param, int target, int time); + void clear(); + void clearLoop(); + void fixAfterLoad(); Part * getActivePart(uint8 part); - uint getBeatIndex(); - int8 getDetune() const { return _detune; } - byte getEffectiveVolume() const { return _vol_eff; } - int getID() const { return _id; } + uint getBeatIndex(); + int8 getDetune() const { return _detune; } + byte getEffectiveVolume() const { return _vol_eff; } + int getID() const { return _id; } MidiDriver *getMidiDriver() const { return _midi; } - int getParam(int param, byte chan); - int8 getPan() const { return _pan; } + int getParam(int param, byte chan); + int8 getPan() const { return _pan; } Part * getPart(uint8 part); - byte getPriority() const { return _priority; } - uint getTicksPerBeat() const { return TICKS_PER_BEAT; } - int8 getTranspose() const { return _transpose; } - byte getVolume() const { return _volume; } - bool isActive() const { return _active; } - bool isFadingOut() const; - bool isGM() const { return _isGM; } - bool isMT32() const { return _isMT32; } - bool jump(uint track, uint beat, uint tick); - void onTimer(); - void removePart(Part *part); - int scan(uint totrack, uint tobeat, uint totick); - int save_or_load(Serializer *ser); - int setHook(byte cls, byte value, byte chan) { return _hook.set(cls, value, chan); } - void setDetune(int detune); - bool setLoop(uint count, uint tobeat, uint totick, uint frombeat, uint fromtick); - void setPan(int pan); - void setPriority(int pri); - void setSpeed(byte speed); - int setTranspose(byte relative, int b); - int setVolume(byte vol); - bool startSound(int sound, MidiDriver *midi, bool passThrough); - int getMusicTimer() const; + byte getPriority() const { return _priority; } + uint getTicksPerBeat() const { return TICKS_PER_BEAT; } + int8 getTranspose() const { return _transpose; } + byte getVolume() const { return _volume; } + bool isActive() const { return _active; } + bool isFadingOut() const; + bool isGM() const { return _isGM; } + bool isMT32() const { return _isMT32; } + bool jump(uint track, uint beat, uint tick); + void onTimer(); + void removePart(Part *part); + int scan(uint totrack, uint tobeat, uint totick); + int save_or_load(Serializer *ser); + int setHook(byte cls, byte value, byte chan) { return _hook.set(cls, value, chan); } + void setDetune(int detune); + bool setLoop(uint count, uint tobeat, uint totick, uint frombeat, uint fromtick); + void setPan(int pan); + void setPriority(int pri); + void setSpeed(byte speed); + int setTranspose(byte relative, int b); + int setVolume(byte vol); + bool startSound(int sound, MidiDriver *midi, bool passThrough); + int getMusicTimer() const; public: // MidiDriver interface diff --git a/scumm/imuse_player.cpp b/scumm/imuse_player.cpp index 23048341b3..19764b031c 100644 --- a/scumm/imuse_player.cpp +++ b/scumm/imuse_player.cpp @@ -58,30 +58,30 @@ uint16 Player::_active_notes[128]; ////////////////////////////////////////////////// Player::Player() : -_midi(0), -_parser(0), -_parts(0), -_active(false), -_scanning(false), -_id(0), -_priority(0), -_volume(0), -_pan(0), -_transpose(0), -_detune(0), -_vol_eff(0), -_track_index(0), -_loop_to_beat(0), -_loop_from_beat(0), -_loop_counter(0), -_loop_to_tick(0), -_loop_from_tick(0), -_speed(128), -_isMT32(false), -_isGM(false), -_se(0), -_vol_chan(0) -{ } + _midi(0), + _parser(0), + _parts(0), + _active(false), + _scanning(false), + _id(0), + _priority(0), + _volume(0), + _pan(0), + _transpose(0), + _detune(0), + _vol_eff(0), + _track_index(0), + _loop_to_beat(0), + _loop_from_beat(0), + _loop_counter(0), + _loop_to_tick(0), + _loop_from_tick(0), + _speed(128), + _isMT32(false), + _isGM(false), + _se(0), + _vol_chan(0){ +} Player::~Player() { if (_parser) { @@ -101,7 +101,7 @@ bool Player::startSound(int sound, MidiDriver *midi, bool passThrough) { warning("Player::startSound(): Couldn't find start of sound %d!", sound); return false; } - + _isMT32 = _se->isMT32(sound); _isGM = _se->isGM(sound); @@ -142,8 +142,7 @@ bool Player::isFadingOut() const { int i; for (i = 0; i < ARRAYSIZE(_parameterFaders); ++i) { if (_parameterFaders[i].param == ParameterFader::pfVolume && - _parameterFaders[i].end == 0) - { + _parameterFaders[i].end == 0) { return true; } } @@ -1217,7 +1216,7 @@ int Player::save_or_load(Serializer *ser) { ser->saveLoadEntries(this, playerEntries); ser->saveLoadArrayOf(_parameterFaders, ARRAYSIZE(_parameterFaders), - sizeof(ParameterFader), parameterFaderEntries); + sizeof(ParameterFader), parameterFaderEntries); return 0; } diff --git a/scumm/intern.h b/scumm/intern.h index e5c34699eb..b3ae70ab94 100644 --- a/scumm/intern.h +++ b/scumm/intern.h @@ -325,8 +325,7 @@ protected: File _hFileTable[17]; public: - ScummEngine_v6(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs) : ScummEngine(detector, syst, gs) - { + ScummEngine_v6(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs) : ScummEngine(detector, syst, gs) { VAR_VIDEONAME = 0xFF; VAR_TIMEDATE_YEAR = 0xFF; diff --git a/scumm/midiparser_eup.cpp b/scumm/midiparser_eup.cpp index c8c6f95fdc..8522b8cc5f 100644 --- a/scumm/midiparser_eup.cpp +++ b/scumm/midiparser_eup.cpp @@ -72,13 +72,13 @@ void MidiParser_EUP::parseNextEvent (EventInfo &info) { // fits-all" sound until we actually support the // FM synthesis capabilities of FM Towns. for (; _presend < 12; ++_presend) { - if (_instr_to_channel[_presend>>1] >= 16) + if (_instr_to_channel[_presend >> 1] >= 16) continue; info.start = pos; info.delta = 0; if (_presend & 1) { - byte *data = &_instruments[_presend>>1][0]; - data[1] = _instr_to_channel[_presend>>1]; + byte *data = &_instruments[_presend >> 1][0]; + data[1] = _instr_to_channel[_presend >> 1]; info.event = 0xF0; info.ext.data = data; info.length = 48; diff --git a/scumm/nut_renderer.cpp b/scumm/nut_renderer.cpp index 1d3c98eb09..df737d9cda 100644 --- a/scumm/nut_renderer.cpp +++ b/scumm/nut_renderer.cpp @@ -118,7 +118,7 @@ bool NutRenderer::loadFont(const char *filename, const char *directory) { if (_loaded) { warning("NutRenderer::loadFont() Font already loaded, ok, loading..."); } - + File file; file.open(filename, directory); if (file.isOpen() == false) { @@ -142,7 +142,7 @@ bool NutRenderer::loadFont(const char *filename, const char *directory) { free(dataSrc); return false; } - + _nbChars = READ_LE_UINT16(dataSrc + 10); uint32 offset = READ_BE_UINT32(dataSrc + 4) + 8; int32 decoded_length; @@ -304,7 +304,7 @@ void NutRenderer::drawChar(byte *dst, byte *mask, byte c, int x, int y, byte col byte maskmask; int maskpos; - + for (int ty = 0; ty < height; ty++) { maskmask = revBitMask[x & 7]; maskpos = 0; @@ -342,7 +342,7 @@ void NutRenderer::draw2byte(byte *dst, byte *mask, int c, int x, int y, byte col byte maskmask; int maskpos; - + for (int ty = 0; ty < height; ty++) { maskmask = revBitMask[x & 7]; maskpos = 0; diff --git a/scumm/object.cpp b/scumm/object.cpp index 7dbd6685fc..4e16016b80 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -1399,7 +1399,7 @@ void ScummEngine::nukeFlObjects(int min, int max) { } void ScummEngine::enqueueObject(int objectNumber, int objectX, int objectY, int objectWidth, - int objectHeight, int scaleX, int scaleY, int image, int mode) { + int objectHeight, int scaleX, int scaleY, int image, int mode) { BlastObject *eo; ObjectData *od; diff --git a/scumm/player_mod.h b/scumm/player_mod.h index b48bc07cbe..3533a92eee 100644 --- a/scumm/player_mod.h +++ b/scumm/player_mod.h @@ -55,8 +55,7 @@ private: MOD_MAXCHANS = 16 }; - struct soundChan - { + struct soundChan { int id; uint8 vol; int8 pan; diff --git a/scumm/player_v1.cpp b/scumm/player_v1.cpp index 5fc4dea07a..2ae223cdab 100644 --- a/scumm/player_v1.cpp +++ b/scumm/player_v1.cpp @@ -133,7 +133,7 @@ void Player_V1::parseSpeakerChunk() { parse_again: _chunk_type = READ_LE_UINT16(_next_chunk); debug(6, "parseSpeakerChunk: sound %d, offset %4x, chunk %x", - _current_nr, _next_chunk - _current_data, _chunk_type); + _current_nr, _next_chunk - _current_data, _chunk_type); _next_chunk += 2; switch (_chunk_type) { @@ -170,7 +170,7 @@ void Player_V1::parseSpeakerChunk() { _channels[0].freq = _start; _next_chunk += 10; debug(6, "chunk 1: mplex %d, freq %d -> %d step %d x %d", - _mplex, _start, _end, _delta, _repeat_ctr); + _mplex, _start, _end, _delta, _repeat_ctr); break; case 2: _start = READ_LE_UINT16(_next_chunk); @@ -180,7 +180,7 @@ void Player_V1::parseSpeakerChunk() { _next_chunk += 6; _forced_level = -1; debug(6, "chunk 2: %d -> %d step %d", - _start, _end, _delta); + _start, _end, _delta); break; case 3: _start = READ_LE_UINT16(_next_chunk); @@ -190,7 +190,7 @@ void Player_V1::parseSpeakerChunk() { _next_chunk += 6; _forced_level = -1; debug(6, "chunk 3: %d -> %d step %d", - _start, _end, _delta); + _start, _end, _delta); break; } } @@ -209,7 +209,7 @@ void Player_V1::nextSpeakerCmd() { _next_chunk += 2; } debug(7, "nextSpeakerCmd: chunk %d, offset %4x: notelen %d", - _chunk_type, _next_chunk - 2 - _current_data, _time_left); + _chunk_type, _next_chunk - 2 - _current_data, _time_left); if (_time_left == 0) { parseSpeakerChunk(); @@ -262,7 +262,7 @@ void Player_V1::parsePCjrChunk() { set_mplex(3000); _forced_level = 0; - parse_again: +parse_again: _chunk_type = READ_LE_UINT16(_next_chunk); debug(6, "parsePCjrChunk: sound %d, offset %4x, chunk %x", @@ -539,7 +539,7 @@ void Player_V1::generateSpkSamples(int16 *data, uint len) { } else { squareGenerator(0, _channels[0].freq, 0, 0, data, len); debug(9, "speaker: %8x: freq %d %.1f", _tick_len, - _channels[0].freq, 1193000.0/_channels[0].freq); + _channels[0].freq, 1193000.0 / _channels[0].freq); } lowPassFilter(data, len); } @@ -588,7 +588,7 @@ void Player_V1::generatePCjrSamples(int16 *data, uint len) { hasdata = true; squareGenerator(i, freq, vol, 0, data, len); debug(9, "channel[%d]: %8x: freq %d %.1f ; volume %d", - i, _tick_len, freq, 111860.0/freq, vol); + i, _tick_len, freq, 111860.0 / freq, vol); } else { int noiseFB = (freq & 4) ? FB_WNOISE : FB_PNOISE; int n = (freq & 3); @@ -597,7 +597,7 @@ void Player_V1::generatePCjrSamples(int16 *data, uint len) { hasdata = true; squareGenerator(i, freq, vol, noiseFB, data, len); debug(9, "channel[%d]: %x: noise freq %d %.1f ; volume %d", - i, _tick_len, freq, 111860.0/freq, vol); + i, _tick_len, freq, 111860.0 / freq, vol); } } diff --git a/scumm/player_v2.cpp b/scumm/player_v2.cpp index 2e42a3d7f7..c0bc738003 100644 --- a/scumm/player_v2.cpp +++ b/scumm/player_v2.cpp @@ -447,7 +447,7 @@ void Player_V2::chainSound(int nr, byte *data) { _channels[i].d.music_script_nr = nr; if (data) { - _channels[i].d.next_cmd = READ_LE_UINT16(data+offset+2*i); + _channels[i].d.next_cmd = READ_LE_UINT16(data + offset + 2 * i); if (_channels[i].d.next_cmd) _channels[i].d.time_left = 1; } @@ -521,8 +521,8 @@ void Player_V2::startSound(int nr) { } if (nr != _current_nr - && restartable - && (!_next_nr + && restartable + && (!_next_nr || nprio <= prio)) { _next_nr = nr; @@ -590,15 +590,15 @@ void Player_V2::execute_cmd(ChannelInfo *channel) { case 0xf8: // set hull curve debug(7, "channels[%d]: hull curve %2d", channel - _channels, *script_ptr); - channel->d.hull_curve = hull_offsets[*script_ptr/2]; + channel->d.hull_curve = hull_offsets[*script_ptr / 2]; script_ptr++; break; case 0xf9: // set freqmod curve debug(7, "channels[%d]: freqmod curve %2d", channel - _channels, *script_ptr); - channel->d.freqmod_table = freqmod_offsets[*script_ptr/4]; - channel->d.freqmod_modulo = freqmod_lengths[*script_ptr/4]; + channel->d.freqmod_table = freqmod_offsets[*script_ptr / 4]; + channel->d.freqmod_modulo = freqmod_lengths[*script_ptr / 4]; script_ptr++; break; @@ -658,16 +658,16 @@ void Player_V2::execute_cmd(ChannelInfo *channel) { offset = READ_LE_UINT16 (script_ptr); script_ptr += 2; debug(7, "loop if %d to %d", opcode, offset); - if (!channel->array[opcode/2] || --channel->array[opcode/2]) + if (!channel->array[opcode / 2] || --channel->array[opcode/2]) script_ptr += offset; break; case 0xff: // set parameter opcode = *script_ptr++; value = READ_LE_UINT16 (script_ptr); - channel->array[opcode/2] = value; + channel->array[opcode / 2] = value; debug(7, "channels[%d]: set param %2d = %5d", - channel - &_channels[0], opcode, value); + channel - &_channels[0], opcode, value); script_ptr += 2; if (opcode == 14) { /* tempo var */ @@ -708,11 +708,11 @@ void Player_V2::execute_cmd(ChannelInfo *channel) { debug(8, "channels[%d]: @%04x note: %3d+%d len: %2d hull: %d mod: %d/%d/%d %s", - dest_channel - channel, script_ptr ? script_ptr - _current_data - 2 : 0, - note, (signed short) dest_channel->d.transpose, channel->d.time_left, - dest_channel->d.hull_curve, dest_channel->d.freqmod_table, - dest_channel->d.freqmod_incr,dest_channel->d.freqmod_multiplier, - is_last_note ? "last":""); + dest_channel - channel, script_ptr ? script_ptr - _current_data - 2 : 0, + note, (signed short) dest_channel->d.transpose, channel->d.time_left, + dest_channel->d.hull_curve, dest_channel->d.freqmod_table, + dest_channel->d.freqmod_incr,dest_channel->d.freqmod_multiplier, + is_last_note ? "last":""); uint16 myfreq; @@ -775,10 +775,10 @@ void Player_V2::next_freqs(ChannelInfo *channel) { + channel->d.base_freq; debug(9, "Freq: %d/%d, %d/%d/%d*%d %d", - channel->d.base_freq, (int16)channel->d.freq_delta, - channel->d.freqmod_table, channel->d.freqmod_offset, - channel->d.freqmod_incr, channel->d.freqmod_multiplier, - channel->d.freq); + channel->d.base_freq, (int16)channel->d.freq_delta, + channel->d.freqmod_table, channel->d.freqmod_offset, + channel->d.freqmod_incr, channel->d.freqmod_multiplier, + channel->d.freq); if (channel->d.note_length && !--channel->d.note_length) { channel->d.hull_offset = 16; @@ -791,15 +791,15 @@ void Player_V2::next_freqs(ChannelInfo *channel) { #if 0 debug(9, "channels[%d]: freq %d hull %d/%d/%d", - channel - &_channels[0], channel->d.freq, - channel->d.hull_curve, channel->d.hull_offset, - channel->d.hull_counter); + channel - &_channels[0], channel->d.freq, + channel->d.hull_curve, channel->d.hull_offset, + channel->d.hull_counter); #endif if (channel->d.hull_counter && !--channel->d.hull_counter) { for (;;) { const int16 *hull_ptr = hulls - + channel->d.hull_curve + channel->d.hull_offset/2; + + channel->d.hull_curve + channel->d.hull_offset / 2; if (hull_ptr[1] == -1) { channel->d.volume = hull_ptr[0]; if (hull_ptr[0] == 0) @@ -854,14 +854,14 @@ void Player_V2::nextTick() { void Player_V2::lowPassFilter(int16 *sample, uint len) { for (uint i = 0; i < len; i++) { _level = (int) (_level * _decay - + sample[0] * (0x10000-_decay)) >> 16; + + sample[0] * (0x10000 - _decay)) >> 16; sample[0] = sample[1] = _level; sample += 2; } } void Player_V2::squareGenerator(int channel, int freq, int vol, - int noiseFeedback, int16 *sample, uint len) { + int noiseFeedback, int16 *sample, uint len) { int period = _update_step * freq; long nsample; if (period == 0) @@ -896,8 +896,8 @@ void Player_V2::squareGenerator(int channel, int freq, int vol, duration -= _timer_count[channel]; nsample = *sample + - (((signed long) (duration - (1 << (FIXP_SHIFT-1))) - * (signed long) _volumetable[vol]) >> FIXP_SHIFT); + (((signed long) (duration - (1 << (FIXP_SHIFT - 1))) + * (signed long) _volumetable[vol]) >> FIXP_SHIFT); /* overflow: clip value */ if (nsample > 0x7fff) nsample = 0x7fff; @@ -914,8 +914,8 @@ void Player_V2::generateSpkSamples(int16 *data, uint len) { int winning_channel = -1; for (int i = 0; i < 4; i++) { if (winning_channel == -1 - && _channels[i].d.volume - && _channels[i].d.time_left) { + && _channels[i].d.volume + && _channels[i].d.time_left) { winning_channel = i; } } @@ -943,8 +943,8 @@ void Player_V2::generatePCjrSamples(int16 *data, uint len) { if (_channels[i].d.volume && _channels[i].d.time_left) { for (j = 0; j < i; j++) { if (_channels[j].d.volume - && _channels[j].d.time_left - && freq == (_channels[j].d.freq >> 6)) { + && _channels[j].d.time_left + && freq == (_channels[j].d.freq >> 6)) { /* HACK: this channel is playing at * the same frequency as another. * Synchronize it to the same phase to @@ -978,7 +978,7 @@ void Player_V2::generatePCjrSamples(int16 *data, uint len) { } #if 0 debug(9, "channel[%d]: freq %d %.1f ; volume %d", - i, freq, 111860.0/freq, vol); + i, freq, 111860.0 / freq, vol); #endif } diff --git a/scumm/player_v2.h b/scumm/player_v2.h index bda919015d..8e47122106 100644 --- a/scumm/player_v2.h +++ b/scumm/player_v2.h @@ -140,8 +140,8 @@ protected: void lowPassFilter(int16 *data, uint len); void squareGenerator(int channel, int freq, int vol, - int noiseFeedback, int16 *sample, uint len); - + int noiseFeedback, int16 *sample, uint len); + private: static void premix_proc(void *param, int16 *buf, uint len); void do_mix(int16 *buf, uint len); diff --git a/scumm/player_v2a.cpp b/scumm/player_v2a.cpp index 8b0a823bd7..533ca8e591 100644 --- a/scumm/player_v2a.cpp +++ b/scumm/player_v2a.cpp @@ -732,7 +732,7 @@ public: _id = id; _data = (char *)malloc(READ_LE_UINT16(data)); memcpy(_data, data, READ_LE_UINT16(data)); - + _loopnum = 1; _step = 2; _curfreq = _freq1; @@ -752,7 +752,7 @@ public: } if (_curfreq >= _freq2) return true; - const char steps[8] = {0,2,2,3,4,8,15,2}; + const char steps[8] = {0, 2, 2, 3, 4, 8, 15, 2}; _curfreq = _freq1; _step = steps[++_loopnum]; if (_loopnum == 7) { @@ -818,10 +818,10 @@ public: } virtual bool update() { assert(_id); - updatefreq(_freq1,_step1,0x00AA,0x00FA); - updatefreq(_freq2,_step2,0x019A,0x03B6); - updatefreq(_freq3,_step3,0x00AA,0x00FA); - updatefreq(_freq4,_step4,0x019A,0x03B6); + updatefreq(_freq1, _step1, 0x00AA, 0x00FA); + updatefreq(_freq2, _step2, 0x019A, 0x03B6); + updatefreq(_freq3, _step3, 0x00AA, 0x00FA); + updatefreq(_freq4, _step4, 0x019A, 0x03B6); _mod->setChannelFreq(_id | 0x000, BASE_FREQUENCY / _freq1); _mod->setChannelFreq(_id | 0x100, BASE_FREQUENCY / _freq2); _mod->setChannelFreq(_id | 0x200, BASE_FREQUENCY / _freq3); @@ -986,8 +986,9 @@ private: int _ticks; }; -#define CRCToSound(CRC, SOUND) \ - if (crc == CRC) return new SOUND +#define CRCToSound(CRC, SOUND) \ + if (crc == CRC) \ + return new SOUND static V2A_Sound *findSound (unsigned long crc) { CRCToSound(0x8FAB08C4, V2A_Sound_SingleLooped(0x006C,0x2B58,0x016E,0x3F)); // Maniac 17 @@ -1165,7 +1166,7 @@ void Player_V2A::startSound(int nr) { assert(_scumm); byte *data = _scumm->getResourceAddress(rtSound, nr); assert(data); - uint32 crc = GetCRC(data + 0x0A,READ_BE_UINT16(data + 0x08)); + uint32 crc = GetCRC(data + 0x0A, READ_BE_UINT16(data + 0x08)); V2A_Sound *snd = findSound(crc); if (snd == NULL) { warning("player_v2a - sound %i not recognized yet (crc %08X)",nr,crc); diff --git a/scumm/player_v2a.h b/scumm/player_v2a.h index dfd7ba27bf..438ac29c14 100644 --- a/scumm/player_v2a.h +++ b/scumm/player_v2a.h @@ -55,8 +55,7 @@ private: V2A_MAXSLOTS = 8 }; - struct soundSlot - { + struct soundSlot { int id; V2A_Sound *sound; }; diff --git a/scumm/player_v3a.cpp b/scumm/player_v3a.cpp index e311de2fbe..865e676c2a 100644 --- a/scumm/player_v3a.cpp +++ b/scumm/player_v3a.cpp @@ -28,10 +28,10 @@ namespace Scumm { static const uint16 note_freqs[4][12] = { - {0x06B0,0x0650,0x05F4,0x05A0,0x054C,0x0500,0x04B8,0x0474,0x0434,0x03F8,0x03C0,0x0388}, - {0x0358,0x0328,0x02FA,0x02D0,0x02A6,0x0280,0x025C,0x023A,0x021A,0x01FC,0x01E0,0x01C4}, - {0x01AC,0x0194,0x017D,0x0168,0x0153,0x0140,0x012E,0x011D,0x010D,0x00FE,0x00F0,0x00E2}, - {0x00D6,0x00CA,0x00BE,0x00B4,0x00A9,0x00A0,0x0097,0x008E,0x0086,0x007F,0x00F0,0x00E2} + {0x06B0, 0x0650, 0x05F4, 0x05A0, 0x054C, 0x0500, 0x04B8, 0x0474, 0x0434, 0x03F8, 0x03C0, 0x0388}, + {0x0358, 0x0328, 0x02FA, 0x02D0, 0x02A6, 0x0280, 0x025C, 0x023A, 0x021A, 0x01FC, 0x01E0, 0x01C4}, + {0x01AC, 0x0194, 0x017D, 0x0168, 0x0153, 0x0140, 0x012E, 0x011D, 0x010D, 0x00FE, 0x00F0, 0x00E2}, + {0x00D6, 0x00CA, 0x00BE, 0x00B4, 0x00A9, 0x00A0, 0x0097, 0x008E, 0x0086, 0x007F, 0x00F0, 0x00E2} }; Player_V3A::Player_V3A(ScummEngine *scumm) { @@ -206,7 +206,7 @@ void Player_V3A::startSound(int nr) { _wavetable[i] = NULL; _isinit = true; } - + if (getSoundStatus(nr)) stopSound(nr); // if a sound is playing, restart it diff --git a/scumm/player_v3a.h b/scumm/player_v3a.h index 3635ed7ade..9d47791e19 100644 --- a/scumm/player_v3a.h +++ b/scumm/player_v3a.h @@ -55,21 +55,18 @@ private: V3A_MAXSFX = 8 }; - struct musChan - { + struct musChan { int id; int dur; }; - struct sfxChan - { + struct sfxChan { int id; int dur; // SFX will eventually have pitch bends }; - struct instData - { + struct instData { char *_idat[6]; uint16 _ilen[6]; char *_ldat[6]; diff --git a/scumm/resource.cpp b/scumm/resource.cpp index b8038d0706..9056466718 100644 --- a/scumm/resource.cpp +++ b/scumm/resource.cpp @@ -1297,78 +1297,76 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size) if (instr[i*16 + 13]) warning("Sound %d instrument %d uses percussion", idx, i); - debug(4, "Sound %d: instrument %d on channel %d.", - idx, i, ch); - - memcpy(ptr, ADLIB_INSTR_MIDI_HACK, - sizeof(ADLIB_INSTR_MIDI_HACK)); + debug(4, "Sound %d: instrument %d on channel %d.", idx, i, ch); + + memcpy(ptr, ADLIB_INSTR_MIDI_HACK, sizeof(ADLIB_INSTR_MIDI_HACK)); ptr[5] += ch; ptr[28] += ch; ptr[92] += ch; - + /* flags_1 */ ptr[30 + 0] = (instr[i * 16 + 3] >> 4) & 0xf; ptr[30 + 1] = instr[i * 16 + 3] & 0xf; - + /* oplvl_1 */ ptr[30 + 2] = (instr[i * 16 + 4] >> 4) & 0xf; ptr[30 + 3] = instr[i * 16 + 4] & 0xf; - + /* atdec_1 */ ptr[30 + 4] = ((~instr[i * 16 + 5]) >> 4) & 0xf; ptr[30 + 5] = (~instr[i * 16 + 5]) & 0xf; - + /* sustrel_1 */ ptr[30 + 6] = ((~instr[i * 16 + 6]) >> 4) & 0xf; ptr[30 + 7] = (~instr[i * 16 + 6]) & 0xf; - + /* waveform_1 */ ptr[30 + 8] = (instr[i * 16 + 7] >> 4) & 0xf; ptr[30 + 9] = instr[i * 16 + 7] & 0xf; - + /* flags_2 */ ptr[30 + 10] = (instr[i * 16 + 8] >> 4) & 0xf; ptr[30 + 11] = instr[i * 16 + 8] & 0xf; - + /* oplvl_2 */ ptr[30 + 12] = (instr[i * 16 + 9] >> 4) & 0xf; ptr[30 + 13] = instr[i * 16 + 9] & 0xf; - + /* atdec_2 */ ptr[30 + 14] = ((~instr[i * 16 + 10]) >> 4) & 0xf; ptr[30 + 15] = (~instr[i * 16 + 10]) & 0xf; - + /* sustrel_2 */ ptr[30 + 16] = ((~instr[i * 16 + 11]) >> 4) & 0xf; ptr[30 + 17] = (~instr[i * 16 + 11]) & 0xf; - + /* waveform_2 */ ptr[30 + 18] = (instr[i * 16 + 12] >> 4) & 0xf; ptr[30 + 19] = instr[i * 16 + 12] & 0xf; - + /* feedback */ ptr[30 + 20] = (instr[i * 16 + 2] >> 4) & 0xf; ptr[30 + 21] = instr[i * 16 + 2] & 0xf; ptr += sizeof(ADLIB_INSTR_MIDI_HACK); } - + // There is a constant delay of ppqn/3 before the music starts. if (ppqn / 3 >= 128) *ptr++ = (ppqn / 3 >> 7) | 0x80; *ptr++ = ppqn / 3 & 0x7f; - + // Now copy the actual music data memcpy(ptr, track, size); ptr += size; - + if (!play_once) { // The song is meant to be looped. We achieve this by inserting just // before the song end a jump to the song start. More precisely we abuse // a S&M sysex, "maybe_jump" to achieve this effect. We could also // use a set_loop sysex, but it's a bit longer, a little more complicated, // and has no advantage either. - + // First, find the track end byte *end = ptr; ptr -= size; @@ -1377,7 +1375,7 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size) break; } assert(ptr < end); - + // Now insert the jump. The jump offset is measured in ticks. // We have ppqn/3 ticks before the first note. @@ -1399,16 +1397,16 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size) * tracks. */ ptr = writeMIDIHeader(ptr, "ASFX", ppqn, total_size); - + byte current_instr[3][14]; int current_note[3]; int track_time[3]; byte *track_data[3]; - + int track_ctr = 0; byte chunk_type = 0; int delay, delay2, olddelay; - + // Write a tempo change Meta event // 473 / 4 Hz, convert to micro seconds. dw = 1000000 * ppqn * 4 / 473; @@ -1416,7 +1414,7 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size) *ptr++ = (byte)((dw >> 16) & 0xFF); *ptr++ = (byte)((dw >> 8) & 0xFF); *ptr++ = (byte)(dw & 0xFF); - + for (i = 0; i < 3; i++) { track_time[i] = -1; current_note[i] = -1; @@ -1445,7 +1443,7 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size) break; src_ptr++; } - + int curtime = 0; for (;;) { int mintime = -1; @@ -1459,11 +1457,10 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size) } if (mintime < 0) break; - + src_ptr = track_data[ch]; chunk_type = *src_ptr; - - + if (current_note[ch] >= 0) { delay = mintime - curtime; curtime = mintime; @@ -1473,71 +1470,70 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size) *ptr++ = 0; current_note[ch] = -1; } - - + switch (chunk_type) { case 1: /* Instrument definition */ - memcpy(current_instr[ch], src_ptr+1, 14); + memcpy(current_instr[ch], src_ptr + 1, 14); src_ptr += 15; break; - + case 2: /* tone/parammodulation */ memcpy(ptr, ADLIB_INSTR_MIDI_HACK, sizeof(ADLIB_INSTR_MIDI_HACK)); - + ptr[5] += ch; ptr[28] += ch; ptr[92] += ch; - + /* flags_1 */ ptr[30 + 0] = (current_instr[ch][3] >> 4) & 0xf; ptr[30 + 1] = current_instr[ch][3] & 0xf; - + /* oplvl_1 */ ptr[30 + 2] = (current_instr[ch][4] >> 4) & 0xf; ptr[30 + 3] = current_instr[ch][4] & 0xf; - + /* atdec_1 */ ptr[30 + 4] = ((~current_instr[ch][5]) >> 4) & 0xf; ptr[30 + 5] = (~current_instr[ch][5]) & 0xf; - + /* sustrel_1 */ ptr[30 + 6] = ((~current_instr[ch][6]) >> 4) & 0xf; ptr[30 + 7] = (~current_instr[ch][6]) & 0xf; - + /* waveform_1 */ ptr[30 + 8] = (current_instr[ch][7] >> 4) & 0xf; ptr[30 + 9] = current_instr[ch][7] & 0xf; - + /* flags_2 */ ptr[30 + 10] = (current_instr[ch][8] >> 4) & 0xf; ptr[30 + 11] = current_instr[ch][8] & 0xf; - + /* oplvl_2 */ ptr[30 + 12] = ((current_instr[ch][9]) >> 4) & 0xf; ptr[30 + 13] = (current_instr[ch][9]) & 0xf; - + /* atdec_2 */ ptr[30 + 14] = ((~current_instr[ch][10]) >> 4) & 0xf; ptr[30 + 15] = (~current_instr[ch][10]) & 0xf; - + /* sustrel_2 */ ptr[30 + 16] = ((~current_instr[ch][11]) >> 4) & 0xf; ptr[30 + 17] = (~current_instr[ch][11]) & 0xf; - + /* waveform_2 */ ptr[30 + 18] = (current_instr[ch][12] >> 4) & 0xf; ptr[30 + 19] = current_instr[ch][12] & 0xf; - + /* feedback */ ptr[30 + 20] = (current_instr[ch][2] >> 4) & 0xf; ptr[30 + 21] = current_instr[ch][2] & 0xf; - + delay = mintime - curtime; curtime = mintime; - + { delay = convert_extraflags(ptr + 30 + 22, src_ptr + 1); delay2 = convert_extraflags(ptr + 30 + 40, src_ptr + 6); @@ -1547,17 +1543,17 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size) if (delay == -1) delay = 0; } - + /* duration */ ptr[30 + 58] = 0; // ((delay * 17 / 63) >> 4) & 0xf; ptr[30 + 59] = 0; // (delay * 17 / 63) & 0xf; - + ptr += sizeof(ADLIB_INSTR_MIDI_HACK); - + olddelay = mintime - curtime; curtime = mintime; ptr = writeVLQ(ptr, olddelay); - + { int freq = ((current_instr[ch][1] & 3) << 8) | current_instr[ch][0]; @@ -1580,22 +1576,22 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size) note = 1; else if (note > 127) note = 127; - + // Insert a note on event *ptr++ = 0x90 + ch; // key on channel *ptr++ = note; *ptr++ = 63; current_note[ch] = note; - track_time[ch] = curtime + delay; + track_time[ch] = curtime + delay; } src_ptr += 11; break; - + case 0x80: track_time[ch] = -1; src_ptr ++; break; - + default: track_time[ch] = -1; } @@ -1645,10 +1641,9 @@ int ScummEngine::readSoundResourceSmallHeader(int type, int idx) { } else { total_size = size = _fileHandle.readUint32LE(); tag = _fileHandle.readUint16LE(); - debug(4, " tag='%c%c', size=%d", - (char) (tag & 0xff), - (char) ((tag >> 8) & 0xff), size); - + debug(4, " tag='%c%c', size=%d", (char) (tag & 0xff), + (char) ((tag >> 8) & 0xff), size); + if (tag == 0x4F52) { // RO ro_offs = _fileHandle.pos(); ro_size = size; @@ -1657,11 +1652,10 @@ int ScummEngine::readSoundResourceSmallHeader(int type, int idx) { while (pos < total_size) { size = _fileHandle.readUint32LE(); tag = _fileHandle.readUint16LE(); - debug(4, " tag='%c%c', size=%d", - (char) (tag & 0xff), - (char) ((tag >> 8) & 0xff), size); + debug(4, " tag='%c%c', size=%d", (char) (tag & 0xff), + (char) ((tag >> 8) & 0xff), size); pos += size; - + // MI1 and Indy3 uses one or more nested SO resources, which contains AD and WA // resources. if ((tag == 0x4441) && !(ad_offs)) { // AD @@ -1725,7 +1719,6 @@ int ScummEngine::readSoundResourceSmallHeader(int type, int idx) { return 0; } - int ScummEngine::getResourceRoomNr(int type, int idx) { if (type == rtRoom) return idx; @@ -1888,16 +1881,12 @@ void ScummEngine::lock(int type, int i) { if (!validateResource("Locking", type, i)) return; res.flags[type][i] |= RF_LOCK; - -// debug(1, "locking %d,%d", type, i); } void ScummEngine::unlock(int type, int i) { if (!validateResource("Unlocking", type, i)) return; res.flags[type][i] &= ~RF_LOCK; - -// debug(1, "unlocking %d,%d", type, i); } bool ScummEngine::isResourceInUse(int type, int i) const { @@ -1940,8 +1929,6 @@ void ScummEngine::expireResources(uint32 size) { int best_type, best_res = 0; uint32 oldAllocatedSize; -// return; - if (_expire_counter != 0xFF) { _expire_counter = 0xFF; increaseResourceCounter(); diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 7a1e5e51ae..765f735353 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -421,7 +421,7 @@ void ScummEngine_v2::decodeParseString() { if (_demoMode && _actorToPrintStrFor == 0xFF) _string[textSlot].color = 1; else if (_actorToPrintStrFor != 0xFF) - _string[textSlot].color = v1_mm_actor_speech_color[_actorToPrintStrFor]; + _string[textSlot].color = v1_mm_actor_speech_color[_actorToPrintStrFor]; } _messagePtr = buffer; @@ -674,7 +674,7 @@ void ScummEngine_v2::o2_actorSet() { _string[0].color = arg; return; } - + a = derefActor(act, "actorSet"); switch (_opcode) { @@ -801,7 +801,7 @@ void ScummEngine_v2::o2_verbOps() { _verbs[slot].curmode = state; break; - + default: { // New Verb int x = fetchScriptByte() << 3; int y = fetchScriptByte() << 3; @@ -888,7 +888,7 @@ void ScummEngine_v2::o2_doSentence() { st->objectB = getVarOrDirectWord(0x20); st->preposition = (st->objectB != 0); st->freezeCount = 0; - + // Execute or print the sentence _opcode = fetchScriptByte(); switch(_opcode) { @@ -908,7 +908,7 @@ void ScummEngine_v2::o2_doSentence() { VAR(VAR_ACTIVE_VERB) = st->verb; VAR(VAR_ACTIVE_OBJECT1) = st->objectA; VAR(VAR_ACTIVE_OBJECT2) = st->objectB; - + isBackgroundScript = false; isSpecialVerb = false; } else { @@ -926,7 +926,7 @@ void ScummEngine_v2::o2_doSentence() { int slot = -1; ScriptSlot *ss; int i; - + ss = vm.slot; for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++) { if (st->objectA == ss->number && @@ -944,7 +944,7 @@ void ScummEngine_v2::o2_doSentence() { case 2: // Print the sentence _sentenceNum--; - + VAR(VAR_SENTENCE_VERB) = st->verb; VAR(VAR_SENTENCE_OBJECT1) = st->objectA; VAR(VAR_SENTENCE_OBJECT2) = st->objectB; @@ -960,7 +960,7 @@ void ScummEngine_v2::o2_drawSentence() { Common::Rect sentenceline; static char sentence[256]; const byte *temp; - int slot = getVerbSlot(VAR(VAR_SENTENCE_VERB),0); + int slot = getVerbSlot(VAR(VAR_SENTENCE_VERB), 0); if (!(_userState & 32)) return; @@ -983,7 +983,7 @@ void ScummEngine_v2::o2_drawSentence() { if (_verbs[slot].prep == 0xFF) { byte *ptr = getOBCDFromObject(VAR(VAR_SENTENCE_OBJECT1)); assert(ptr); - VAR(VAR_SENTENCE_PREPOSITION) = (*(ptr+12) >> 5); + VAR(VAR_SENTENCE_PREPOSITION) = (*(ptr + 12) >> 5); } else VAR(VAR_SENTENCE_PREPOSITION) = _verbs[slot].prep; } @@ -1360,16 +1360,16 @@ void ScummEngine_v2::o2_cutscene() { vm.cutSceneData[1] = (int16)VAR(VAR_CURSORSTATE); vm.cutSceneData[2] = _currentRoom; vm.cutSceneData[3] = camera._mode; - + VAR(VAR_CURSORSTATE) = 200; - + // FIXME allows quotes script (173) to start during introudction of // demo mode of V1 Maniac Mansion. setUserState was halting script // 173 before it started. if (!(_gameId == GID_MANIAC && _version == 1 && _demoMode)) // Hide inventory, freeze scripts, hide cursor setUserState(15); - + _sentenceNum = 0; stopScript(SENTENCE_SCRIPT); resetSentence(); @@ -1496,7 +1496,7 @@ void ScummEngine_v2::o2_cursorCommand() { // TODO: Define the magic numbers if (cmd & 0xFF) { VAR(VAR_CURSORSTATE) = cmd & 0xFF; } - + setUserState(state); } diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 6c6ba53686..64744c4df7 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -82,7 +82,7 @@ struct ScummGameSettings { byte id, version; int midi; // MidiDriverType values uint32 features; - + GameSettings toGameSettings() const { GameSettings dummy = { gameName, description, midi, features, 0 }; return dummy; @@ -663,9 +663,8 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS if (!_mixer->bindToSystem(syst)) { warning("Sound mixer initialization failed"); if (_midiDriver == MD_ADLIB || - _midiDriver == MD_PCSPK || - _midiDriver == MD_PCJR) - { + _midiDriver == MD_PCSPK || + _midiDriver == MD_PCJR) { _midiDriver = MD_NULL; warning("MIDI driver depends on sound mixer, switching to null MIDI driver"); } @@ -792,9 +791,9 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS ScummEngine::~ScummEngine() { _mixer->stopAll(); - + delete [] _actors; - + delete _2byteFontPtr; delete _charset; delete _pauseDialog; diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 7f08607cf7..c3548ed306 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -487,12 +487,12 @@ void Sound::processSfxQueues() { } } } - + if (finished && _scumm->_talkDelay == 0) { _scumm->stopTalk(); } } - + if (_sfxMode & 1) { if (isSfxFinished()) { _sfxMode &= ~1; @@ -615,7 +615,7 @@ int Sound::isSoundRunning(int sound) const { if (sound == _currentCDSound) return pollCD(); - + if (_scumm->_features & GF_HUMONGOUS) { if (sound == -2) { return isSfxFinished(); @@ -626,7 +626,7 @@ int Sound::isSoundRunning(int sound) const { return _scumm->_imuse->getSoundStatus(sound); } } - + if (isSoundInQueue(sound)) return 1; @@ -1632,7 +1632,7 @@ int MP3TrackInfo::play(SoundMixer *mixer, PlayingSoundHandle *handle, int startF // FIXME: Using _size here is a problem if offset (or equivalently // startFrame) is non-zero. mad_timer_set(&durationTime, (_size * 8) / _mad_header.bitrate, - (_size * 8) % _mad_header.bitrate, _mad_header.bitrate); + (_size * 8) % _mad_header.bitrate, _mad_header.bitrate); } else { mad_timer_set(&durationTime, duration / 75, duration % 75, 75); } @@ -1680,8 +1680,7 @@ int VorbisTrackInfo::play(SoundMixer *mixer, PlayingSoundHandle *handle, int sta ov_time_seek(&_ov_file, startFrame / 75.0); #endif return mixer->playVorbis(handle, &_ov_file, - duration * ov_info(&_ov_file, -1)->rate / 75, - true); + duration * ov_info(&_ov_file, -1)->rate / 75, true); } VorbisTrackInfo::~VorbisTrackInfo() { diff --git a/scumm/string.cpp b/scumm/string.cpp index c7c1887e7b..00b2ad2187 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -592,8 +592,7 @@ void ScummEngine::addIntToStack(int var) { _msgPtrToAdd += sprintf((char *)_msgPtrToAdd, "%d", num); } -void ScummEngine::addVerbToStack(int var) -{ +void ScummEngine::addVerbToStack(int var) { int num, k; num = readVar(var); @@ -611,8 +610,7 @@ void ScummEngine::addVerbToStack(int var) } } -void ScummEngine::addNameToStack(int var) -{ +void ScummEngine::addNameToStack(int var) { int num; const byte *ptr = 0; @@ -725,8 +723,8 @@ void ScummEngine::drawBlastTexts() { if (c != 0 && c != 0xFF) { _charset->_left = _charset->_nextLeft; _charset->_top = _charset->_nextTop; - if (c >= 0x80 && _CJKMode) - c += *buf++ * 256; + if (c >= 0x80 && _CJKMode) + c += *buf++ * 256; _charset->printChar(c); _charset->_nextLeft = _charset->_left; _charset->_nextTop = _charset->_top; |