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author | Max Horn | 2003-09-20 01:08:48 +0000 |
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committer | Max Horn | 2003-09-20 01:08:48 +0000 |
commit | 21ce55bc9f19c3c75e20e6dd22e17e98224a9ed6 (patch) | |
tree | d0755c892a60fbb7ce2a299f6a6998f9c051163e /scumm | |
parent | bfbc6ed39ad3ea9b096ff6212b088a44284209bc (diff) | |
download | scummvm-rg350-21ce55bc9f19c3c75e20e6dd22e17e98224a9ed6.tar.gz scummvm-rg350-21ce55bc9f19c3c75e20e6dd22e17e98224a9ed6.tar.bz2 scummvm-rg350-21ce55bc9f19c3c75e20e6dd22e17e98224a9ed6.zip |
make console height/width based on a float percentage of the overlay size -> the overlay isn't so tiny anymore in COMI
svn-id: r10329
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/debugger.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/debugger.cpp b/scumm/debugger.cpp index 700d285d04..8f49b6dd25 100644 --- a/scumm/debugger.cpp +++ b/scumm/debugger.cpp @@ -200,7 +200,7 @@ void ScummDebugger::DCmd_Register(const char *cmdname, DebugProc pointer) { void ScummDebugger::enter() { #if USE_CONSOLE if (!_s->_debuggerDialog) { - _s->_debuggerDialog = new ConsoleDialog(_s->_newgui, _s->_screenWidth); + _s->_debuggerDialog = new ConsoleDialog(_s->_newgui, 1.0, 0.67); Debug_Printf("Debugger started, type 'exit' to return to the game.\n"); Debug_Printf("Type 'help' to see a little list of commands and variables.\n"); |