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author | Chris Apers | 2004-11-09 10:26:33 +0000 |
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committer | Chris Apers | 2004-11-09 10:26:33 +0000 |
commit | 2abe17e5946ba25a0a2cbb106ebe310f4d9f57d4 (patch) | |
tree | 4ab49b7ce05bcc2f557625e7510848ee0d2e4684 /scumm | |
parent | 0823f2be2a8472a016d6f113210d2206f3449f71 (diff) | |
download | scummvm-rg350-2abe17e5946ba25a0a2cbb106ebe310f4d9f57d4.tar.gz scummvm-rg350-2abe17e5946ba25a0a2cbb106ebe310f4d9f57d4.tar.bz2 scummvm-rg350-2abe17e5946ba25a0a2cbb106ebe310f4d9f57d4.zip |
Cleanup
svn-id: r15739
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/debugger.cpp | 6 | ||||
-rw-r--r-- | scumm/resource.cpp | 8 | ||||
-rw-r--r-- | scumm/scumm.cpp | 7 |
3 files changed, 3 insertions, 18 deletions
diff --git a/scumm/debugger.cpp b/scumm/debugger.cpp index 1d77d2bbe4..1abc6832ea 100644 --- a/scumm/debugger.cpp +++ b/scumm/debugger.cpp @@ -40,11 +40,7 @@ extern uint16 g_debugLevel; namespace Scumm { void CDECL debugC(int channel, const char *s, ...) { -#ifdef __PALM_OS__ - char buf[256]; // 1024 is too big overflow the stack -#else - char buf[1024]; -#endif + char buf[STRINGBUFLEN]; va_list va; // FIXME: Still spew all debug at -d9, for crashes in startup etc. diff --git a/scumm/resource.cpp b/scumm/resource.cpp index 54d967c280..724073b094 100644 --- a/scumm/resource.cpp +++ b/scumm/resource.cpp @@ -424,21 +424,13 @@ void ScummEngine::askForDisk(const char *filename, int disknum) { result = displayMessage("Quit", buf); if (!result) { -#ifdef __PALM_OS__ error("Cannot find file: '%s'", filename); -#else - _system->quit(); -#endif } } else { sprintf(buf, "Cannot find file: '%s'", filename); InfoDialog dialog(this, (char*)buf); runDialog(dialog); -#ifdef __PALM_OS__ error("Cannot find file: '%s'", filename); -#else - _system->quit(); -#endif } } diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 9207f19431..e880b47a0f 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -635,6 +635,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS _switchRoomEffect2 = 0; _switchRoomEffect = 0; _scrollBuffer = NULL; + _doEffect = false; memset(&_flashlight, 0, sizeof(_flashlight)); _roomStrips = 0; @@ -2482,11 +2483,7 @@ void ScummEngine::confirmrestartDialog() { } char ScummEngine::displayMessage(const char *altButton, const char *message, ...) { -#ifdef __PALM_OS__ - char buf[256]; // 1024 is too big overflow the stack -#else - char buf[1024]; -#endif + char buf[STRINGBUFLEN]; va_list va; va_start(va, message); |