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author | Travis Howell | 2003-08-19 04:28:52 +0000 |
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committer | Travis Howell | 2003-08-19 04:28:52 +0000 |
commit | 2dd4c408680d128a61ba6c0919abc3e0c4ee4b66 (patch) | |
tree | b1be631bb6293f471f66b669ad392dd09f33aa58 /scumm | |
parent | d6105a306495eee414de5ebf70115d9e01da432e (diff) | |
download | scummvm-rg350-2dd4c408680d128a61ba6c0919abc3e0c4ee4b66.tar.gz scummvm-rg350-2dd4c408680d128a61ba6c0919abc3e0c4ee4b66.tar.bz2 scummvm-rg350-2dd4c408680d128a61ba6c0919abc3e0c4ee4b66.zip |
Fix cursor cycle color for v1 games
svn-id: r9775
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/gfx.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index cae41f997d..8d46f6afa3 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -151,10 +151,16 @@ static const TransitionEffect transitionEffects[5] = { /* * Mouse cursor cycle colors (for the default crosshair). */ +static const byte default_v1_cursor_colors[4] = { + 1, 1, 12, 11 +}; + static const byte default_cursor_colors[4] = { 15, 15, 7, 8 }; + + static const uint16 default_cursor_images[5][16] = { /* cross-hair */ { 0x0080, 0x0080, 0x0080, 0x0080, 0x0080, 0x0080, 0x0000, 0x7e3f, @@ -3502,7 +3508,10 @@ void Scumm::decompressDefaultCursor(int idx) { memset(_grabbedCursor, 0xFF, sizeof(_grabbedCursor)); - color = default_cursor_colors[idx]; + if (_version == 1) + color = default_v1_cursor_colors[idx]; + else + color = default_cursor_colors[idx]; // FIXME: None of the stock cursors are right for Loom. Why is that? |