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authorMax Horn2002-11-26 12:42:40 +0000
committerMax Horn2002-11-26 12:42:40 +0000
commit2edbe505cb14248cda5053b6c370280d3aaa315b (patch)
tree6aa2fee8cde8d47a32b33edca1759d66f11db6df /scumm
parent2b1f489195d85f145d8d68d9e1542f5ea73d84eb (diff)
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cleanup
svn-id: r5718
Diffstat (limited to 'scumm')
-rw-r--r--scumm/scumm.h7
-rw-r--r--scumm/string.cpp38
2 files changed, 20 insertions, 25 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 2255596d1f..f1458183ba 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -199,10 +199,9 @@ struct CharsetRenderer {
int _xpos2, _ypos2;
int _bufPos;
- byte _unk12, _disableOffsX;
- byte *_ptr; // FIXME: This field is *NOT* used - remove next time save game format changes
- byte _unk2, _bpp;
- byte _invNumBits;
+ bool _firstChar;
+ bool _disableOffsX;
+ byte _bpp;
uint32 _charOffs;
byte *_charPtr;
int _width, _height;
diff --git a/scumm/string.cpp b/scumm/string.cpp
index bb33381617..131caf7e46 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -322,7 +322,7 @@ void Scumm::CHARSET_1()
charset._xpos2 = 0;
}
- charset._disableOffsX = charset._unk12 = !_keepText;
+ charset._disableOffsX = charset._firstChar = !_keepText;
do {
c = *buffer++;
@@ -348,7 +348,7 @@ void Scumm::CHARSET_1()
charset._ypos2 += getResourceAddress(rtCharset, charset._curId)[30 - 12];
else
charset._ypos2 += getResourceAddress(rtCharset, charset._curId)[30];
- charset._disableOffsX = 1;
+ charset._disableOffsX = true;
continue;
}
}
@@ -481,7 +481,7 @@ void Scumm::description()
charset._right = _realWidth - 1;
charset._xpos2 = _string[0].xpos;
charset._ypos2 = _string[0].ypos;
- charset._disableOffsX = charset._unk12 = 1;
+ charset._disableOffsX = charset._firstChar = true;
charset._curId = 3;
charset._center = false;
charset._color = 15;
@@ -539,7 +539,7 @@ void Scumm::drawDescString(byte *msg)
if (charset._xpos2 < 0)
charset._xpos2 = 0;
- charset._disableOffsX = charset._unk12 = 1;
+ charset._disableOffsX = charset._firstChar = true;
_bkColor = 0;
_talkDelay = 1;
@@ -585,8 +585,7 @@ void Scumm::drawString(int a)
charset._right = _string[a].right;
charset._color = _string[a].color;
_bkColor = 0;
- charset._unk12 = 1;
- charset._disableOffsX = 1;
+ charset._disableOffsX = charset._firstChar = true;
if (!(_features & GF_OLD256)) {
charsetptr = getResourceAddress(rtCharset, charset._curId);
@@ -654,7 +653,7 @@ void Scumm::drawString(int a)
case 1:
case 8:
if (charset._center) {
- charset._left = charset._left2 - charset.getStringWidth(a, buf, i);
+ charset._left = charset._left2 - charset.getStringWidth(a, buf, i); // FIXME - shouldn't this be getStringWidth() / 2 ?!?
} else {
charset._left = charset._left2;
}
@@ -900,18 +899,16 @@ void CharsetRenderer::printCharOld(int chr)
if (chr == '@')
return;
- byte *ptr = _vm->getResourceAddress(rtCharset, _curId) + 29;
- if (_vm->_features & GF_SMALL_HEADER)
- ptr -= 12;
+ byte *ptr = _vm->getResourceAddress(rtCharset, _curId);
- if (_unk12) {
+ if (_firstChar) {
_strLeft = _left;
_strTop = _top;
_strRight = _left;
_strBottom = _top;
- _unk12 = 0;
+ _firstChar = false;
}
- char_ptr = _vm->getResourceAddress(rtCharset, _curId) + 224 + (chr + 1) * 8;
+ char_ptr = ptr + 224 + (chr + 1) * 8;
dest_ptr = vs->screenPtr + vs->xstart + (_top - vs->topline) * _vm->_realWidth + _left;
_vm->updateDirtyRect(vs->number, _left, _left + 8, _top - vs->topline, _top - vs->topline + 8, 0);
@@ -928,7 +925,7 @@ void CharsetRenderer::printCharOld(int chr)
}
// FIXME
- _left += getSpacing(chr, ptr);
+ _left += getSpacing(chr, ptr + 29 - 12);
if (_left > _strRight)
_strRight = _left;
@@ -956,8 +953,7 @@ void CharsetRenderer::printChar(int chr)
if (_vm->_features & GF_SMALL_HEADER)
ptr -= 12;
- _bpp = _unk2 = *ptr;
- _invNumBits = 8 - _bpp;
+ _bpp = *ptr;
_colorMap[1] = _color;
_charOffs = READ_LE_UINT32(ptr + chr * 4 + 4);
@@ -971,7 +967,7 @@ void CharsetRenderer::printChar(int chr)
_width = _charPtr[0];
_height = _charPtr[1];
- if (_unk12) {
+ if (_firstChar) {
_strLeft = 0;
_strTop = 0;
_strRight = 0;
@@ -1003,14 +999,14 @@ void CharsetRenderer::printChar(int chr)
return;
}
- _disableOffsX = 0;
+ _disableOffsX = true;
- if (_unk12) {
+ if (_firstChar) {
_strLeft = _left;
_strTop = _top;
_strRight = _left;
_strBottom = _top;
- _unk12 = 0;
+ _firstChar = false;
}
if (_left < _strLeft)
@@ -1083,7 +1079,7 @@ void CharsetRenderer::drawBits()
maskpos = 0;
for (x = 0; x < _width; x++) {
- color = (bits >> _invNumBits) & 0xFF;
+ color = (bits >> (8 - _bpp)) & 0xFF;
if (color) {
if (usemask) {
mask[maskpos] |= maskmask;