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author | Travis Howell | 2005-04-07 11:59:13 +0000 |
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committer | Travis Howell | 2005-04-07 11:59:13 +0000 |
commit | 306034378685f6bb09f744bdef4273af9e15d887 (patch) | |
tree | 82e065dae725e873f504e417aca39ce4ae68999a /scumm | |
parent | c11827c2193f69c92e3ee851c9823231da4ef9bb (diff) | |
download | scummvm-rg350-306034378685f6bb09f744bdef4273af9e15d887.tar.gz scummvm-rg350-306034378685f6bb09f744bdef4273af9e15d887.tar.bz2 scummvm-rg350-306034378685f6bb09f744bdef4273af9e15d887.zip |
Original games ignored this index data.
svn-id: r17436
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/resource_v7he.cpp | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/scumm/resource_v7he.cpp b/scumm/resource_v7he.cpp index 3109c73321..11eed18fda 100644 --- a/scumm/resource_v7he.cpp +++ b/scumm/resource_v7he.cpp @@ -1660,15 +1660,13 @@ void ScummEngine_v70he::readGlobalObjects() { void ScummEngine_v99he::readMAXS(int blockSize) { debug(9, "readMAXS: MAXS has blocksize %d", blockSize); - printf("C++ based engine\n"); - _numVariables = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numRoomVariables = _fileHandle->readUint16LE(); _numLocalObjects = _fileHandle->readUint16LE(); _numArray = _fileHandle->readUint16LE(); - _fileHandle->readUint16LE(); // unknown - _fileHandle->readUint16LE(); // unknown + _fileHandle->readUint16LE(); + _fileHandle->readUint16LE(); _numFlObject = _fileHandle->readUint16LE(); _numInventory = _fileHandle->readUint16LE(); _numRooms = _fileHandle->readUint16LE(); @@ -1696,15 +1694,13 @@ void ScummEngine_v99he::readMAXS(int blockSize) { void ScummEngine_v90he::readMAXS(int blockSize) { debug(9, "readMAXS: MAXS has blocksize %d", blockSize); - printf("Scummsys.9x\n"); - _numVariables = _fileHandle->readUint16LE(); _fileHandle->readUint16LE(); _numRoomVariables = _fileHandle->readUint16LE(); _numLocalObjects = _fileHandle->readUint16LE(); _numArray = _fileHandle->readUint16LE(); - _fileHandle->readUint16LE(); // unknown - _fileHandle->readUint16LE(); // unknown + _fileHandle->readUint16LE(); + _fileHandle->readUint16LE(); _numFlObject = _fileHandle->readUint16LE(); _numInventory = _fileHandle->readUint16LE(); _numRooms = _fileHandle->readUint16LE(); |