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author | Travis Howell | 2003-11-18 02:09:51 +0000 |
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committer | Travis Howell | 2003-11-18 02:09:51 +0000 |
commit | 3147d75a4d30d0480395451a34c0a2887af996d4 (patch) | |
tree | d454ad03be69f48e68f0058988bf278eca375026 /scumm | |
parent | 50506eb7b65c8c72060d63cc8c6f436df5a803bf (diff) | |
download | scummvm-rg350-3147d75a4d30d0480395451a34c0a2887af996d4.tar.gz scummvm-rg350-3147d75a4d30d0480395451a34c0a2887af996d4.tar.bz2 scummvm-rg350-3147d75a4d30d0480395451a34c0a2887af996d4.zip |
Missed one check
svn-id: r11338
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/charset.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp index 70218803ba..ff4ce0ea51 100644 --- a/scumm/charset.cpp +++ b/scumm/charset.cpp @@ -1226,6 +1226,8 @@ CharsetRendererNut::CharsetRendererNut(ScummEngine *vm) for (int i = 0; i < 5; i++) { char fontname[256]; + if ((_vm->_gameId == GID_CMI) && (_vm->_features & GF_DEMO) && (i == 4)) + break; sprintf(fontname, "font%d.nut", i); _fr[i] = new NutRenderer(_vm); if (!(_fr[i]->loadFont(fontname, _vm->getGameDataPath()))) { |