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author | James Brown | 2002-10-02 09:14:59 +0000 |
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committer | James Brown | 2002-10-02 09:14:59 +0000 |
commit | 39a5160985555adda2364ced1cb02cc2dc95965a (patch) | |
tree | 732f1adc47765ac3f4876cb1d76d956a38f33c19 /scumm | |
parent | e10366ec3d1f02a40d70d8ed6da2224b89e42c05 (diff) | |
download | scummvm-rg350-39a5160985555adda2364ced1cb02cc2dc95965a.tar.gz scummvm-rg350-39a5160985555adda2364ced1cb02cc2dc95965a.tar.bz2 scummvm-rg350-39a5160985555adda2364ced1cb02cc2dc95965a.zip |
Very very nasty hack to get the FT fuel-tower scene working correctly.
Someone -please- fix this properly :)
svn-id: r5071
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/actor.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 7ec823e3dc..eb03393b0f 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1337,7 +1337,16 @@ void Actor::remapActorPalette(int r_fact, int g_fact, int b_fact, int threshold) } akos = _vm->getResourceAddress(rtCostume, costume); + if (!akos) { + warning("Can't remap actor %d, costume %d not found", number, costume); + return; + } + akpl = findResource(MKID('AKPL'), akos); + if (!akpl) { + warning("Can't remap actor %d, costume %d doesn't contain an AKPL block", number, costume); + return; + } //get num palette entries akpl_size = RES_SIZE(akpl) - 8; @@ -1354,6 +1363,17 @@ void Actor::remapActorPalette(int r_fact, int g_fact, int b_fact, int threshold) // skip resource header rgbs = RES_DATA(rgbs); + // FIXME!!! - Ender's hack to workaround a crash in Full Throttle. + // After touching the ladder at the Fuel Tower, memory + // gets trashed when the police fly down to the tower. + // This seems to happen with an akpl 256 supposidly 256 + // bytes long, but which in reality is less than 65 bytes?!? + // Someone -please- fix this properly. + if (akpl_size > 255) { + warning("Actor palette for actor %d/costume %d is %d bytes - too big!", number, costume, akpl_size); + return; + } + for (i = 0; i < akpl_size; i++) { r = *rgbs++; g = *rgbs++; |