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authorTravis Howell2005-02-28 04:17:17 +0000
committerTravis Howell2005-02-28 04:17:17 +0000
commit3b2fe18d2c9a05c8bce6f538ecb272650ca8c596 (patch)
tree15a35b8ef05854b613f6093178158aba3baf87dc /scumm
parentf628ee836be71467dc52201474fd812470a249cb (diff)
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Rename sprite functions
svn-id: r16954
Diffstat (limited to 'scumm')
-rw-r--r--scumm/intern.h16
-rw-r--r--scumm/script_v100he.cpp16
-rw-r--r--scumm/script_v90he.cpp16
-rw-r--r--scumm/sprite_he.cpp120
4 files changed, 84 insertions, 84 deletions
diff --git a/scumm/intern.h b/scumm/intern.h
index ec11388d87..d2b90046ee 100644
--- a/scumm/intern.h
+++ b/scumm/intern.h
@@ -974,16 +974,16 @@ protected:
void spriteGroupSet_case0_5(int spriteGroupId, int value);
void spriteGroupSet_case0_6(int spriteGroupId, int value);
void spriteGroupSet_case0_7(int spriteGroupId, int value);
- void spriteGroupSet_case5_0(int spriteGroupId, int value);
- void spriteGroupSet_case5_1(int spriteGroupId, int value);
- void spriteGroupSet_case5_2(int spriteGroupId, int value);
- void spriteGroupSet_case5_3(int spriteGroupId, int value);
+ void spriteGroupSet_bbox(int spriteGroupId, int x1, int y1, int x2, int y2);
void spriteGroupSet_zorderPriority(int spriteGroupId, int value);
void spriteGroupSet_tx_ty(int spriteGroupId, int value1, int value2);
- void spriteGroupSet_case26(int spriteGroupId, int value);
- void spriteGroupSet_case28(int spriteGroupId, int value1, int value2);
- void spriteGroupSet_bbox(int spriteGroupId, int x1, int y1, int x2, int y2);
- void spriteGroupSet_case56(int spriteGroupId);
+ void spriteGroupSet_inc_tx_ty(int spriteGroupId, int value1, int value2);
+ void spriteGroupSet_field_20(int spriteGroupId, int value);
+ void spriteGroupSet_scale_x_ratio_mul(int spriteGroupId, int value);
+ void spriteGroupSet_scale_x_ratio_div(int spriteGroupId, int value);
+ void spriteGroupSet_scale_y_ratio_mul(int spriteGroupId, int value);
+ void spriteGroupSet_scale_y_ratio_div(int spriteGroupId, int value);
+ void spriteGroupSet_flagNeedRedrawAnd(int spriteGroupId);
void spritesAllocTables(int numSprites, int numGroups, int numMaxSprites);
void spritesResetGroup(int spriteGroupId);
diff --git a/scumm/script_v100he.cpp b/scumm/script_v100he.cpp
index c8a4d8513e..0a0c311526 100644
--- a/scumm/script_v100he.cpp
+++ b/scumm/script_v100he.cpp
@@ -848,7 +848,7 @@ void ScummEngine_v100he::o100_setSpriteGroupInfo() {
if (!_curSpriteGroupId)
break;
- spriteGroupSet_case28(_curSpriteGroupId, value1, value2);
+ spriteGroupSet_tx_ty(_curSpriteGroupId, value1, value2);
break;
case 18:
value4 = pop();
@@ -928,7 +928,7 @@ void ScummEngine_v100he::o100_setSpriteGroupInfo() {
if (!_curSpriteGroupId)
break;
- spriteGroupSet_case26(_curSpriteGroupId, value1);
+ spriteGroupSet_field_20(_curSpriteGroupId, value1);
break;
case 49:
value2 = pop();
@@ -936,7 +936,7 @@ void ScummEngine_v100he::o100_setSpriteGroupInfo() {
if (!_curSpriteGroupId)
break;
- spriteGroupSet_tx_ty(_curSpriteGroupId, value1, value2);
+ spriteGroupSet_inc_tx_ty(_curSpriteGroupId, value1, value2);
break;
case 52:
copyScriptString(string);
@@ -967,16 +967,16 @@ void ScummEngine_v100he::o100_setSpriteGroupInfo() {
switch (type) {
case 0:
- spriteGroupSet_case5_0(_curSpriteGroupId, value1);
+ spriteGroupSet_scale_x_ratio_mul(_curSpriteGroupId, value1);
break;
case 1:
- spriteGroupSet_case5_1(_curSpriteGroupId, value1);
+ spriteGroupSet_scale_x_ratio_div(_curSpriteGroupId, value1);
break;
case 2:
- spriteGroupSet_case5_2(_curSpriteGroupId, value1);
+ spriteGroupSet_scale_y_ratio_mul(_curSpriteGroupId, value1);
break;
case 3:
- spriteGroupSet_case5_3(_curSpriteGroupId, value1);
+ spriteGroupSet_scale_y_ratio_div(_curSpriteGroupId, value1);
break;
default:
error("o100_setSpriteGroupInfo subOp 60: Unknown case %d", subOp);
@@ -986,7 +986,7 @@ void ScummEngine_v100he::o100_setSpriteGroupInfo() {
if (!_curSpriteGroupId)
break;
- spriteGroupSet_case56(_curSpriteGroupId);
+ spriteGroupSet_flagNeedRedrawAnd(_curSpriteGroupId);
break;
default:
error("o100_setSpriteGroupInfo: Unknown case %d", subOp);
diff --git a/scumm/script_v90he.cpp b/scumm/script_v90he.cpp
index 2266aa8432..0003c049e4 100644
--- a/scumm/script_v90he.cpp
+++ b/scumm/script_v90he.cpp
@@ -1451,16 +1451,16 @@ void ScummEngine_v90he::o90_setSpriteGroupInfo() {
switch (type) {
case 0:
- spriteGroupSet_case5_0(_curSpriteGroupId, value1);
+ spriteGroupSet_scale_x_ratio_mul(_curSpriteGroupId, value1);
break;
case 1:
- spriteGroupSet_case5_1(_curSpriteGroupId, value1);
+ spriteGroupSet_scale_x_ratio_div(_curSpriteGroupId, value1);
break;
case 2:
- spriteGroupSet_case5_2(_curSpriteGroupId, value1);
+ spriteGroupSet_scale_y_ratio_mul(_curSpriteGroupId, value1);
break;
case 3:
- spriteGroupSet_case5_3(_curSpriteGroupId, value1);
+ spriteGroupSet_scale_y_ratio_div(_curSpriteGroupId, value1);
break;
default:
error("o90_setSpriteGroupInfo subOp 5: Unknown case %d", subOp);
@@ -1479,7 +1479,7 @@ void ScummEngine_v90he::o90_setSpriteGroupInfo() {
if (!_curSpriteGroupId)
break;
- spriteGroupSet_tx_ty(_curSpriteGroupId, value1, value2);
+ spriteGroupSet_inc_tx_ty(_curSpriteGroupId, value1, value2);
break;
case 20:
_curSpriteGroupId = pop();
@@ -1489,7 +1489,7 @@ void ScummEngine_v90he::o90_setSpriteGroupInfo() {
if (!_curSpriteGroupId)
break;
- spriteGroupSet_case26(_curSpriteGroupId, value1);
+ spriteGroupSet_field_20(_curSpriteGroupId, value1);
break;
case 28:
value2 = pop();
@@ -1497,7 +1497,7 @@ void ScummEngine_v90he::o90_setSpriteGroupInfo() {
if (!_curSpriteGroupId)
break;
- spriteGroupSet_case28(_curSpriteGroupId, value1, value2);
+ spriteGroupSet_tx_ty(_curSpriteGroupId, value1, value2);
break;
case 30:
value4 = pop();
@@ -1513,7 +1513,7 @@ void ScummEngine_v90he::o90_setSpriteGroupInfo() {
if (!_curSpriteGroupId)
break;
- spriteGroupSet_case56(_curSpriteGroupId);
+ spriteGroupSet_flagNeedRedrawAnd(_curSpriteGroupId);
break;
case 180:
if (!_curSpriteGroupId)
diff --git a/scumm/sprite_he.cpp b/scumm/sprite_he.cpp
index 03282797e4..7a12321f0a 100644
--- a/scumm/sprite_he.cpp
+++ b/scumm/sprite_he.cpp
@@ -855,130 +855,130 @@ void ScummEngine_v90he::spriteGroupSet_case0_7(int spriteGroupId, int value) {
}
}
-void ScummEngine_v90he::spriteGroupSet_case5_0(int spriteGroupId, int value) {
+void ScummEngine_v90he::spriteGroupSet_bbox(int spriteGroupId, int x1, int y1, int x2, int y2) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].scale_x_ratio_mul == value)
- return;
-
- _spriteGroups[spriteGroupId].scale_x_ratio_mul = value;
- _spriteGroups[spriteGroupId].scale_x = _spriteGroups[spriteGroupId].scale_x_ratio_mul / _spriteGroups[spriteGroupId].scale_x_ratio_div;
-
- if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
- _spriteGroups[spriteGroupId].scaling = 1;
- else
- _spriteGroups[spriteGroupId].scaling = 0;
+ _spriteGroups[spriteGroupId].flags |= kSGFClipBox;
+ _spriteGroups[spriteGroupId].bbox.left = x1;
+ _spriteGroups[spriteGroupId].bbox.top = y1;
+ _spriteGroups[spriteGroupId].bbox.right = x2;
+ _spriteGroups[spriteGroupId].bbox.bottom = y2;
redrawSpriteGroup(spriteGroupId);
}
-void ScummEngine_v90he::spriteGroupSet_case5_1(int spriteGroupId, int value) {
+void ScummEngine_v90he::spriteGroupSet_zorderPriority(int spriteGroupId, int value) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].scale_x_ratio_div == value)
+ if (_spriteGroups[spriteGroupId].zorderPriority == value)
return;
- _spriteGroups[spriteGroupId].scale_x_ratio_div = value;
- _spriteGroups[spriteGroupId].scale_x = _spriteGroups[spriteGroupId].scale_x_ratio_mul / _spriteGroups[spriteGroupId].scale_x_ratio_div;
-
- if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
- _spriteGroups[spriteGroupId].scaling = 1;
- else
- _spriteGroups[spriteGroupId].scaling = 0;
+ _spriteGroups[spriteGroupId].zorderPriority = value;
redrawSpriteGroup(spriteGroupId);
}
-void ScummEngine_v90he::spriteGroupSet_case5_2(int spriteGroupId, int value) {
+void ScummEngine_v90he::spriteGroupSet_tx_ty(int spriteGroupId, int value1, int value2) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].scale_y_ratio_mul == value)
+ if (_spriteGroups[spriteGroupId].tx == value1 && _spriteGroups[spriteGroupId].ty == value2)
return;
- _spriteGroups[spriteGroupId].scale_y_ratio_mul = value;
- _spriteGroups[spriteGroupId].scale_y = _spriteGroups[spriteGroupId].scale_y_ratio_mul / _spriteGroups[spriteGroupId].scale_y_ratio_div;
-
- if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
- _spriteGroups[spriteGroupId].scaling = 1;
- else
- _spriteGroups[spriteGroupId].scaling = 0;
+ _spriteGroups[spriteGroupId].tx = value1;
+ _spriteGroups[spriteGroupId].ty = value2;
redrawSpriteGroup(spriteGroupId);
}
-void ScummEngine_v90he::spriteGroupSet_case5_3(int spriteGroupId, int value) {
+void ScummEngine_v90he::spriteGroupSet_inc_tx_ty(int spriteGroupId, int value1, int value2) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].scale_y_ratio_div == value)
- return;
-
- _spriteGroups[spriteGroupId].scale_y_ratio_div = value;
- _spriteGroups[spriteGroupId].scale_y = _spriteGroups[spriteGroupId].scale_y_ratio_mul / _spriteGroups[spriteGroupId].scale_y_ratio_div;
-
- if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
- _spriteGroups[spriteGroupId].scaling = 1;
- else
- _spriteGroups[spriteGroupId].scaling = 0;
+ _spriteGroups[spriteGroupId].tx += value1;
+ _spriteGroups[spriteGroupId].ty += value2;
redrawSpriteGroup(spriteGroupId);
}
-void ScummEngine_v90he::spriteGroupSet_zorderPriority(int spriteGroupId, int value) {
+void ScummEngine_v90he::spriteGroupSet_field_20(int spriteGroupId, int value) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].zorderPriority == value)
+ if (_spriteGroups[spriteGroupId].field_20 == value)
return;
- _spriteGroups[spriteGroupId].zorderPriority = value;
+ _spriteGroups[spriteGroupId].field_20 = value;
redrawSpriteGroup(spriteGroupId);
}
-void ScummEngine_v90he::spriteGroupSet_tx_ty(int spriteGroupId, int value1, int value2) {
+void ScummEngine_v90he::spriteGroupSet_scale_x_ratio_mul(int spriteGroupId, int value) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- _spriteGroups[spriteGroupId].tx += value1;
- _spriteGroups[spriteGroupId].ty += value2;
+ if (_spriteGroups[spriteGroupId].scale_x_ratio_mul == value)
+ return;
+
+ _spriteGroups[spriteGroupId].scale_x_ratio_mul = value;
+ _spriteGroups[spriteGroupId].scale_x = _spriteGroups[spriteGroupId].scale_x_ratio_mul / _spriteGroups[spriteGroupId].scale_x_ratio_div;
+
+ if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
+ _spriteGroups[spriteGroupId].scaling = 1;
+ else
+ _spriteGroups[spriteGroupId].scaling = 0;
redrawSpriteGroup(spriteGroupId);
}
-void ScummEngine_v90he::spriteGroupSet_case26(int spriteGroupId, int value) {
+void ScummEngine_v90he::spriteGroupSet_scale_x_ratio_div(int spriteGroupId, int value) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].field_20 == value)
+ if (_spriteGroups[spriteGroupId].scale_x_ratio_div == value)
return;
- _spriteGroups[spriteGroupId].field_20 = value;
+ _spriteGroups[spriteGroupId].scale_x_ratio_div = value;
+ _spriteGroups[spriteGroupId].scale_x = _spriteGroups[spriteGroupId].scale_x_ratio_mul / _spriteGroups[spriteGroupId].scale_x_ratio_div;
+
+ if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
+ _spriteGroups[spriteGroupId].scaling = 1;
+ else
+ _spriteGroups[spriteGroupId].scaling = 0;
redrawSpriteGroup(spriteGroupId);
}
-void ScummEngine_v90he::spriteGroupSet_case28(int spriteGroupId, int value1, int value2) {
+void ScummEngine_v90he::spriteGroupSet_scale_y_ratio_mul(int spriteGroupId, int value) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- if (_spriteGroups[spriteGroupId].tx == value1 && _spriteGroups[spriteGroupId].ty == value2)
+ if (_spriteGroups[spriteGroupId].scale_y_ratio_mul == value)
return;
- _spriteGroups[spriteGroupId].tx = value1;
- _spriteGroups[spriteGroupId].ty = value2;
+ _spriteGroups[spriteGroupId].scale_y_ratio_mul = value;
+ _spriteGroups[spriteGroupId].scale_y = _spriteGroups[spriteGroupId].scale_y_ratio_mul / _spriteGroups[spriteGroupId].scale_y_ratio_div;
+
+ if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
+ _spriteGroups[spriteGroupId].scaling = 1;
+ else
+ _spriteGroups[spriteGroupId].scaling = 0;
redrawSpriteGroup(spriteGroupId);
}
-void ScummEngine_v90he::spriteGroupSet_bbox(int spriteGroupId, int x1, int y1, int x2, int y2) {
+void ScummEngine_v90he::spriteGroupSet_scale_y_ratio_div(int spriteGroupId, int value) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
- _spriteGroups[spriteGroupId].flags |= kSGFClipBox;
- _spriteGroups[spriteGroupId].bbox.left = x1;
- _spriteGroups[spriteGroupId].bbox.top = y1;
- _spriteGroups[spriteGroupId].bbox.right = x2;
- _spriteGroups[spriteGroupId].bbox.bottom = y2;
+ if (_spriteGroups[spriteGroupId].scale_y_ratio_div == value)
+ return;
+
+ _spriteGroups[spriteGroupId].scale_y_ratio_div = value;
+ _spriteGroups[spriteGroupId].scale_y = _spriteGroups[spriteGroupId].scale_y_ratio_mul / _spriteGroups[spriteGroupId].scale_y_ratio_div;
+
+ if ((_spriteGroups[spriteGroupId].scale_x_ratio_mul != _spriteGroups[spriteGroupId].scale_x_ratio_div) || (_spriteGroups[spriteGroupId].scale_y_ratio_mul != _spriteGroups[spriteGroupId].scale_y_ratio_div))
+ _spriteGroups[spriteGroupId].scaling = 1;
+ else
+ _spriteGroups[spriteGroupId].scaling = 0;
redrawSpriteGroup(spriteGroupId);
}
-void ScummEngine_v90he::spriteGroupSet_case56(int spriteGroupId) {
+void ScummEngine_v90he::spriteGroupSet_flagNeedRedrawAnd(int spriteGroupId) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
_spriteGroups[spriteGroupId].flags &= ~(kSGFNeedRedraw);