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author | Travis Howell | 2004-07-27 12:37:03 +0000 |
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committer | Travis Howell | 2004-07-27 12:37:03 +0000 |
commit | 49c9929d5435ae5454c0abafa7bbc1f942b53203 (patch) | |
tree | 0bed9b1cb2a77e9c093414c4eab7205add2f4cab /scumm | |
parent | 3cf5c78c42a287a73ddd6ddb82f9c455f83c5309 (diff) | |
download | scummvm-rg350-49c9929d5435ae5454c0abafa7bbc1f942b53203.tar.gz scummvm-rg350-49c9929d5435ae5454c0abafa7bbc1f942b53203.tar.bz2 scummvm-rg350-49c9929d5435ae5454c0abafa7bbc1f942b53203.zip |
Not needed, invalid in Loom[ega]
svn-id: r14353
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/script_v5.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp index a79b8824b2..6841075158 100644 --- a/scumm/script_v5.cpp +++ b/scumm/script_v5.cpp @@ -1065,10 +1065,6 @@ void ScummEngine_v5::o5_getActorRoom() { void ScummEngine_v5::o5_getActorScale() { Actor *a; - // dummy opcode in the loom - if (_gameId == GID_LOOM) - return; - // INDY3 uses this opcode for waitForActor if (_gameId == GID_INDY3) { const byte *oldaddr = _scriptPointer - 1; |