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author | Max Horn | 2003-09-09 17:33:29 +0000 |
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committer | Max Horn | 2003-09-09 17:33:29 +0000 |
commit | 4b9e30171b79e7e4e0d11b7b3dbb9cae8dee15a2 (patch) | |
tree | b29186b72f0f2a0259059dfe15f1d33d3fa91094 /scumm | |
parent | 07e8084eee1b0397b78aa6ee300855d1a1963503 (diff) | |
download | scummvm-rg350-4b9e30171b79e7e4e0d11b7b3dbb9cae8dee15a2.tar.gz scummvm-rg350-4b9e30171b79e7e4e0d11b7b3dbb9cae8dee15a2.tar.bz2 scummvm-rg350-4b9e30171b79e7e4e0d11b7b3dbb9cae8dee15a2.zip |
fix for bug #749970 (FT: Animation glitch at the fuel tower)
svn-id: r10141
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index e59dae2ffd..fe3798054e 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1199,7 +1199,7 @@ void Actor::setActorCostume(int c) { costumeNeedsInit = true; - if (_vm->_version == 8) { + if (_vm->_version >= 7) { cost.reset(); memset(animVariable, 0, sizeof(animVariable)); costume = c; |