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authorTravis Howell2005-10-23 13:16:39 +0000
committerTravis Howell2005-10-23 13:16:39 +0000
commit53e08e9a703e1aa625558771c693ea0f48666865 (patch)
tree30dbb81d0338f1da98e622e4c0b3c419189c5f0c /scumm
parent4cb4bf4d543c73d6f014c0409fffe33dad7c4da1 (diff)
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Remove talkSound from the sound queue in HE games, when stopping the talkSound.
Fixes bad talkSound in freddi when changing rooms. svn-id: r19263
Diffstat (limited to 'scumm')
-rw-r--r--scumm/sound.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index cc6afeb9af..74c34ebe47 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -844,7 +844,7 @@ void Sound::stopTalkSound() {
_vm->_imuseDigital->stopSound(kTalkSoundID);
#endif
} else if (_vm->_heversion >= 60) {
- _vm->_mixer->stopID(1);
+ stopSound(1);
} else {
_vm->_mixer->stopHandle(_talkChannelHandle);
}