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author | Max Horn | 2002-11-28 23:47:58 +0000 |
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committer | Max Horn | 2002-11-28 23:47:58 +0000 |
commit | 5ce8324b73d7bd385e4ce3982b4669a3eac928fb (patch) | |
tree | fed632d70e033191bf70a8479b20a82f037cba0f /scumm | |
parent | 1cacb9badb6a9f5b4fc3d2597163b3c586e58f66 (diff) | |
download | scummvm-rg350-5ce8324b73d7bd385e4ce3982b4669a3eac928fb.tar.gz scummvm-rg350-5ce8324b73d7bd385e4ce3982b4669a3eac928fb.tar.bz2 scummvm-rg350-5ce8324b73d7bd385e4ce3982b4669a3eac928fb.zip |
no need to retry 5 times in loadResource - we don't have users with floppy disks anymore, after all :-). Fixed an endian issue for v2 games (makes them crash a little bit later during loading)
svn-id: r5737
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/resource.cpp | 87 |
1 files changed, 42 insertions, 45 deletions
diff --git a/scumm/resource.cpp b/scumm/resource.cpp index a9cf54c9a4..c001aa1e0b 100644 --- a/scumm/resource.cpp +++ b/scumm/resource.cpp @@ -403,17 +403,16 @@ void Scumm::readResTypeList(int id, uint32 tag, const char *name) } else if (_features & GF_SMALL_HEADER) { for (i = 0; i < num; i++) { res.roomno[id][i] = _fileHandle.readByte(); - res.roomoffs[id][i] = fileReadDword(); + res.roomoffs[id][i] = _fileHandle.readUint32LE(); } } else { _fileHandle.read(res.roomno[id], num * sizeof(uint8)); _fileHandle.read(res.roomoffs[id], num * sizeof(uint32)); - } - #if defined(SCUMM_BIG_ENDIAN) - for (i = 0; i < num; i++) - res.roomoffs[id][i] = FROM_LE_32(res.roomoffs[id][i]); + for (i = 0; i < num; i++) + res.roomoffs[id][i] = FROM_LE_32(res.roomoffs[id][i]); #endif + } } @@ -493,11 +492,11 @@ void Scumm::ensureResourceLoaded(int type, int i) int Scumm::loadResource(int type, int idx) { - int roomNr, i; + int roomNr; uint32 fileOffs; uint32 size, tag; - // debug(1, "loadResource(%s,%d)", resTypeFromId(type),idx); + debug(1, "loadResource(%s,%d)", resTypeFromId(type),idx); if (type == rtCharset && (_features & GF_SMALL_HEADER)) { loadCharset(idx); @@ -520,54 +519,52 @@ int Scumm::loadResource(int type, int idx) return 0; } - for (i = 0; i < 5; i++) { - openRoom(roomNr); - - _fileHandle.seek(fileOffs + _fileOffset, SEEK_SET); - - if (_features & GF_OLD_BUNDLE) { - size = _fileHandle.readUint16LE(); - } else if (_features & GF_SMALL_HEADER) { - if (!(_features & GF_SMALL_NAMES)) - _fileHandle.seek(8, SEEK_CUR); - size = _fileHandle.readUint32LE(); - tag = _fileHandle.readUint16LE(); - _fileHandle.seek(-6, SEEK_CUR); - /* FIXME */ - if ((type == rtSound) && (_gameId != GID_ZAK256)) - return readSoundResourceSmallHeader(type, idx); - } else { - if (type == rtSound) { - _fileHandle.readUint32LE(); - _fileHandle.readUint32LE(); - return readSoundResource(type, idx); - } + openRoom(roomNr); - tag = fileReadDword(); + _fileHandle.seek(fileOffs + _fileOffset, SEEK_SET); - if (tag != res.tags[type]) { - error("%s %d not in room %d at %d+%d", res.name[type], type, roomNr, _fileOffset, fileOffs); - } + if (_features & GF_OLD_BUNDLE) { + size = _fileHandle.readUint16LE(); + } else if (_features & GF_SMALL_HEADER) { + if (!(_features & GF_SMALL_NAMES)) + _fileHandle.seek(8, SEEK_CUR); + size = _fileHandle.readUint32LE(); + tag = _fileHandle.readUint16LE(); + _fileHandle.seek(-6, SEEK_CUR); + /* FIXME */ + if ((type == rtSound) && (_gameId != GID_ZAK256)) + return readSoundResourceSmallHeader(type, idx); + } else { + if (type == rtSound) { + _fileHandle.readUint32LE(); + _fileHandle.readUint32LE(); + return readSoundResource(type, idx); + } + + tag = fileReadDword(); - size = _fileHandle.readUint32BE(); - _fileHandle.seek(-8, SEEK_CUR); + if (tag != res.tags[type]) { + error("%s %d not in room %d at %d+%d", res.name[type], type, roomNr, _fileOffset, fileOffs); } - _fileHandle.read(createResource(type, idx, size), size); - /* dump the resource */ + size = _fileHandle.readUint32BE(); + _fileHandle.seek(-8, SEEK_CUR); + } + _fileHandle.read(createResource(type, idx, size), size); + + /* dump the resource */ #ifdef DUMP_SCRIPTS - if (type == rtScript) { - dumpResource("script-", idx, getResourceAddress(rtScript, idx)); - } + if (type == rtScript) { + dumpResource("script-", idx, getResourceAddress(rtScript, idx)); + } #endif - if (!_fileHandle.ioFailed()) { - return 1; - } - - nukeResource(type, idx); + if (!_fileHandle.ioFailed()) { + return 1; } + nukeResource(type, idx); + error("Cannot read resource"); } |