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author | Travis Howell | 2003-10-12 13:44:37 +0000 |
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committer | Travis Howell | 2003-10-12 13:44:37 +0000 |
commit | 5d42202b2d82999b4fe5b4d6038a64a6294acd1e (patch) | |
tree | 18aa58d4b6e20a0d9625813fd914f3aec5526593 /scumm | |
parent | 2502a44e212a315f820f30c0329b3d210aab80d9 (diff) | |
download | scummvm-rg350-5d42202b2d82999b4fe5b4d6038a64a6294acd1e.tar.gz scummvm-rg350-5d42202b2d82999b4fe5b4d6038a64a6294acd1e.tar.bz2 scummvm-rg350-5d42202b2d82999b4fe5b4d6038a64a6294acd1e.zip |
mac loom uses different var.
svn-id: r10749
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/scummvm.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 94f79c615a..aa1e9fa721 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1370,7 +1370,11 @@ load_game: // HACK as in game save stuff isn't supported currently if (_gameId == GID_LOOM || _gameId == GID_LOOM256) { int args = 2; - uint value = (_gameId == GID_LOOM256) ? 150 : 100; + uint value; + if (_features & GF_MACINTOSH) + value = 105; + else + value = (_gameId == GID_LOOM256) ? 150 : 100; byte restoreScript = (_features & GF_FMTOWNS) ? 17 : 18; // if verbs should be shown restore them if (VAR(value) == 2) |