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author | Jonathan Gray | 2003-05-03 16:46:47 +0000 |
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committer | Jonathan Gray | 2003-05-03 16:46:47 +0000 |
commit | 6d3ba60745e616479a50da721df26bbdbfe5babf (patch) | |
tree | 55eaa1f20d50fccae8f9ef4b1fb0b9e66588fa15 /scumm | |
parent | efdb85b3e58a8135b64f4f0126f49ee76364ba68 (diff) | |
download | scummvm-rg350-6d3ba60745e616479a50da721df26bbdbfe5babf.tar.gz scummvm-rg350-6d3ba60745e616479a50da721df26bbdbfe5babf.tar.bz2 scummvm-rg350-6d3ba60745e616479a50da721df26bbdbfe5babf.zip |
seems to be the right thing to do...
svn-id: r7287
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/costume.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/costume.cpp b/scumm/costume.cpp index 7fb8e4101f..5763c93d9e 100644 --- a/scumm/costume.cpp +++ b/scumm/costume.cpp @@ -1276,7 +1276,7 @@ void Scumm::cost_decodeData(Actor *a, int frame, uint usemask) { i = 0; do { if (mask & 0x8000) { - if (_features & GF_AFTER_V3) { + if ((_features & GF_AFTER_V3) || (_features & GF_AFTER_V2)) { j = *r++; if (j == 0xFF) |