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authorPaweł Kołodziejski2003-06-02 18:15:09 +0000
committerPaweł Kołodziejski2003-06-02 18:15:09 +0000
commit6dbd36d668f9e8fb08d3c9bc4da0ecfbad372a0e (patch)
tree0b71e55a27f488732776c82ebfcabdd04aa8fb90 /scumm
parent0bf6779189b0fd66b5ec1d12cd6446a4a2c52ecd (diff)
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more v1 load directory ...
svn-id: r8274
Diffstat (limited to 'scumm')
-rw-r--r--scumm/resource_v2.cpp44
-rw-r--r--scumm/scumm.h4
-rw-r--r--scumm/scummvm.cpp6
3 files changed, 43 insertions, 11 deletions
diff --git a/scumm/resource_v2.cpp b/scumm/resource_v2.cpp
index 07722a3297..08d12ee70c 100644
--- a/scumm/resource_v2.cpp
+++ b/scumm/resource_v2.cpp
@@ -25,13 +25,15 @@
#include "resource.h"
void Scumm_v2::readClassicIndexFile() {
- if (_gameId == GID_MANIAC) {
+ int i;
+
+ if (_gameId == GID_MANIAC64) {
_numGlobalObjects = 800;
_numRooms = 55;
_numCostumes = 35;
_numScripts = 200;
_numSounds = 100;
- } else if (_gameId == GID_ZAK) {
+ } else if (_gameId == GID_ZAK64) {
_numGlobalObjects = 775;
_numRooms = 61;
_numCostumes = 37;
@@ -51,15 +53,43 @@ void Scumm_v2::readClassicIndexFile() {
_palManipIntermediatePal = 0; // Will allocate when needed
_fileHandle.readUint16LE(); /* version magic number */
- for (int i = 0; i != _numGlobalObjects; i++) {
+ for (i = 0; i != _numGlobalObjects; i++) {
byte tmp = _fileHandle.readByte();
_objectOwnerTable[i] = tmp & OF_OWNER_MASK;
_objectStateTable[i] = tmp >> OF_STATE_SHL;
}
- readResTypeList(rtRoom, MKID('ROOM'), "room");
- readResTypeList(rtCostume, MKID('COST'), "costume");
- readResTypeList(rtScript, MKID('SCRP'), "script");
- readResTypeList(rtSound, MKID('SOUN'), "sound");
+
+ for (i = 0; i < _numRooms; i++) {
+ res.roomno[rtRoom][i] = i;
+ _fileHandle.seek(_numRooms, SEEK_CUR);
+ }
+
+ for (i = 0; i < _numCostumes; i++) {
+ res.roomno[rtCostume][i] = _fileHandle.readByte();
+ }
+ for (i = 0; i < _numCostumes; i++) {
+ res.roomoffs[rtCostume][i] = _fileHandle.readUint16LE();
+ if (res.roomoffs[rtCostume][i] == 0xFFFF)
+ res.roomoffs[rtCostume][i] = 0xFFFFFFFF;
+ }
+
+ for (i = 0; i < _numScripts; i++) {
+ res.roomno[rtScript][i] = _fileHandle.readByte();
+ }
+ for (i = 0; i < _numScripts; i++) {
+ res.roomoffs[rtScript][i] = _fileHandle.readUint16LE();
+ if (res.roomoffs[rtScript][i] == 0xFFFF)
+ res.roomoffs[rtScript][i] = 0xFFFFFFFF;
+ }
+
+ for (i = 0; i < _numSounds; i++) {
+ res.roomno[rtSound][i] = _fileHandle.readByte();
+ }
+ for (i = 0; i < _numSounds; i++) {
+ res.roomoffs[rtSound][i] = _fileHandle.readUint16LE();
+ if (res.roomoffs[rtSound][i] == 0xFFFF)
+ res.roomoffs[rtSound][i] = 0xFFFFFFFF;
+ }
}
void Scumm_v2::readEnhancedIndexFile() {
diff --git a/scumm/scumm.h b/scumm/scumm.h
index cec7b30acd..a0912a5d7b 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -181,8 +181,8 @@ enum ScummGameId {
GID_CMI,
GID_MANIAC,
GID_ZAK,
- //GID_MANIAC64,
- //GID_ZAK64,
+ GID_MANIAC64,
+ GID_ZAK64,
GID_PUTTDEMO
};
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index 5444b7a2cb..335500e235 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -61,8 +61,10 @@ extern uint16 _debugLevel;
static const VersionSettings scumm_settings[] = {
/* Scumm Version 1 */
-// {"maniac64", "Maniac Mansion (C64)", GID_MANIAC64, 1, 0, 0,},
-// {"zak64", "Zak McKracken and the Alien Mindbenders (C64)", GID_ZAK64, 1, 0, 0,},
+ {"maniac64", "Maniac Mansion (C64)", GID_MANIAC64, 1, 0, 0,
+ GF_AFTER_V1 | GF_AFTER_V2 | GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | GF_NO_SCALLING, "00.LFL"},
+ {"zak64", "Zak McKracken and the Alien Mindbenders (C64)", GID_ZAK64, 1, 0, 0,
+ GF_AFTER_V1 | GF_AFTER_V2 | GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | GF_NO_SCALLING, "00.LFL"},
/* Scumm Version 2 */
{"maniac", "Maniac Mansion", GID_MANIAC, 2, 0, 0,