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authorMax Horn2003-10-17 10:11:09 +0000
committerMax Horn2003-10-17 10:11:09 +0000
commit7ce63bfe0f8cc213fc11d29aef86fc65c1096c3c (patch)
tree5c66750eed1ea7c3f12a7aa48dfb9160e9426519 /scumm
parente2930bf8be66889b76f71be477790ab5bb177d51 (diff)
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wait_for_actor -> waitForActor
svn-id: r10848
Diffstat (limited to 'scumm')
-rw-r--r--scumm/script_v5.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp
index 6879f10f81..f3a96b8817 100644
--- a/scumm/script_v5.cpp
+++ b/scumm/script_v5.cpp
@@ -1060,7 +1060,7 @@ void ScummEngine_v5::o5_getActorScale() {
if (_gameId == GID_LOOM)
return;
- // INDY3 uses this opcode as a wait_for_actor();
+ // INDY3 uses this opcode for waitForActor
if (_gameId == GID_INDY3) {
const byte *oldaddr = _scriptPointer - 1;
a = derefActor(getVarOrDirectByte(0x80), "o5_getActorScale (wait)");