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author | Travis Howell | 2003-09-13 14:09:36 +0000 |
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committer | Travis Howell | 2003-09-13 14:09:36 +0000 |
commit | 7f81defbfffe55663828378913f4d1c0b6eb8bb2 (patch) | |
tree | 4f904c92ef65d436ffb7df5ff94538cd1112d904 /scumm | |
parent | b6e4fb2ef788f5e286017a87bfad4170c1999735 (diff) | |
download | scummvm-rg350-7f81defbfffe55663828378913f4d1c0b6eb8bb2.tar.gz scummvm-rg350-7f81defbfffe55663828378913f4d1c0b6eb8bb2.tar.bz2 scummvm-rg350-7f81defbfffe55663828378913f4d1c0b6eb8bb2.zip |
Revert change, was not needed after all.
svn-id: r10228
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/sound.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index ce461f1036..91f929909f 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -350,8 +350,6 @@ void Sound::playSound(int soundID) { int waveSize = READ_LE_UINT32(ptr + 0x0C); int loopStart = READ_LE_UINT32(ptr + 0x10); int loopEnd = READ_LE_UINT32(ptr + 0x14); - if (loopEnd == 0 && loopStart > 0) - waveSize = loopStart; // it's not exactly * 10, maybe it's not even linear, but * 10 sounds ok. rate = READ_LE_UINT32(ptr + 0x18) * 10; |