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authorEugene Sandulenko2004-11-06 01:41:32 +0000
committerEugene Sandulenko2004-11-06 01:41:32 +0000
commit805b21181ab7138da6960ade703b25716120fc29 (patch)
tree8a8b04662d7e25f0b6d3675452cd50fc589b5ee6 /scumm
parentab7c30e4ed59004f311fd068746d1537c9da5f50 (diff)
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Major MT-32 emu overhaul based on KingGuppy's code.
o added configure option o mi2 intro doesn't freeze anymore and has no sound glitches o missing instruments in many titles are fixed o numerous memory overwrite bugs are fixed o code is cleaned a lot and splitted into many smaller files o mt32.cpp went to backends/midi o synced with upstream code o reverberation fixed * don't complain about File class wrapper :) * all custom types are back * #pragmas are to do * maybe some indentation is wrong too I prefer smaller commits, but this thing came in one piece. svn-id: r15715
Diffstat (limited to 'scumm')
-rw-r--r--scumm/scumm.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index 37d5f07648..9207f19431 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -1382,9 +1382,6 @@ void ScummEngine::setupMusic(int midi) {
}
if (midi == MDT_TOWNS)
_imuse->property(IMuse::PROP_DIRECT_PASSTHROUGH, 1);
- if (_midiDriver == MD_MT32) {
- _imuse->property(IMuse::PROP_DIRECT_PASSTHROUGH, 1);
- }
_imuse->set_music_volume(ConfMan.getInt("music_volume"));
}
}