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authorTravis Howell2003-07-06 06:36:26 +0000
committerTravis Howell2003-07-06 06:36:26 +0000
commit817d600d8ef191e9bd8745f4eff23998b72f313d (patch)
tree436fa448689ae9f1e633a92609dd4111e3c6c610 /scumm
parent5f3d4c34356fc394624532e09e2f259631274c8e (diff)
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More fixes from Hibernatus
svn-id: r8792
Diffstat (limited to 'scumm')
-rw-r--r--scumm/script_v5.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp
index 6ef79b5d4c..61fcca6e4b 100644
--- a/scumm/script_v5.cpp
+++ b/scumm/script_v5.cpp
@@ -681,8 +681,7 @@ void Scumm_v5::o5_cursorCommand() {
// Assuming this is correct, we might not actually need it, as our
// initCharset automatically calls loadCharset for GF_SMALL_HEADER, if needed.
// Loom ega at least does need this and v2 has its own cursor command
- // so making this for OLD_BUNDLE. Going by disassembly zak256 does not have a
- // sub op for this case, not sure about loomcd
+ // so making this for OLD_BUNDLE.
} else {
getWordVararg(table);
for (i = 0; i < 16; i++)
@@ -2023,7 +2022,7 @@ void Scumm_v5::o5_startMusic() {
int result = 0;
switch (b) {
case 0:
- result = _sound->pollCD() != 0;
+ result = _sound->pollCD() == 0;
break;
case 0xFC:
// TODO: Unpause (resume) audio track. We'll have to extend Sound and OSystem for this.