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author | Jonathan Gray | 2003-07-05 09:44:13 +0000 |
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committer | Jonathan Gray | 2003-07-05 09:44:13 +0000 |
commit | 843e18d45d6074efd85dc7c10da135bc7de9b91f (patch) | |
tree | 51454792f36658ab55d74eb462c703715b444aef /scumm | |
parent | 6419cc80e7117f857f9dce36dcc6c2b42d52e92f (diff) | |
download | scummvm-rg350-843e18d45d6074efd85dc7c10da135bc7de9b91f.tar.gz scummvm-rg350-843e18d45d6074efd85dc7c10da135bc7de9b91f.tar.bz2 scummvm-rg350-843e18d45d6074efd85dc7c10da135bc7de9b91f.zip |
make f5 menu work in > v2 16 colour games
svn-id: r8768
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/scummvm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 31b5912fa9..db5ae99a81 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1952,7 +1952,7 @@ void Scumm::processKbd() { if (_version <= 2) saveloadkey = 5; // F5 - else if ((_features & GF_OLD256) || (_gameId == GID_CMI)) /* FIXME: Support ingame screen ? */ + else if ((_features & GF_OLD256) || (_gameId == GID_CMI) || (_features & GF_16COLOR)) /* FIXME: Support ingame screen ? */ saveloadkey = 319; // F5 else saveloadkey = VAR(VAR_SAVELOADDIALOG_KEY); |