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author | Gregory Montoir | 2005-10-22 08:19:28 +0000 |
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committer | Gregory Montoir | 2005-10-22 08:19:28 +0000 |
commit | 883fe108d202cba21210d12f5efeed376b45fd60 (patch) | |
tree | 07fd3b29fd33a31b0bf52d4e378b416576ddaa7b /scumm | |
parent | 3374e399b59cc77ffe14eba180fd27319ea3dba9 (diff) | |
download | scummvm-rg350-883fe108d202cba21210d12f5efeed376b45fd60.tar.gz scummvm-rg350-883fe108d202cba21210d12f5efeed376b45fd60.tar.bz2 scummvm-rg350-883fe108d202cba21210d12f5efeed376b45fd60.zip |
Gdi::dbDrawMaskOnAll doesn't need to be set in TheDig and FT sets it when object has class 31.
svn-id: r19233
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/object.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/object.cpp b/scumm/object.cpp index 04cbf8e694..1ed1b88655 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -489,7 +489,8 @@ void ScummEngine::drawObject(int obj, int arg) { // Sam & Max needs this to fix object-layering problems with // the inventory and conversation icons. - if ((_version == 7 || _gameId == GID_SAMNMAX) && getClass(od.obj_nr, kObjectClassIgnoreBoxes)) + if ((_gameId == GID_SAMNMAX && getClass(od.obj_nr, kObjectClassIgnoreBoxes)) || + (_gameId == GID_FT && getClass(od.obj_nr, kObjectClassPlayer))) flags |= Gdi::dbDrawMaskOnAll; if (_heversion >= 70 && findResource(MKID('SMAP'), ptr) == NULL) |